lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/MHR64HLr"] [Date "2020.12.23"] [White "GreatIndian1212"] [Black "ChessWithMath"] [Result "0-1"] [UTCDate "2020.12.23"] [UTCTime "04:54:34"] [WhiteElo "1347"] [BlackElo "1396"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+13"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Na6?? { (0.95 → 13.06) Blunder. Ba6 was best. } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxd7 Qxd7?? { (-1.12 → Mate in 14) Checkmate is now unavoidable. Kxd7 was best. } (3... Kxd7 4. Ke2) 4. Qg4?? { (Mate in 14 → 0.71) Lost forced checkmate sequence. g4 was best. } (4. g4 Qxg4 5. Qxg4 Bxg4 6. Nf3 Bxf3 7. Kf1 Bxh1 8. f3 Bxf3 9. b4 Nxb4 10. a4 Nxc2) 4... Qxd2?? { (0.71 → Mate in 12) Checkmate is now unavoidable. Qxg4 was best. } (4... Qxg4 5. Kf1 Qxg2 6. Kxg2 Nb8 7. h3 Bxh3 8. Kxh3 Kd7 9. Ne2 h5 10. Nbc3 Rh7 11. f3) 5. Qxg7?? { (Mate in 12 → -5.14) Lost forced checkmate sequence. Nxd2 was best. } (5. Nxd2 Bxg4 6. Kd1 Bxd1 7. Ne4 Bxc2 8. Nh3 Bxe4 9. Bd2 Bxg2 10. Rhg1 Bxh3 11. Rxg7 Bxg7) 5... Qxf2?? { (-5.14 → Mate in 11) Checkmate is now unavoidable. Qxe1 was best. } (5... Qxe1 6. Qxf8) 6. Qxf7?? { (Mate in 11 → -3.36) Lost forced checkmate sequence. Kxf2 was best. } (6. Kxf2 Bxg7 7. Bd2 Bxb2 8. Kf3 Bxa1 9. Kg4 Bxg4 10. Bb4 Nxb4 11. a4 Nxc2 12. a5 Nxe3) 6... Qxg2 7. Qxh7?? { (-3.56 → Mate in 12) Checkmate is now unavoidable. Qxe7 was best. } (7. Qxe7) 7... Qxh2?? { (Mate in 12 → 1.83) Lost forced checkmate sequence. Qxh1 was best. } (7... Qxh1 8. Qxg8 Rxh2 9. Qxf8 Qxg1 10. Qxe7 Qxe1 11. Qxe8 Qxc1 12. Qxc8 Qxb2 13. Qxc7 Rxc2 14. Qxa7) 8. Qxe7?? { (1.83 → Mate in 10) Checkmate is now unavoidable. Qxh2 was best. } (8. Qxh2 Rxh2) 8... Qxc2 9. Qxc7 Qxb2 10. Qxa7 Qxa2 11. Rxa2 Rxh1 12. Rxa6 Bxa6?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Rxg1 was best. } (12... Rxg1 13. Qxa8 Rxe1 14. Qxc8 Rxc1 15. Qxe8 Rxb1 16. Qxf8 Nh6 17. Rxh6 Rf1 18. Qxf1#) 13. Qxa6?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Qxa8 was best. } (13. Qxa8 Rxg1 14. Qxa6 Rxe1 15. Bb2 Rxb1 16. Bc1 Rxc1 17. Qc4 Rxc4 18. e4 Rxe4#) 13... Rxg1 14. Qxa8 Rxe1 15. Qxe8 Rxc1 16. Qxf8 Rxb1 17. Qxg8 Rb8 18. Qxb8# { Game ends by variant rule. } 0-1