lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/LXn21Yos"] [Date "2022.05.09"] [White "akyl-2021"] [Black "sjakknome"] [Result "1-0"] [UTCDate "2022.05.09"] [UTCTime "15:42:01"] [WhiteElo "1500"] [BlackElo "1355"] [WhiteRatingDiff "+62"] [BlackRatingDiff "-17"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 c5) 1... e6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. Ba6?? { (Mate in 16 → 0.00) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxc1 5. Qxg8 Rxg8 6. g4 Rxg4) 2... bxa6?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Nxa6 was best. } (2... Nxa6 3. b4 Nxb4 4. Qg4 Nxa2 5. Rxa2 Qg5 6. Rxa7 Qxg4 7. Rxa8) 3. Qh5?? { (Mate in 14 → 1.08) Lost forced checkmate sequence. b4 was best. } (3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxe1 6. Qxf7 Kxf7 7. Ne2 Bxf2) 3... Qh4?! { (1.08 → 2.19) Inaccuracy. Ba3 was best. } (3... Ba3 4. Nxa3) 4. Qxh7 Qxh2?! { (1.81 → 3.04) Inaccuracy. Rxh7 was best. } (4... Rxh7 5. Ke2) 5. Qxh8?? { (3.04 → Mate in 15) Checkmate is now unavoidable. Qxh2 was best. } (5. Qxh2) 5... Qxg1?? { (Mate in 15 → 1.23) Lost forced checkmate sequence. Qxh8 was best. } (5... Qxh8 6. Rxh8 e5 7. Rxg8 Bd6 8. Rxg7 Ba3 9. Nxa3 d5 10. Rxf7 Kxf7 11. exd5 Nc6 12. dxc6) 6. Rxg1 Ba3?? { (1.44 → 11.46) Blunder. Be7 was best. } (6... Be7 7. Qxg7 a5 8. Qxg8 Na6 9. Qxf7 Kxf7 10. a3 Bxa3 11. Nxa3 Nb4 12. Kd1 Nxc2 13. Kxc2) 7. Qxg7? { (11.46 → 5.38) Mistake. Qxg8 was best. } (7. Qxg8) 7... Bxb2 8. Qxf7?? { (5.59 → Mate in 9) Checkmate is now unavoidable. Qxg8 was best. } (8. Qxg8) 8... Bxc1?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Kxf7 was best. } (8... Kxf7 9. Bxb2 e5 10. Bxe5 Nc6 11. Bxc7 Na5 12. Bxa5 d5 13. exd5 Bh3 14. gxh3 Ke6 15. Rxg8) 9. Qxe6?? { (Mate in 10 → 1.62) Lost forced checkmate sequence. Qxe8 was best. } (9. Qxe8 Bxd2 10. Qxc8 Bxe1 11. Qxc7 Bxf2 12. Qxb8 Rxb8 13. Rf1 Rxb1 14. Rxf2 Rxa1 15. a3 Rxa3) 9... Bxd2?? { (1.62 → Mate in 10) Checkmate is now unavoidable. dxe6 was best. } (9... dxe6) 10. Kxd2?? { (Mate in 10 → 1.63) Lost forced checkmate sequence. Qxe8 was best. } (10. Qxe8 Bxe1 11. Qxc8 Bxf2 12. Qxb8 Rxb8 13. Rf1 Rxb1 14. Rxf2 Rxa1 15. Rf3 Rxa2 16. Rb3 Rxc2) 10... dxe6 11. Nc3?? { (2.22 → -0.57) Blunder. Na3 was best. } (11. Na3 c5) 11... e5 12. Nb5?? { (-0.38 → -2.66) Blunder. f4 was best. } (12. f4 exf4) 12... axb5 13. c4?? { (-2.91 → -9.08) Blunder. Rgd1 was best. } (13. Rgd1 Bh3) 13... bxc4 14. Kd3? { (-7.72 → Mate in 11) Checkmate is now unavoidable. Rgf1 was best. } (14. Rgf1 Bh3) 14... cxd3 15. Rac1 d2 16. Rxc7 d1=Q?? { (Mate in 7 → Mate in 13) Lost forced checkmate sequence. Bh3 was best. } (16... Bh3 17. gxh3 a6 18. Rxg8 Kd7 19. Rxb8 Kxc7 20. Rxa8 Kc6 21. Rxa6 d1=K 22. Rxc6 Kc1 23. Rxc1#) 17. Rxd1?? { (Mate in 13 → Mate in 6) Lost forced checkmate sequence. Rxc8 was best. } (17. Rxc8 Qxg1 18. Rxb8 Qxf2 19. Rxa8 Qxg2 20. Rxe8 Qxe4 21. Rxe5 Qxe5 22. a4 Qb5 23. axb5 a6) 17... Kd8?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Bg4 was best. } (17... Bg4 18. Rxa7 Bxd1 19. Rxa8 Ne7 20. Rxb8 Nc8 21. Rxc8 Bg4 22. Rxe8 Be6 23. Rxe6#) 18. Rxd8?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Rxa7 was best. } (18. Rxa7 Rxa7 19. Rxd8 Rxa2 20. Rxc8 Rxf2 21. Rxb8 Rxg2 22. Rxg8 Rxg8#) 18... Nc6 19. Rcxc8 Rxc8?? { (Mate in 13 → Mate in 4) Lost forced checkmate sequence. Nxd8 was best. } (19... Nxd8 20. Rxd8 Rxd8 21. g3 Rd6 22. g4 Rd5 23. exd5 e4 24. f4 exf3 25. g5 f2 26. g6) 20. Rxg8 Rxg8 21. a4?? { (Mate in 3 → -1.94) Lost forced checkmate sequence. a3 was best. } (21. a3 Rxg2 22. a4 Rxf2 23. a5 Nxa5#) 21... Rxg2 22. a5 Nxa5 23. f4 exf4 24. e5 Rg7 25. e6 Rf7?? { (-1.89 → Mate in 13) Checkmate is now unavoidable. Rg5 was best. } (25... Rg5 26. e7) 26. exf7 a6 27. f8=Q?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. f8=B was best. } (27. f8=B f3 28. Bc5 f2 29. Bxf2 Nc4 30. Be3 Nxe3#) 27... f3?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Nc6 was best. } (27... Nc6 28. Qxf4 Ne5 29. Qxe5 a5 30. Qxa5#) 28. Qxf3 Nb3 29. Qxb3 a5 30. Qb4 axb4# { Game ends by variant rule. } 1-0