lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/PuWi6Qls"] [Date "2024.02.20"] [White "Zargothrax98"] [Black "N0r4g4m1"] [Result "1-0"] [UTCDate "2024.02.20"] [UTCTime "18:43:09"] [WhiteElo "995"] [BlackElo "1450"] [WhiteRatingDiff "+32"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "180+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Bd3 Bxd2 4. Bxh7 Rxh7 5. Bxd2 Rxh2) 1... c5?? { (Mate in 16 → -1.32) Lost forced checkmate sequence. e5 was best. } (1... e5 2. dxe5 Ba3 3. Nxa3 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7) 2. dxc5 Qb6?? { (-4.22 → 6.29) Blunder. g5 was best. } (2... g5 3. Bxg5) 3. Qxd7?? { (6.29 → 0.18) Blunder. cxb6 was best. } (3. cxb6 axb6 4. Qxd7 Nxd7 5. Bh6 Rxa2 6. Rxa2 Nxh6 7. Kd1 Nf5) 3... Kxd7?? { (0.18 → Mate in 15) Checkmate is now unavoidable. Qxc5 was best. } (3... Qxc5) 4. cxb6 axb6 5. Bh6 Rxa2 6. Bxg7?? { (Mate in 14 → Mate in 11) Lost forced checkmate sequence. Rxa2 was best. } (6. Rxa2 gxh6 7. Nh3 f6 8. Ra6 bxa6 9. Ng5 hxg5 10. f4 gxf4 11. e3 fxe3 12. Bxa6 Nxa6) 6... Bxg7 7. Rxa2 Bxb2 8. Rxb2 Ke8 9. Rxb6 Bd7?? { (Mate in 9 → 0.75) Lost forced checkmate sequence. Bh3 was best. } (9... Bh3 10. Rxb7 Bxg2 11. Rxb8 Bxh1 12. Rxe8 Nh6 13. Rxe7 Nf5 14. Rxf7 Ng7 15. Rxg7 Rf8 16. Rxh7) 10. Rxb7 Bh3?? { (0.46 → Mate in 23) Checkmate is now unavoidable. Be6 was best. } (10... Be6 11. Rxe7) 11. Rxe7?? { (Mate in 23 → 0.54) Lost forced checkmate sequence. Rxb8 was best. } (11. Rxb8 Bxg2 12. Rxe8 Bxf1 13. Rxg8 Bxe2 14. Kxe2 Rxg8 15. Kd2 Rxg1 16. Rxg1 e6 17. c4 e5) 11... Kxe7?! { (0.54 → 1.46) Inaccuracy. Nxe7 was best. } (11... Nxe7 12. Nxh3) 12. Nxh3 Nd7?! { (1.36 → 2.44) Inaccuracy. Nf6 was best. } (12... Nf6 13. e4) 13. Ng5?? { (2.44 → -0.67) Blunder. c4 was best. } (13. c4) 13... h5?? { (-0.67 → Mate in 11) Checkmate is now unavoidable. Kd8 was best. } (13... Kd8 14. Nxh7) 14. Nxf7 Kxf7 15. g4?? { (Mate in 10 → -0.09) Lost forced checkmate sequence. e4 was best. } (15. e4 Nf8 16. g4 hxg4 17. Bc4 Rxh2 18. Bxf7 Rxh1 19. Bxg8 Rxe1 20. Na3 Rxe4 21. Bh7 Nxh7) 15... hxg4 16. Bh3 Rxh3 17. Nc3?? { (-0.53 → Mate in 5) Checkmate is now unavoidable. Rg1 was best. } (17. Rg1 Rxh2) 17... Rxh2 18. Rxh2 Nh6 19. Rxh6 Kg6 20. Rxg6 Nf6?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. Nf8 was best. } (20... Nf8 21. Rxg4 Ng6 22. Rxg6#) 21. Rxg4 Nxg4 22. Kd1 Nxf2 23. Ne4 Nxd1 24. Nc3 Nxc3 25. e4 Nxe4 26. c3 Nxc3# { Game ends by variant rule. } 1-0