lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/PAoYP5xl"] [Date "2024.01.27"] [White "TimothyMcBride"] [Black "cezary1970"] [Result "1-0"] [UTCDate "2024.01.27"] [UTCTime "11:48:20"] [WhiteElo "1156"] [BlackElo "1275"] [WhiteRatingDiff "+55"] [BlackRatingDiff "-7"] [Variant "Antichess"] [TimeControl "60+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 b6 2. e3?? { (0.47 → Mate in 16) Checkmate is now unavoidable. c4 was best. } (2. c4 b5 3. cxb5 d6 4. b6 cxb6 5. Bh3 Bxh3 6. Nxh3 g5) 2... b5 3. Bxb5 g6?? { (Mate in 14 → 3.86) Lost forced checkmate sequence. Bb7 was best. } (3... Bb7 4. Bxd7 Bxh1 5. Bxe8 Qxd2 6. Bxf7 Qxf2 7. Kxf2 Bd5 8. Qxd5) 4. Bxd7 Kxd7 5. Qh5 gxh5 6. g4 hxg4 7. Nf3 gxf3 8. Ke2?? { (4.07 → -1.53) Blunder. Kf1 was best. } (8. Kf1 Nh6 9. Kg2 fxg2 10. b3 gxh1=Q 11. a4 Qxc1 12. Nc3 Qxd2 13. e4 Qxc3 14. b4 Qxb4) 8... fxe2 9. Rd1?! { (-1.23 → -2.39) Inaccuracy. c4 was best. } (9. c4 e1=K) 9... exd1=K?! { (-2.39 → -1.23) Inaccuracy. exd1=Q was best. } (9... exd1=Q 10. c4) 10. d4?? { (-1.23 → -4.23) Blunder. c4 was best. } (10. c4 Kxd2) 10... Kxc2 11. f3?? { (-4.49 → Mate in 13) Checkmate is now unavoidable. b4 was best. } (11. b4 Kxb1) 11... Kxb2 12. Bxb2 e5 13. dxe5 Nf6 14. exf6 Qxf6 15. Bxf6 Ke6 16. Bxh8 Bg7 17. Bxg7 Kf6?? { (Mate in 8 → 0.42) Lost forced checkmate sequence. Ke5 was best. } (17... Ke5 18. Bxe5 a5 19. Bxc7 Na6 20. Bxa5 Nc7 21. Bxc7 Rxa2 22. Rxa2 Ba6 23. Rxa6 f6 24. Rxf6) 18. Bxf6 Bg4?? { (1.15 → Mate in 14) Checkmate is now unavoidable. a5 was best. } (18... a5 19. h3) 19. fxg4 h5 20. gxh5 Na6 21. Bd8 Rxd8 22. Nd2 Rxd2 23. Rb1?? { (Mate in 6 → 0.38) Lost forced checkmate sequence. a4 was best. } (23. a4 Rxh2 24. e4 Rxh5 25. e5 Rxe5 26. Re1 Rxe1 27. a5 Nc5 28. a6 Nxa6#) 23... Rxh2 24. e4?? { (0.37 → -1.43) Blunder. Rb3 was best. } (24. Rb3 Rxa2 25. Ra3 Rxa3 26. h6 Rxe3 27. h7 Nb8 28. h8=K f5 29. Kh7 f4 30. Kh6 f3) 24... Rxh5?? { (-1.43 → Mate in 5) Checkmate is now unavoidable. Rxa2 was best. } (24... Rxa2 25. Rb8) 25. e5 Rxe5 26. Re1?? { (Mate in 4 → -1.93) Lost forced checkmate sequence. Rb8 was best. } (26. Rb8 Nxb8 27. a4 c5 28. a5 Nc6 29. a6 c4#) 26... Rxe1 27. a4 Nc5 28. a5 Re8?? { (-1.89 → Mate in 1) Checkmate is now unavoidable. Nb7 was best. } (28... Nb7 29. a6 f5 30. axb7 Re5 31. b8=K c5 32. Kxa7 c4 33. Kb6 Re8 34. Kc7 Re2 35. Kd6) 29. a6 Nxa6# { Game ends by variant rule. } 1-0