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[Event "Coba mencoba Arena"] [Site "https://lichess.org/NG4tE9YC"] [Date "2021.02.01"] [White "kala9ondang"] [Black "abdee80"] [Result "0-1"] [UTCDate "2021.02.01"] [UTCTime "07:39:03"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "-242"] [BlackRatingDiff "+241"] [Variant "Atomic"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 e6?! { (0.76 → 1.72) Inaccuracy. Na6 was best. } (1... Na6 2. Nf3 f6 3. e4 d5 4. Nc3 Nb4 5. Nb5 Nh6 6. g4) 2. c4?? { (1.72 → Mate in 5) Checkmate is now unavoidable. e4 was best. } (2. e4 Nh6 3. f3 Na6 4. b4 f6 5. e5 g6 6. Bd3 Nc5) 2... Ne7?? { (Mate in 5 → 1.86) Lost forced checkmate sequence. Qh4 was best. } (2... Qh4 3. g3 Bb4+ 4. Nc3 Qe4 5. e3 Qc2 6. Qh5 Qxf2#) 3. Nf3 Ng6 4. Nc3?? { (1.40 → -7.05) Blunder. Ne5 was best. } (4. Ne5 Nxe5) 4... Be7?? { (-7.05 → 10.78) Blunder. Nf4 was best. } (4... Nf4 5. Bxf4) 5. e3?? { (10.78 → 1.81) Blunder. Ng5 was best. } (5. Ng5 Bxg5 6. Bg5 Qf6 7. Bxf6 b5 8. e4 h5 9. cxb5 Ba6 10. Nb5 Bxb5 11. Qf3 f6) 5... a6?? { (1.81 → Mate in 6) Checkmate is now unavoidable. Bh4 was best. } (5... Bh4) 6. Be2?? { (Mate in 6 → 1.94) Lost forced checkmate sequence. Ne5 was best. } (6. Ne5 Nxe5 7. Qh5 g6 8. Qh6 Bh4 9. Kd1 d5 10. Qf8+ Kd7 11. Qxd8#) 6... b6?? { (1.94 → 8.24) Blunder. Bh4 was best. } (6... Bh4 7. g3 Bxg3 8. h4 f6 9. Bf3 d5 10. Qa4+ b5 11. Qa3 b4 12. Qa5 Qe7 13. Qa4+) 7. O-O?? { (8.24 → 0.10) Blunder. Ng5 was best. } (7. Ng5 Bxg5) 7... Bb7?? { (0.10 → 1.84) Blunder. Bh4 was best. } (7... Bh4 8. g3) 8. a3?? { (1.84 → -14.64) Blunder. g3 was best. } (8. g3 Bxf3 9. Ne4 Nh4 10. Ng5 f5 11. Nf7 O-O 12. f4 Bb4 13. Nxd8 Nf3+ 14. Rxf3 g6) 8... O-O?? { (-14.64 → 2.45) Blunder. Nf4 was best. } (8... Nf4) 9. b4?? { (2.45 → -14.90) Blunder. g3 was best. } (9. g3) 9... c5?? { (-14.90 → 0.43) Blunder. Nf4 was best. } (9... Nf4 10. g3 Nxe2 11. Ne2 Bg2 12. d5 Bg5 13. f4 Bh6 14. Bb2 e5 15. c5 Re8 16. h4) 10. bxc5?? { (0.43 → -14.45) Blunder. g3 was best. } (10. g3 Bxf3 11. d5 cxb4 12. dxe6 Qf6 13. f4 Qc6 14. Qxd7 Nd7 15. e4 Rad8 16. Bb2 Nde5) 10... Nc6?? { (-14.45 → 3.28) Blunder. Nf4 was best. } (10... Nf4) 11. Bb2?? { (3.28 → -13.90) Blunder. Ng5 was best. } (11. Ng5 Bxg5) 11... Na5?? { (-13.90 → 0.00) Blunder. Nce5 was best. } (11... Nce5) 12. Rc1?? { (0.00 → -15.77) Blunder. g3 was best. } (12. g3 Bxf3 13. Ne4 f6 14. Qh5 h6 15. Kh1 Bd6 16. c5 Bf4 17. cxb6 Bxe3 18. Bc3 Kh8) 12... Rc8?? { (-15.77 → -0.42) Blunder. Nf4 was best. } (12... Nf4 13. g3 Nxe2 14. Ne4 Nb3 15. Rc2 Nc1 16. f3 Ne2+ 17. Kf1 d5 18. Nf6+ Bxf6 19. a4) 13. Nd2?? { (-0.42 → Mate in 1) Checkmate is now unavoidable. g3 was best. } (13. g3 h5) 13... Nh4? { (Mate in 1 → -8.43) Lost forced checkmate sequence. Bxg2# was best. } (13... Bxg2#) 14. e4? { (-8.43 → Mate in 1) Checkmate is now unavoidable. g3 was best. } (14. g3 Bg2) 14... f5? { (Mate in 1 → -8.20) Lost forced checkmate sequence. Nxg2# was best. } (14... Nxg2#) 15. d5? { (-8.20 → Mate in 1) Checkmate is now unavoidable. g3 was best. } (15. g3) 15... exd5?? { (Mate in 1 → -6.52) Lost forced checkmate sequence. Nxg2# was best. } (15... Nxg2#) 16. Nd5?? { (-6.52 → Mate in 1) Checkmate is now unavoidable. g3 was best. } (16. g3 Bc5) 16... fxe4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxg2# was best. } (16... Nxg2#) 17. Ne4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxg7# was best. } (17. Bxg7#) 17... Bxe4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxg2# was best. } (17... Nxg2#) 18. Bc3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxg7# was best. } (18. Bxg7#) 18... Bc5?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxg2# was best. } (18... Nxg2#) 19. Qd5+?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxg7# was best. } (19. Bxg7#) 19... Kh8?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxg2# was best. } (19... Nxg2#) 20. Bg4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxg7# was best. } (20. Bxg7#) 20... Nb3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxg2# was best. } (20... Nxg2#) 21. Rcd1?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxg7# was best. } (21. Bxg7#) 21... d6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxg2# was best. } (21... Nxg2#) 22. g3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxg7# was best. } (22. Bxg7#) 22... Ng6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxf2# was best. } (22... Bxf2#) 23. Bxc8?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxg7# was best. } (23. Bxg7#) 23... a5?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxf2# was best. } (23... Bxf2#) 24. Rfe1?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxg7# was best. } (24. Bxg7#) 24... Bxf2# { Game ends by variant rule. } 0-1