lichess.org

FEN
[Event "Rated Rapid game"] [Site "https://lichess.org/PKuAqUmD"] [Date "2021.10.16"] [White "Ebenholz"] [Black "maia5"] [Result "1/2-1/2"] [UTCDate "2021.10.16"] [UTCTime "15:03:42"] [WhiteElo "1348"] [BlackElo "1699"] [WhiteRatingDiff "+86"] [BlackRatingDiff "-3"] [BlackTitle "BOT"] [Variant "Standard"] [TimeControl "1200+7"] [ECO "C50"] [Opening "Italian Game: Giuoco Pianissimo, Italian Four Knights Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.28] } 1... e5 { [%eval 0.12] } 2. Nf3 { [%eval 0.17] } 2... Nc6 { [%eval 0.12] } 3. Bc4 { [%eval 0.24] } 3... Nf6 { [%eval 0.25] } 4. d3 { [%eval 0.1] } 4... Bc5 { [%eval 0.09] } 5. Nc3 { [%eval 0.17] } { C50 Italian Game: Giuoco Pianissimo, Italian Four Knights Variation } 5... d6 { [%eval 0.11] } 6. Ng5?! { (0.11 → -0.43) Inaccuracy. Na4 was best. } { [%eval -0.43] } (6. Na4 Bb6 7. Nxb6 axb6 8. a4 O-O 9. O-O Qe7 10. h3 Be6) 6... O-O { [%eval -0.47] } 7. O-O?? { (-0.47 → -2.15) Blunder. h3 was best. } { [%eval -2.15] } (7. h3 Ne7 8. Bb3 c6 9. O-O Ng6 10. Be3 Bxe3 11. fxe3 h6) 7... h6?? { (-2.15 → -0.17) Blunder. Bg4 was best. } { [%eval -0.17] } (7... Bg4 8. Qd2 h6 9. h3 Bh5 10. g4 hxg5 11. gxh5 Nxh5 12. Qxg5) 8. Nf3 { [%eval -0.45] } 8... Bg4 { [%eval -0.69] } 9. h3 { [%eval -0.56] } 9... Bh5 { [%eval -0.65] } 10. Qe1?? { (-0.65 → -3.24) Blunder. Be3 was best. } { [%eval -3.24] } (10. Be3 Nd4 11. Bxd4 Bxd4 12. g4 Bxc3 13. bxc3 Bg6 14. Rb1 Rb8 15. Bb3 Re8 16. a4 d5) 10... Bxf3 { [%eval -3.52] } 11. gxf3 { [%eval -3.8] } 11... Nd4 { [%eval -3.55] } 12. Qd2?? { (-3.55 → -8.30) Blunder. Qd1 was best. } { [%eval -8.3] } (12. Qd1) 12... Nxf3+ { [%eval -8.54] } 13. Kg2 { [%eval -8.52] } 13... Nxd2 { [%eval -8.46] } 14. Bxd2 { [%eval -8.38] } 14... Nh5 { [%eval -8.53] } 15. Ne2 { [%eval -8.52] } 15... Qf6 { [%eval -8.54] } 16. Ng3 { [%eval -9.61] } 16... Nf4+ { [%eval -9.38] } 17. Bxf4 { [%eval -9.3] } 17... Qxf4 { [%eval -9.34] } 18. Ne2 { [%eval -9.69] } 18... Qg5+ { [%eval -9.66] } 19. Ng3 { [%eval -9.61] } 19... h5 { [%eval -9.61] } 20. Rae1 { [%eval -12.15] } 20... h4 { [%eval -12.23] } 21. Re3 { [%eval -15.0] } 21... hxg3 { [%eval -12.71] } 22. Rxg3 { [%eval -12.88] } 22... Qxg3+?! { (-12.88 → -6.31) Inaccuracy. Qd2 was best. } { [%eval -6.31] } (22... Qd2 23. Kh2 Kh7 24. Rg2 Qf4+ 25. Kh1 Qf3 26. Kh2 g6 27. Bd5 Rab8 28. Bxf7 Qxf7 29. b3) 23. Kxg3 { [%eval -6.3] } 23... c6 { [%eval -6.23] } 24. f4 { [%eval -6.39] } 24... exf4+ { [%eval -6.53] } 25. Rxf4 { [%eval -8.23] } 25... b5 { [%eval -6.85] } 26. Bb3 { [%eval -6.76] } 26... a5 { [%eval -6.39] } 27. a4 { [%eval -6.93] } 27... bxa4 { [%eval -6.53] } 28. Bxa4 { [%eval -6.53] } 28... Rac8 { [%eval -5.69] } 29. c4 { [%eval -6.7] } 29... Bd4 { [%eval -6.77] } 30. b3 { [%eval -9.61] } 30... c5 { [%eval -7.01] } 31. Rf5 { [%eval -7.07] } 31... g6 { [%eval -7.07] } 32. Rd5 { [%eval -7.38] } 32... Be5+ { [%eval -6.86] } 33. Kg2 { [%eval -7.0] } 33... f5 { [%eval -6.7] } 34. exf5 { [%eval -7.62] } 34... Rxf5 { [%eval -7.56] } 35. Bd7 { [%eval -7.3] } 35... Rcf8 { [%eval -5.8] } 36. Bxf5 { [%eval -5.97] } 36... Rxf5 { [%eval -6.02] } 37. d4 { [%eval -5.75] } 37... Bxd4 { [%eval -5.45] } 38. Rxd6 { [%eval -5.38] } 38... Kg7 { [%eval -5.46] } 39. Ra6 { [%eval -5.4] } 39... Bc3 { [%eval -5.54] } 40. Rc6 { [%eval -5.69] } 40... Bb4 { [%eval -4.87] } 41. Kg3 { [%eval -5.15] } 41... Kh6 { [%eval -5.18] } 42. Kg4 { [%eval -5.42] } 42... Rg5+ { [%eval -5.43] } 43. Kh4?? { (-5.43 → Mate in 1) Checkmate is now unavoidable. Kf3 was best. } { [%eval #-1] } (43. Kf3 Rf5+) 43... Rh5+?? { (Mate in 1 → -5.27) Lost forced checkmate sequence. Be1# was best. } { [%eval -5.27] } (43... Be1#) 44. Kg4 { [%eval -6.04] } 44... Rg5+ { [%eval -5.25] } 45. Kh4?? { (-5.25 → Mate in 1) Checkmate is now unavoidable. Kf4 was best. } { [%eval #-1] } (45. Kf4 Rg1 46. Rd6 Kh5 47. Rd3 g5+ 48. Kf5 Rf1+ 49. Ke4 Kh4 50. Ke5 Rc1 51. Kf5 Bc3) 45... Rh5+?? { (Mate in 1 → -5.33) Lost forced checkmate sequence. Be1# was best. } { [%eval -5.33] } (45... Be1#) 46. Kg4 { [%eval -6.26] } 46... Rg5+?? { (-6.26 → 0.00) Blunder. Be1 was best. } { [%eval 0.0] } { The game is a draw. } (46... Be1 47. Re6 Rh4+ 48. Kf3 Rxh3+ 49. Kg4 Rh4+ 50. Kf3 Bb4 51. Kg2 Rd4 52. Re3 g5 53. Kg3) 1/2-1/2
Reconnecting