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[Event "Rated Antichess game"] [Site "https://lichess.org/LrwYsCvD"] [Date "2019.11.06"] [White "PplCallMeJ"] [Black "FreeNexus"] [Result "0-1"] [UTCDate "2019.11.06"] [UTCTime "07:43:19"] [WhiteElo "1299"] [BlackElo "1482"] [WhiteRatingDiff "-17"] [BlackRatingDiff "+45"] [Variant "Antichess"] [TimeControl "900+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a3?? { (0.15 → -2.09) Blunder. e3 was best. } (1. e3 b5) 1... f6?? { (-2.09 → 0.56) Blunder. e6 was best. } (1... e6 2. c4) 2. d3 Nh6?? { (0.24 → 2.95) Blunder. f5 was best. } (2... f5 3. g4 fxg4 4. Bh6 Nxh6 5. c4 g3 6. fxg3 b5 7. cxb5 d6 8. b6 axb6 9. Qa4) 3. Bxh6 gxh6 4. Qd2?? { (3.51 → -1.12) Blunder. c3 was best. } (4. c3 Na6) 4... e5?? { (-1.12 → 1.37) Blunder. Na6 was best. } (4... Na6 5. Qxh6) 5. Qxh6 Bxa3 6. Qxh7 Bxb2?? { (0.84 → Mate in 13) Checkmate is now unavoidable. Rxh7 was best. } (6... Rxh7 7. Rxa3 Rxh2 8. Rxa7 Rxa7 9. Rxh2 e4 10. dxe4 f5 11. exf5 Qg5 12. f6 Qxf6 13. Rh4) 7. Qxd7 Qxd7 8. Rxa7 Qxd3 9. Rxb7?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. exd3 was best. } (9. exd3 Rxa7 10. g4 Bxg4 11. f4 exf4 12. Nf3 Bxf3 13. d4 Rxh2 14. Rxh2 Bxd4 15. Rh1 Bxh1) 9... Qxe2?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Bxb7 was best. } (9... Bxb7 10. cxd3 Bxg2 11. Bxg2 Rxh2 12. Bxa8 Rxf2 13. Kxf2 Ba3 14. Nxa3 Nc6 15. Bxc6 f5 16. Bxe8) 10. Kxe2?? { (Mate in 9 → Mate in 17) Lost forced checkmate sequence. Bxe2 was best. } (10. Bxe2 Bxb7 11. h4 Bxg2 12. Nc3 Bxc3 13. Bc4 Bxe1 14. Ne2 Bxf2 15. Re1 Bxe1 16. Nc3 Bxc3) 10... Rxh2?? { (Mate in 17 → Mate in 8) Lost forced checkmate sequence. Bxb7 was best. } (10... Bxb7 11. f3 Rxh2 12. Rxh2 Bxf3 13. Nxf3 Bc3 14. Nxe5 fxe5 15. Nxc3 e4 16. Nxe4 c5 17. Nxc5) 11. Rxh2 Bxb7 12. Rh4?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Nc3 was best. } (12. Nc3 Bxg2 13. Rxg2 Bxc3 14. f4 exf4 15. Ke3 fxe3 16. Rf2 exf2 17. Bd3 fxg1=Q 18. Bg6 Qxg6#) 12... Bxg2 13. Bxg2 e4 14. Bxe4 Nc6 15. Bxc6 Ra7 16. Bxe8 c6 17. Bxc6 Rd7 18. Bxd7 f5 19. Bxf5 Bd4 20. Rxd4# { Game ends by variant rule. } 0-1