lichess.org

FEN
[Event "Rated Atomic game"] [Site "https://lichess.org/Ol7gYayD"] [Date "2020.02.15"] [White "HiroshiYukiyo"] [Black "Brainfork"] [Result "0-1"] [UTCDate "2020.02.15"] [UTCTime "14:54:37"] [WhiteElo "1496"] [BlackElo "1465"] [WhiteRatingDiff "-24"] [BlackRatingDiff "+22"] [Variant "Atomic"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 1.95] } 1... f6 { [%eval 2.66] } 2. Nc3 { [%eval 2.06] } 2... c6?! { (2.06 → 2.74) Inaccuracy. Nh6 was best. } { [%eval 2.74] } (2... Nh6 3. g4 c6 4. d4 e6 5. e4 f5 6. Nh4 Bd6 7. g5) 3. Nd4 { [%eval 2.73] } 3... e5 { [%eval 2.73] } 4. Nf5 { [%eval 3.76] } 4... Bc5? { (3.76 → 6.20) Mistake. Bb4 was best. } { [%eval 6.2] } (4... Bb4) 5. e3 { [%eval 5.31] } 5... Nh6?! { (5.31 → 8.67) Inaccuracy. d5 was best. } { [%eval 8.67] } (5... d5 6. Nb5) 6. Ne7?? { (8.67 → 2.33) Blunder. Nxg7 was best. } { [%eval 2.33] } (6. Nxg7 h5 7. Nb5 Ba3 8. Qf3 f5 9. Nc7+ Kf8 10. bxa3 d6 11. Qg3 Qh4 12. Qxh4 Na6) 6... Qa5?? { (2.33 → 4.91) Blunder. Ng4 was best. } { [%eval 4.91] } (6... Ng4) 7. b4? { (4.91 → 2.96) Mistake. Qh5+ was best. } { [%eval 2.96] } (7. Qh5+ g6) 7... Ng4 { [%eval 3.14] } 8. Qxg4?? { (3.14 → 0.99) Blunder. f4 was best. } { [%eval 0.99] } (8. f4) 8... Qxa2 { [%eval 1.38] } 9. bxc5?? { (1.38 → -0.58) Blunder. Ncd5 was best. } { [%eval -0.58] } (9. Ncd5 Kf8) 9... b5 { [%eval -0.51] } 10. Nxc8 { [%eval -0.82] } 10... b4? { (-0.82 → 0.53) Mistake. d6 was best. } { [%eval 0.53] } (10... d6 11. f4 h5 12. fxe5 a5 13. Na4 bxa4 14. Bd3 Rb8 15. e4 a4 16. e5 g6 17. O-O) 11. Ne4 { [%eval 0.39] } 11... b3?? { (0.39 → 2.72) Blunder. a5 was best. } { [%eval 2.72] } (11... a5 12. Nd6+ Kf8 13. Ba6 a4 14. f4 a3 15. Bxa3 g5 16. Nf7 e4 17. g4 Rg8 18. O-O) 12. cxb3?! { (2.72 → 1.93) Inaccuracy. Nd6+ was best. } { [%eval 1.93] } (12. Nd6+) 12... a5? { (1.93 → 3.59) Mistake. d6 was best. } { [%eval 3.59] } (12... d6 13. Bc4) 13. Nd6+ { [%eval 3.28] } 13... Kd8?? { (3.28 → Mate in 10) Checkmate is now unavoidable. Kf8 was best. } { [%eval #10] } (13... Kf8) 14. Nf7+?? { (Mate in 10 → 4.08) Lost forced checkmate sequence. Ba3 was best. } { [%eval 4.08] } (14. Ba3 Rb8 15. Nb7+ Rxb7 16. Bd6 g5 17. Ba6 Ke8 18. Bc4 Kd8 19. O-O g4 20. Rb1 g3) 14... Ke8 { [%eval 4.32] } 15. Nxh8?? { (4.32 → 1.00) Blunder. Ba3 was best. } { [%eval 1.0] } (15. Ba3) 15... a4? { (1.00 → 2.72) Mistake. Rb8 was best. } { [%eval 2.72] } (15... Rb8 16. Bb2 a4 17. Ba6 a3 18. d4 c5 19. dxc5 axb2 20. Bb5 Kf8 21. f4 Ra8 22. Ba6) 16. Ba3 { [%eval 2.68] } 16... c5? { (2.68 → 4.57) Mistake. Rb8 was best. } { [%eval 4.57] } (16... Rb8 17. Bd3) 17. Bb5 { [%eval 4.36] } 17... Kf8 { [%eval 4.38] } 18. O-O { [%eval 3.69] } 18... g5 { [%eval 3.46] } 19. d4?! { (3.46 → 2.19) Inaccuracy. f4 was best. } { [%eval 2.19] } (19. f4 Kg8 20. fxe5 Rf8 21. Kf2 Rb8 22. g4 h5 23. e4 hxg4 24. h4 g4 25. h5 g3+) 19... exd4?? { (2.19 → 4.55) Blunder. Kg8 was best. } { [%eval 4.55] } (19... Kg8 20. Rc1) 20. Rb1?! { (4.55 → 3.49) Inaccuracy. e4 was best. } { [%eval 3.49] } (20. e4) 20... g4 { [%eval 3.94] } 21. Ba6?! { (3.94 → 3.11) Inaccuracy. Kf1 was best. } { [%eval 3.11] } (21. Kf1 Rb8 22. e4 Rb6 23. f4 gxf3 24. Ke2 d5 25. e5 fxe5 26. Rf1+ Rf6 27. Rf5 Rxf5) 21... Rb8 { [%eval 2.78] } 22. Rxb8 { [%eval 2.24] } 22... g3?! { (2.24 → 3.33) Inaccuracy. Kf7 was best. } { [%eval 3.33] } (22... Kf7 23. Kf1 c4 24. Ke1 c3 25. Kd1 c2+ 26. Kc1 d5 27. Bb5 f5 28. Be8+ Ke6 29. Bd7+) 23. fxg3 { [%eval 2.81] } 23... h5?! { (2.81 → 4.28) Inaccuracy. Kf7 was best. } { [%eval 4.28] } (23... Kf7 24. Kf1) 24. Kf2 { [%eval 3.96] } 24... Kg8 { [%eval 4.02] } 25. Kg3?! { (4.02 → 3.11) Inaccuracy. Ke2 was best. } { [%eval 3.11] } (25. Ke2) 25... c4 { [%eval 2.48] } 26. Bxc4?? { (2.48 → 0.00) Blunder. e4 was best. } { [%eval 0.0] } (26. e4) 26... d5 { [%eval 0.0] } 27. Kf4 { [%eval 0.0] } 27... f5 { [%eval 0.0] } 28. g4?? { (0.00 → Mate in 1) Checkmate is now unavoidable. h4 was best. } { [%eval #-1] } (28. h4 Kf7 29. Kg3 f4+ 30. Kh2 f3 31. gxf3 Ke6 32. Kg1 d4 33. exd4 Kd7 34. Kf1 Kc6) 28... fxg4# { Game ends by variant rule. } 0-1
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