lichess.org

FEN
[Event "Richter Arena"] [Site "https://lichess.org/OQqxSXEk"] [Date "2017.07.09"] [Round "-"] [White "vosaye"] [Black "townes-paycheck"] [Result "1-0"] [UTCDate "2017.07.09"] [UTCTime "20:50:53"] [WhiteElo "1283"] [BlackElo "2489"] [WhiteRatingDiff "+59"] [BlackRatingDiff "-30"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.01] } 1... g5?? { (1.01 → 3.43) Blunder. b5 was best. } { [%eval 3.43] } (1... b5) 2. Ba6 { [%eval 2.56] } 2... Nxa6 { [%eval 3.07] } 3. b4 { [%eval 2.67] } 3... Nxb4 { [%eval 2.9] } 4. Qg4?? { (2.90 → 1.12) Blunder. Qf3 was best. } { [%eval 1.12] } (4. Qf3 Nxc2) 4... Nxc2 { [%eval 2.26] } 5. Qxd7?? { (2.26 → -0.07) Blunder. Qxg5 was best. } { [%eval -0.07] } (5. Qxg5) 5... Nxe1?? { (-0.07 → Mate in 12) Checkmate is now unavoidable. Qxd7 was best. } { [%eval #12] } (5... Qxd7 6. Nf3) 6. Qxe7 { [%eval #11] } 6... Nxg2 { [%eval #11] } 7. Qxf7 { [%eval #10] } 7... Kxf7 { [%eval #10] } 8. Ba3?? { (Mate in 10 → -7.53) Lost forced checkmate sequence. d3 was best. } { [%eval -7.53] } (8. d3 Qxd3 9. Na3 Nxe3 10. fxe3 Bxa3 11. Bxa3 Qxe3 12. Nf3 Qxa3 13. Nxg5 Qxa2 14. Nxf7 Qxa1) 8... Nxe3 { [%eval -6.22] } 9. fxe3 { [%eval -5.54] } 9... Bxa3 { [%eval -5.05] } 10. Nxa3 { [%eval -4.4] } 10... Qxd2 { [%eval -3.16] } 11. Nb5?? { (-3.16 → Mate in 10) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-10] } (11. Rf1 Qxe3 12. Rxf7 Qxg1 13. Rxc7 Qxh2 14. Rxh7 Qxh7 15. Rxh7 Rxh7 16. Nc4 Rb8 17. Nb6 axb6) 11... Qxh2 { [%eval #-9] } 12. Nxc7 { [%eval #-9] } 12... Qxh1 { [%eval #-8] } 13. Nxa8 { [%eval #-8] } 13... Qxg1 { [%eval #-7] } 14. Rxg1 { [%eval #-7] } 14... Bg4 { [%eval #-7] } 15. Rxg4 { [%eval #-7] } 15... Nf6?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. Kg7 was best. } { [%eval #4] } (15... Kg7 16. Rxg5 h6 17. Rxg7 Ne7 18. Rxe7 Rxa8 19. Rxb7 Rh8 20. Rxa7 Rh7 21. Rxh7 h5 22. Rxh5#) 16. Rxg5 { [%eval #3] } 16... Rxa8 { [%eval #3] } 17. e4 { [%eval #2] } 17... Nxe4 { [%eval #2] } 18. a4 { [%eval #2] } 18... Nxg5 { [%eval #2] } 19. a5 { [%eval #1] } 19... b6 { [%eval #1] } 20. axb6 axb6# { Game ends by variant rule. } 1-0
Reconnecting