lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/MoNl0wHl"] [Date "2020.05.03"] [White "Pisina"] [Black "Pranavnat"] [Result "0-1"] [UTCDate "2020.05.03"] [UTCTime "11:32:48"] [WhiteElo "1257"] [BlackElo "1166"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+74"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3?! { (0.15 → -0.57) Inaccuracy. e3 was best. } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Kxd7 4. Qh5 Qf6 5. Qxf7 Qxf7 6. Ne2 Qxf2 7. Kxf2 Ba3) 1... Nh6? { (-0.57 → 0.69) Mistake. g6 was best. } (1... g6 2. c4) 2. g4?! { (0.69 → -0.32) Inaccuracy. b3 was best. } (2. b3 g6) 2... Nxg4 3. h3? { (0.74 → -0.44) Mistake. Bg2 was best. } (3. Bg2) 3... Nxf2 4. Kxf2 e5?? { (-0.82 → Mate in 14) Checkmate is now unavoidable. g6 was best. } (4... g6 5. Kg3) 5. d4?? { (Mate in 14 → 0.00) Lost forced checkmate sequence. b4 was best. } (5. b4 Bxb4 6. Bg2 Bxd2 7. Bxb7 Bxb7 8. Bxd2 Bxh1 9. h4 Qxh4 10. a3 Qxf2 11. Nh3 Qxe2) 5... exd4 6. Qxd4 Bc5?? { (-0.02 → Mate in 12) Checkmate is now unavoidable. Qh4 was best. } (6... Qh4) 7. Qxg7 Bxf2 8. Qxh7 Bxg1 9. Qxf7?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Rxg1 was best. } (9. Rxg1 Rxh7 10. Bg2 Rxh3 11. Bxb7 Bxb7 12. Bh6 Rxh6 13. Rg2 Bxg2 14. e4 Bxe4 15. Nd2 Bxc2) 9... Kxf7 10. Rxg1 Rxh3 11. Bxh3 d5?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Qe8 was best. } (11... Qe8 12. Bxd7 Qxe2 13. Bxc8 Qxc2 14. Bxb7 Qxb2 15. Bxb2 c5 16. Bxa8 Kg6 17. Rxg6 Na6 18. Rxa6) 12. Bxc8 Qxc8 13. Rg7 Kxg7 14. Bh6 Kxh6 15. c4?? { (Mate in 10 → -8.91) Lost forced checkmate sequence. Na3 was best. } (15. Na3 b6 16. Re1 d4 17. Nb5 d3 18. cxd3 Qh8 19. Nxa7 Qxb2 20. e4 Rxa7 21. Rf1 Rxa2) 15... dxc4 16. b3? { (-7.25 → Mate in 8) Checkmate is now unavoidable. a3 was best. } (16. a3 Na6) 16... cxb3 17. axb3 a5 18. Rxa5 Rxa5 19. Na3 Rxa3 20. e3 Rxb3 21. e4 Qf5 22. exf5 Kg6?? { (Mate in 8 → -3.95) Lost forced checkmate sequence. Re3 was best. } (22... Re3 23. f6 Kg5 24. f7 Kf5 25. f8=R Re8 26. Rxe8 Kg6 27. Rxb8 b5 28. Rxb5 c5 29. Rxc5) 23. fxg6 Rc3 24. g7 Nd7?? { (-3.05 → Mate in 15) Checkmate is now unavoidable. Rd3 was best. } (24... Rd3 25. g8=K) 25. g8=B Rc4 26. Bxc4 b5 27. Bxb5 c5 28. Bxd7 c4 29. Bf5 c3 30. Bd3?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Bg4 was best. } (30. Bg4 c2 31. Bd1 cxd1=Q#) 30... c2 31. Bxc2# { Game ends by variant rule. } 0-1