lichess.org

FEN
[Event "Rated Blitz game"] [Site "https://lichess.org/PncCrGQQ"] [Date "2019.11.18"] [Round "-"] [White "omibutt"] [Black "Apolinarij"] [Result "0-1"] [UTCDate "2019.11.18"] [UTCTime "10:23:35"] [WhiteElo "1567"] [BlackElo "1573"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+22"] [Variant "Standard"] [TimeControl "180+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval -0.03] } { A00 Van't Kruijs Opening } 1... e5 { [%eval 0.36] } 2. Be2 { [%eval -0.06] } 2... d5 { [%eval -0.02] } 3. Nc3?! { (-0.02 → -0.72) Inaccuracy. Best move was d4. } { [%eval -0.72] } (3. d4 Nc6 4. dxe5 Nxe5 5. Nf3 Bd6 6. Nxe5 Bxe5 7. O-O Nf6) 3... c5?! { (-0.72 → -0.20) Inaccuracy. Best move was Nf6. } { [%eval -0.2] } (3... Nf6 4. d3 Bd6 5. Nf3 c6 6. e4 O-O 7. O-O d4 8. Nb1) 4. Bb5+ { [%eval -0.47] } 4... Nc6 { [%eval -0.47] } 5. Bxc6+?! { (-0.47 → -1.07) Inaccuracy. Best move was d4. } { [%eval -1.07] } (5. d4 cxd4 6. exd4 e4 7. Nge2 Be7 8. O-O Nf6 9. f3 exf3 10. Rxf3 a6 11. Bxc6+ bxc6) 5... bxc6 { [%eval -0.93] } 6. e4 { [%eval -1.25] } 6... d4 { [%eval -0.78] } 7. Nce2 { [%eval -0.6] } 7... Nf6 { [%eval -0.2] } 8. d3 { [%eval -0.49] } 8... Be7 { [%eval -0.02] } 9. f3? { (-0.02 → -1.21) Mistake. Best move was b3. } { [%eval -1.21] } (9. b3 Bd6 10. Nf3 h6 11. h3 O-O 12. Ng3 Be6 13. O-O Rb8 14. Bd2 Nd7 15. c3 Re8) 9... O-O { [%eval -1.13] } 10. Bg5?! { (-1.13 → -1.82) Inaccuracy. Best move was Ng3. } { [%eval -1.82] } (10. Ng3 h5 11. h4 Rb8 12. b3 Ne8 13. Nxh5 f5 14. exf5 Bxf5 15. Kf1 Bg6 16. Ng3 Bxh4) 10... h6 { [%eval -1.87] } 11. Bxf6 { [%eval -1.73] } 11... Bxf6 { [%eval -1.78] } 12. Ng3 { [%eval -1.82] } 12... Bh4 { [%eval -1.28] } 13. Ne2 { [%eval -1.29] } 13... f5?! { (-1.29 → -0.37) Inaccuracy. Best move was Bg5. } { [%eval -0.37] } (13... Bg5 14. O-O) 14. O-O?? { (-0.37 → -2.55) Blunder. Best move was exf5. } { [%eval -2.55] } (14. exf5 Bxf5 15. O-O Be6 16. b3 Bg5 17. Qe1 a5 18. Ne4 Be3+ 19. Kh1 Qe7 20. Nd2 h5) 14... f4 { [%eval -2.52] } 15. Nf5 { [%eval -2.46] } 15... Bxf5?? { (-2.46 → -0.50) Blunder. Best move was Bg5. } { [%eval -0.5] } (15... Bg5) 16. exf5 { [%eval -0.58] } 16... Rxf5 { [%eval -0.29] } 17. Nc1 { [%eval -0.24] } 17... Be7 { [%eval 0.0] } 18. Qe2 { [%eval -0.07] } 18... g5 { [%eval 0.27] } 19. Qe4 { [%eval 0.0] } 19... Qd7 { [%eval 0.14] } 20. Nb3 { [%eval 0.2] } 20... Raf8 { [%eval 0.32] } 21. Na5 { [%eval 0.0] } 21... R5f6 { [%eval 0.18] } 22. Qxe5?? { (0.18 → -5.95) Blunder. Best move was Rae1. } { [%eval -5.95] } (22. Rae1 Re6) 22... Re6 { [%eval -5.79] } 23. Qxe6+ { [%eval -5.96] } 23... Qxe6 { [%eval -5.92] } 24. Rfe1 { [%eval -5.97] } 24... Qd6 { [%eval -5.79] } 25. Re4 { [%eval -5.89] } 25... Bd8 { [%eval -5.55] } 26. Nc4 { [%eval -5.55] } 26... Qd7 { [%eval -5.65] } 27. Rae1 { [%eval -5.49] } 27... g4 { [%eval -5.37] } 28. Re5?! { (-5.37 → -10.33) Inaccuracy. Best move was fxg4. } { [%eval -10.33] } (28. fxg4 Qxg4 29. Ne5 Qe6 30. b3 Qd6 31. Nf3 Qc7 32. a4 Bf6 33. Nd2 Kg7 34. Re6 Kf7) 28... gxf3 { [%eval -9.96] } 29. gxf3 { [%eval -10.28] } 29... Qg7+ { [%eval -7.02] } 30. Kf2 { [%eval -11.5] } 30... Bh4+ { [%eval -11.15] } 31. Ke2 { [%eval -13.87] } 31... Bxe1 { [%eval -12.44] } 32. Kxe1 { [%eval -11.98] } 32... Qxe5+ { [%eval -9.39] } 33. Nxe5 { [%eval -9.29] } 33... Re8 { [%eval -8.87] } 34. Kf2 { [%eval -9.2] } 34... Rxe5 { [%eval -8.98] } 35. h4 { [%eval -11.72] } 35... Kg7 { [%eval -9.9] } 36. b3? { (-9.90 → Mate in 15) Checkmate is now unavoidable. Best move was h5. } { [%eval #-15] } (36. h5 Kf6) 36... Kf6?! { (Mate in 15 → -22.40) Lost forced checkmate sequence. Best move was Kg6. } { [%eval -22.4] } (36... Kg6 37. Kg2 Kh5 38. Kf1 Kxh4 39. Kg2 Re3 40. a3 Re5 41. Kf2 Kh3 42. Kg1 Kg3 43. Kf1) 37. a4?! { (-22.40 → Mate in 11) Checkmate is now unavoidable. Best move was Kg2. } { [%eval #-11] } (37. Kg2) 37... Kg6 { [%eval #-10] } 38. a5 { [%eval #-9] } 38... Kh5 { [%eval #-8] } 39. Kf1 { [%eval #-8] } 39... Kxh4 { [%eval #-7] } 40. Kf2 { [%eval #-7] } 40... Kh3 { [%eval #-6] } 41. Kf1 { [%eval #-5] } 41... Kg3 { [%eval #-4] } 42. Kg1 { [%eval #-1] } 42... Re1# { Black wins by checkmate. } 0-1
Reconnecting