lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/Pk8pzRjd"] [Date "2020.08.31"] [White "Pinni7"] [Black "PepsiNGaming"] [Result "0-1"] [UTCDate "2020.08.31"] [UTCTime "19:46:04"] [WhiteElo "2337"] [BlackElo "2279"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+7"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.84] } 1... Nh6?? { (1.84 → 5.78) Blunder. b5 was best. } { [%eval 5.78] } (1... b5 2. Bxb5 e6 3. Bxd7 Kxd7 4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7) 2. Ba6 { [%eval 4.52] } 2... bxa6 { [%eval 5.39] } 3. Qh5?! { (5.39 → 4.22) Inaccuracy. Ne2 was best. } { [%eval 4.22] } (3. Ne2 Ng4) 3... g6 { [%eval 4.13] } 4. Qxg6 { [%eval 4.66] } 4... fxg6? { (4.66 → 8.66) Mistake. hxg6 was best. } { [%eval 8.66] } (4... hxg6) 5. Ne2 { [%eval 5.65] } 5... Ng4?! { (5.65 → 8.33) Inaccuracy. Kf7 was best. } { [%eval 8.33] } (5... Kf7) 6. Rf1 { [%eval 7.44] } 6... Nxe3 { [%eval 7.98] } 7. dxe3 { [%eval 7.24] } 7... c6 { [%eval 8.33] } 8. Nec3 { [%eval 6.58] } 8... Bg7 { [%eval 7.0] } 9. Ke2 { [%eval 5.81] } 9... Bxc3 { [%eval 6.1] } 10. Nxc3 { [%eval 6.36] } 10... Qa5?? { (6.36 → Mate in 14) Checkmate is now unavoidable. Qb6 was best. } { [%eval #14] } (10... Qb6) 11. b4 { [%eval #14] } 11... Qxa2 { [%eval #13] } 12. Rxa2 { [%eval #14] } 12... c5 { [%eval #13] } 13. Rxa6?? { (Mate in 13 → 0.47) Lost forced checkmate sequence. bxc5 was best. } { [%eval 0.47] } (13. bxc5 a5 14. Rxa5 Ba6 15. Rxa6 Nxa6 16. Nb5 Nxc5 17. Nxa7 Rxa7 18. Ba3 Rxa3 19. c3 Rxc3) 13... Bxa6 { [%eval -0.07] } 14. bxc5 { [%eval -0.44] } 14... Bxe2 { [%eval -0.34] } 15. Nxe2 { [%eval -0.18] } 15... Nc6 { [%eval 0.05] } 16. h4 { [%eval -0.06] } 16... Kf7?! { (-0.06 → 0.91) Inaccuracy. Kd8 was best. } { [%eval 0.91] } (16... Kd8 17. Nd4) 17. h5 { [%eval 0.7] } 17... gxh5 { [%eval 0.84] } 18. Bd2 { [%eval 0.93] } 18... Nb4 { [%eval 0.66] } 19. Bxb4 { [%eval 0.77] } 19... d6 { [%eval 0.71] } 20. cxd6 { [%eval 0.53] } 20... exd6 { [%eval 0.39] } 21. Bxd6 { [%eval 0.25] } 21... Raf8 { [%eval 0.72] } 22. Bxf8 { [%eval 0.52] } 22... Rxf8 { [%eval 0.17] } 23. Nd4 { [%eval 0.0] } 23... Rb8 { [%eval -0.12] } 24. g4 { [%eval -0.17] } 24... hxg4 { [%eval -0.19] } 25. f4 { [%eval -0.36] } 25... gxf3 { [%eval -0.44] } 26. Nxf3 { [%eval -0.76] } 26... Rg8 { [%eval -0.39] } 27. Ng1 { [%eval -0.85] } 27... Rxg1 { [%eval -0.83] } 28. Rxg1 { [%eval -0.97] } 28... h5 { [%eval -0.71] } 29. Rb1 { [%eval -0.75] } 29... h4 { [%eval -0.65] } 30. e4 { [%eval -0.76] } 30... h3 { [%eval -0.37] } 31. e5 { [%eval -0.59] } 31... Kg7?! { (-0.59 → 0.00) Inaccuracy. Kg6 was best. } { [%eval 0.0] } (31... Kg6 32. e6 h2 33. Rb4 h1=R 34. c4 Rh5 35. c5 Rxc5 36. Rc4 Rxc4 37. e7 Rc5 38. e8=K) 32. e6 { [%eval 0.0] } 32... h2 { [%eval 0.0] } 33. c4 { [%eval 0.0] } 33... a5 { [%eval 0.0] } 34. e7 { [%eval 0.0] } 34... a4 { [%eval 0.0] } 35. e8=N { [%eval -0.54] } 35... Kh6?! { (-0.54 → 0.00) Inaccuracy. a3 was best. } { [%eval 0.0] } (35... a3 36. Nxg7 a2 37. Rb4 a1=K 38. Rb1 Kxb1 39. Nf5 Kc2 40. Ng3 Kd2 41. Nh1 Ke3 42. Nf2) 36. c5 { [%eval -0.02] } 36... a3 { [%eval 0.0] } 37. Ng7 { [%eval 0.0] } 37... Kxg7 { [%eval 0.0] } 38. c6 { [%eval 0.0] } 38... a2 { [%eval 0.0] } 39. c7 { [%eval 0.0] } 39... axb1=K { [%eval 0.0] } 40. c8=B { [%eval 0.0] } 40... Kc2 { [%eval 0.0] } 41. Bd7 { [%eval 0.0] } 41... Kd3 { [%eval 0.0] } 42. Bc8 { [%eval 0.0] } 42... h1=K { [%eval 0.0] } 43. Bd7 { [%eval 0.0] } 43... Kg1 { [%eval 0.0] } 44. Bc8?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Bf5 was best. } { [%eval #-8] } (44. Bf5 Kg8 45. Bxd3 Kh7 46. Bxh7 Kf1 47. Bf5 Kf2 48. Bg6 Kf1 49. Bc2 Kg2 50. Bb3 Kf2) 44... Kf2 { [%eval #-8] } 45. Bd7 { [%eval #-7] } 45... Kfe3 { [%eval #-7] } 46. Bc8 { [%eval #-5] } 46... Kc4 { [%eval #-5] } 47. Bh3 { [%eval #-4] } 47... Kh6 { [%eval #-5] } 48. Bc8 { [%eval #-4] } 48... Kf2 { [%eval #-4] } 49. Bb7 { [%eval #-3] } 49... Kd5 { [%eval #-3] } 50. Bxd5 { [%eval #-2] } 50... Kf3 { [%eval #-2] } 51. Bxf3 { [%eval #-1] } 51... Kh5 { [%eval #-1] } 52. Bxh5# { Game ends by variant rule. } 0-1
Reconnecting