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[Event "Rated Antichess game"] [Site "https://lichess.org/PLvc6vjH"] [Date "2023.11.12"] [White "Libero_Mercator"] [Black "Pippin2022"] [Result "0-1"] [UTCDate "2023.11.12"] [UTCTime "00:33:41"] [WhiteElo "1172"] [BlackElo "1212"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+17"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. b4 Bxb4 3. Nc3?? { (1.86 → -9.65) Blunder. Ba6 was best. } (3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5 7. Bxc5 Qf6) 3... Bxc3 4. dxc3 Qe7?? { (-11.32 → -2.89) Blunder. b5 was best. } (4... b5 5. Bxb5 c6 6. Bxc6 Nxc6 7. Qxd7 Kxd7 8. Kd1 Nge7 9. g4) 5. Qxd7 Qxd7?? { (-1.33 → Mate in 14) Checkmate is now unavoidable. Kxd7 was best. } (5... Kxd7 6. Ba6) 6. Ba6?? { (Mate in 14 → -2.32) Lost forced checkmate sequence. Bb5 was best. } (6. Bb5 Qxb5 7. Rb1 Qxb1 8. f4 Qxc1 9. e4 Qxe1 10. Nh3 Qxh1 11. c4 Qxh2 12. Nf2 Qxg2) 6... bxa6 7. Bd2 Qxd2 8. Kxd2 Nc6 9. Ke1?! { (-1.95 → -2.80) Inaccuracy. e4 was best. } (9. e4) 9... Nd4?? { (-2.80 → 0.15) Blunder. Kd7 was best. } (9... Kd7 10. Rd1) 10. cxd4 e5 11. dxe5 Nf6?? { (0.82 → Mate in 10) Checkmate is now unavoidable. Bh3 was best. } (11... Bh3) 12. exf6 gxf6 13. Nf3?? { (Mate in 9 → 3.83) Lost forced checkmate sequence. g4 was best. } (13. g4 Bxg4 14. Nf3 Bxf3 15. Rb1 Bxh1 16. e4 Bxe4 17. c4 Bxb1 18. h3 Bxa2 19. f4 Bxc4) 13... Bh3 14. gxh3 f5 15. e4 fxe4 16. Rg1?? { (3.04 → -0.11) Blunder. a4 was best. } (16. a4 exf3 17. Rf1 f5 18. h4 Kd7 19. c4 f4 20. h5 a5 21. Rb1 Rab8 22. Rxb8 Rxb8) 16... exf3 17. Rg8?? { (-0.08 → -2.96) Blunder. Rh1 was best. } (17. Rh1 Kd8) 17... Rxg8 18. h4?? { (-1.47 → -5.10) Blunder. Kd2 was best. } (18. Kd2 Rf8) 18... Rg5?? { (-5.10 → 1.39) Blunder. Kd7 was best. } (18... Kd7 19. a3 h5 20. Ra2 a5 21. Kd2 a4 22. Kd3 Rg6 23. Kd2 Kc6 24. c4 a6 25. Kd3) 19. hxg5 f6?? { (1.11 → 3.01) Blunder. Kd7 was best. } (19... Kd7) 20. gxf6 Ke7?? { (3.38 → Mate in 20) Checkmate is now unavoidable. a5 was best. } (20... a5 21. Rc1) 21. fxe7 Rd8 22. exd8=R c5 23. Rd4 cxd4 24. c3 dxc3 25. Kd2 cxd2 26. Rc1?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Rd1 was best. } (26. Rd1 a5 27. Rxd2 a4 28. h4 a3 29. h5 a6 30. h6 a5 31. Rb2 axb2 32. a4 b1=K#) 26... dxc1=R 27. a4 Rb1 28. a5 Rg1 29. h4 Rg5 30. hxg5 h6 31. gxh6# { Game ends by variant rule. } 0-1