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[Event "Rated Antichess game"] [Site "https://lichess.org/OB290Buv"] [Date "2017.10.15"] [White "rocketbunny"] [Black "Papayou"] [Result "0-1"] [UTCDate "2017.10.15"] [UTCTime "22:16:41"] [WhiteElo "1841"] [BlackElo "1611"] [WhiteRatingDiff "-17"] [BlackRatingDiff "+58"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?! { (0.15 → -0.70) Inaccuracy. e3 was best. } (1. e3 b5) 1... g6?! { (-0.70 → -0.07) Inaccuracy. e6 was best. } (1... e6 2. e3) 2. g3?! { (-0.07 → -0.95) Inaccuracy. d3 was best. } (2. d3 Bh6) 2... b6? { (-0.95 → 0.55) Mistake. c5 was best. } (2... c5 3. b4 cxb4 4. a3 bxa3 5. Bxa3 Qa5 6. Bxe7 Bxe7 7. Rxa5 Bc5 8. Rxa7 Rxa7 9. Na3) 3. b4?? { (0.55 → -1.68) Blunder. Nh3 was best. } (3. Nh3) 3... d6 4. e3?? { (-1.46 → Mate in 16) Checkmate is now unavoidable. g4 was best. } (4. g4 Bxg4) 4... Bh3 5. Nxh3 e6?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. Na6 was best. } (5... Na6 6. Bxa6 b5 7. Bxb5 Qc8 8. Bxe8 Qxh3 9. Bxf7 Qxh2 10. Bxg6 Qxf2 11. Bxh7 Rxh7 12. Rxh7) 6. Qh5 gxh5 7. g4 hxg4 8. Ba6 gxh3 9. Kf1 Nxa6 10. Kg2?? { (Mate in 10 → Mate in 28) Lost forced checkmate sequence. a4 was best. } (10. a4 Nxb4 11. e4 Nxc2 12. Rg1 Nxa1 13. Rxg8 Rxg8 14. Kg1 Rxg1 15. d4 Rxc1 16. f4 Rxb1) 10... Nxb4 11. Kxh3 Nxa2 12. Rxa2 Qh4 13. Rxa7 Qxh3? { (-5.34 → -3.10) Mistake. Qxf2 was best. } (13... Qxf2) 14. Rxc7?? { (-3.10 → Mate in 10) Checkmate is now unavoidable. Rxa8 was best. } (14. Rxa8) 14... Qxe3 15. Rxf7 Kxf7 16. fxe3 Ra3 17. Bxa3 Bh6?? { (Mate in 7 → -4.10) Lost forced checkmate sequence. Bg7 was best. } (17... Bg7 18. Bxd6 Bc3 19. Nxc3 e5 20. Bxe5 Kf8 21. Bxh8 b5 22. Nxb5 Kg7 23. Bxg7 Nh6 24. Bxh6#) 18. Bxd6 Bxe3 19. dxe3 Kf8?? { (-3.60 → 1.26) Blunder. Nh6 was best. } (19... Nh6 20. Bc5 bxc5 21. Nc3 c4 22. Na2 c3 23. Nxc3 e5 24. Ne2 e4 25. c4 Rg8 26. Rc1) 20. Bxf8 Nh6?? { (0.45 → Mate in 21) Checkmate is now unavoidable. b5 was best. } (20... b5 21. Rd1 Ne7 22. Bxe7 b4 23. Bxb4 Rf8 24. Bxf8 h6 25. Bxh6 e5 26. Rf1 e4 27. Rf3) 21. Bxh6 Rf8 22. Bxf8 h6 23. Bxh6 b5 24. c4 bxc4 25. Bf4?? { (5.95 → Mate in 2) Checkmate is now unavoidable. e4 was best. } (25. e4 c3 26. Nxc3 e5 27. Bf4 exf4 28. Rb1 f3 29. Rb3 f2 30. Nd5 f1=K 31. h4 Ke1) 25... e5 26. Bxe5 c3 27. Nxc3# { Game ends by variant rule. } 0-1