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[Event "Rated Antichess game"] [Site "https://lichess.org/Me7CSx1g"] [Date "2016.12.07"] [White "Gaz1664"] [Black "toad65"] [Result "1-0"] [UTCDate "2016.12.07"] [UTCTime "15:32:58"] [WhiteElo "1500"] [BlackElo "1258"] [WhiteRatingDiff "+87"] [BlackRatingDiff "-12"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nc3?? { (0.15 → -5.23) Blunder. g3 was best. } (1. g3 g6) 1... d6?? { (-5.23 → Mate in 16) Checkmate is now unavoidable. d5 was best. } (1... d5) 2. Nf3?? { (Mate in 16 → Mate in 19) Lost forced checkmate sequence. g4 was best. } (2. g4 Bxg4 3. Bg2 Bxe2 4. Bxb7 Bxd1 5. Bxa8 Bxc2 6. Bc6 Nxc6 7. Na4 Bxa4 8. Kd1 Bxd1) 2... d5 3. Nxd5 Qxd5 4. c4?! { (-24.37 → Mate in 16) Checkmate is now unavoidable. a3 was best. } (4. a3 Qxf3) 4... Qxd2 5. Qxd2 Bh3 6. gxh3 e5 7. Nxe5 Ba3 8. Nxf7 Kxf7 9. bxa3 Nd7 10. Qxd7 Rd8 11. Qxf7 c6?? { (Mate in 9 → Mate in 13) Lost forced checkmate sequence. Ne7 was best. } (11... Ne7 12. Qxg7 Rd3 13. Qxe7 Rxa3 14. Qxh7 Rxh7 15. Bxa3 Rxh3 16. Bxh3 b5 17. cxb5 a6 18. bxa6) 12. Qxg8 Rhxg8 13. Bh6 gxh6 14. Bg2?? { (Mate in 10 → 5.25) Lost forced checkmate sequence. Rg1 was best. } (14. Rg1 Rxg1 15. Rd1 Rxd1 16. Kxd1 Rxf1 17. Kc2 Rxf2 18. Kb2 Rxh2 19. Kc3 Rxh3 20. e3 Rxe3) 14... Rxg2 15. Rg1 Rxf2 16. Kxf2 Rd1 17. Rgxd1 h5 18. c5 h4?? { (6.44 → Mate in 10) Checkmate is now unavoidable. b5 was best. } (18... b5) 19. Rd5 cxd5 20. c6 bxc6 21. Rb1 d4 22. e3 dxe3 23. Kxe3 h5 24. a4 a6 25. a5 c5 26. Rb5 axb5 27. a4 bxa4 28. Ke2?? { (Mate in 11 → 0.68) Lost forced checkmate sequence. a6 was best. } (28. a6 c4 29. a7 c3 30. Kd2 cxd2 31. a8=B d1=N 32. Be4 a3 33. Bf5 Nf2 34. Bc8 Nxh3) 28... a3?? { (0.68 → Mate in 17) Checkmate is now unavoidable. c4 was best. } (28... c4 29. a6 c3 30. Kd3 a3 31. Kxc3 a2 32. Kd4 a1=K 33. a7 Ka2 34. a8=B Kb2 35. Kc5) 29. Ke1?? { (Mate in 17 → 0.00) Lost forced checkmate sequence. a6 was best. } (29. a6 a2 30. Ke3 c4 31. a7 a1=B 32. Kf4 Be5 33. Kxe5 c3 34. a8=R c2 35. Ra3 c1=K) 29... a2 30. a6 a1=K?? { (0.00 → Mate in 7) Checkmate is now unavoidable. c4 was best. } (30... c4 31. a7 c3 32. a8=N a1=K 33. Ke2 Kb2 34. Nb6 c2 35. Nd5 Kb1 36. Ke3 Ka2 37. Kd4) 31. a7 c4 32. Kd1?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. a8=R was best. } (32. a8=R Ka2 33. Rxa2 c3 34. Rb2 cxb2 35. Kd2 b1=Q 36. Kc2 Qxc2#) 32... c3 33. Kd2?? { (0.00 → -1.91) Blunder. Ke2 was best. } (33. Ke2 c2 34. a8=B Ka2 35. Bc6 c1=K 36. Bb5 Kcb2 37. Ke3 Kaa3 38. Bc4 Kb1 39. Ba6 Kab2) 33... cxd2 34. a8=K d1=K 35. Kb7 Kb2 36. Kc6 Kc3 37. Kd7 Ke2 38. Ke7 Ked3 39. Kf6 Kcc4 40. Ke7 Kc2 41. Kd7 Kd4 42. Ke7 Ke4 43. Kd7 Kf5?? { (-1.43 → Mate in 2) Checkmate is now unavoidable. Kc3 was best. } (43... Kc3 44. Kc7 Kcd4 45. Kb7 Kde5 46. Ka6 K4f4 47. Kb6 Ke6 48. Kb5 Kf3 49. Kb4 Ke3 50. Kb5) 44. Ke6 Kxe6# { Game ends by variant rule. } 1-0