lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/QpB5IaE6"] [Date "2020.04.07"] [White "GlebRomanov"] [Black "PBRSergi02"] [Result "0-1"] [UTCDate "2020.04.07"] [UTCTime "16:46:11"] [WhiteElo "1193"] [BlackElo "1338"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+21"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?? { (0.15 → -2.03) Blunder. e3 was best. } (1. e3 b5) 1... g6?? { (-2.03 → 0.37) Blunder. e6 was best. } (1... e6 2. Ba3 Bxa3 3. Nxa3 Qh4 4. c4 Qxh2 5. Rxh2 Kd8 6. Rxh7 Rxh7 7. Nc2 a6 8. Na3) 2. d3 e6?? { (0.32 → Mate in 16) Checkmate is now unavoidable. g5 was best. } (2... g5 3. Bxg5 e6 4. Bxd8 Kxd8 5. Qc1 Ba3 6. Qxa3 Nc6 7. Qxa7 Nxa7 8. h4 Ne7 9. Rh3) 3. Bg5?? { (Mate in 16 → -1.16) Lost forced checkmate sequence. Bh6 was best. } (3. Bh6 Nxh6 4. Na3 Bxa3 5. b4 Bxb4 6. Qc1 Bxe1 7. Qxh6 Bxf2 8. Qxh7 Rxh7 9. g4 Rxh2) 3... Qxg5 4. f4?? { (-0.76 → Mate in 15) Checkmate is now unavoidable. b4 was best. } (4. b4 Bxb4) 4... Qxg2 5. Bxg2 e5 6. Bxb7 exf4 7. Bxa8 Bb7 8. Bxb7 Nc6?? { (Mate in 15 → Mate in 12) Lost forced checkmate sequence. f3 was best. } (8... f3 9. Bxf3 Ba3 10. Nxa3 d5 11. Bxd5 Nf6 12. Bxf7 Kxf7 13. Kd2 Ng4 14. Nf3 Nxh2 15. Nxh2) 9. Bxc6 dxc6 10. e3 fxe3 11. Kf2?? { (Mate in 10 → 1.21) Lost forced checkmate sequence. Qh5 was best. } (11. Qh5 gxh5 12. b4 Bxb4 13. d4 Bxe1 14. Nc3 Bxc3 15. h4 Bxd4 16. Rh2 Bxa1 17. Rf2 exf2) 11... exf2 12. Qf1?? { (1.52 → Mate in 11) Checkmate is now unavoidable. Qh5 was best. } (12. Qh5 gxh5) 12... fxg1=Q 13. Qxf7 Kxf7 14. Rxg1 Ba3?? { (Mate in 8 → -2.31) Lost forced checkmate sequence. g5 was best. } (14... g5 15. Rxg5 Bd6 16. Rxg8 Bxh2 17. Rxh8 a6 18. Rxh7 Bg3 19. Rxf7 Be1 20. Rxc7 c5 21. Rxc5) 15. Rxg6 hxg6?? { (-2.00 → Mate in 7) Checkmate is now unavoidable. Kxg6 was best. } (15... Kxg6 16. Nxa3 Kf5 17. c4 Ne7 18. Nb1 Re8 19. c5 Nc8 20. d4 h5 21. a4 Kf6 22. a5) 16. Nxa3 Rxh2 17. Nb5?? { (Mate in 6 → -3.48) Lost forced checkmate sequence. Nc4 was best. } (17. Nc4 Rxc2 18. Nb2 Rxb2 19. a3 Rxb3 20. Re1 Rxa3 21. Re2 Rxd3 22. Re6 Kxe6#) 17... Rxc2 18. Nxc7?? { (-3.16 → Mate in 6) Checkmate is now unavoidable. Nxa7 was best. } (18. Nxa7 Rxa2 19. Nxc6 Rxa1 20. b4 Nf6 21. Ne7 Kxe7 22. d4 c5 23. bxc5 g5 24. c6 Kd7) 18... Rxa2 19. Rxa2 Ke6 20. Nxe6 g5?? { (Mate in 4 → 1.59) Lost forced checkmate sequence. a6 was best. } (20... a6 21. Rxa6 g5 22. Rxc6 Nh6 23. Nxg5 Nf7 24. Nxf7#) 21. Nxg5?? { (1.59 → Mate in 3) Checkmate is now unavoidable. Rxa7 was best. } (21. Rxa7 g4 22. d4 g3 23. b4 Nh6 24. Nc5 g2 25. b5 cxb5 26. d5 Nf7 27. Rxf7 b4) 21... Nf6?? { (Mate in 3 → 2.94) Lost forced checkmate sequence. a6 was best. } (21... a6 22. Rxa6 Nh6 23. Rxc6 Nf7 24. Nxf7#) 22. Rxa7 Ne4?! { (2.18 → 3.24) Inaccuracy. Ne8 was best. } (22... Ne8 23. Ra1) 23. dxe4 c5 24. b4 cxb4 25. Ra3?? { (2.57 → Mate in 6) Checkmate is now unavoidable. e5 was best. } (25. e5 b3 26. Ra6 b2 27. Rf6 b1=K 28. e6 Kc2 29. e7 Kd2 30. Nf7 Ke2 31. Rh6 Kd3) 25... bxa3 26. Nf3 a2 27. Nd2 a1=Q?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. a1=R was best. } (27... a1=R 28. Nb1 Rxb1 29. e5 Rb7 30. e6 Rf7 31. exf7#) 28. Nb1?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. e5 was best. } (28. e5 Qxe5 29. Ne4 Qxe4#) 28... Qxb1 29. e5 Qb7 30. e6 Qd7 31. exd7# { Game ends by variant rule. } 0-1