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[Event "Rated Antichess game"] [Site "https://lichess.org/K0ZPCJnI"] [Date "2024.04.18"] [White "Hridhaanprashobh"] [Black "stephanhk"] [Result "1-0"] [UTCDate "2024.04.18"] [UTCTime "11:55:01"] [WhiteElo "877"] [BlackElo "711"] [WhiteRatingDiff "+21"] [BlackRatingDiff "-25"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 c6? { (0.51 → 2.12) Mistake. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 a5 7. Ne2) 3. Bxc6 dxc6?? { (2.09 → Mate in 15) Checkmate is now unavoidable. Nxc6 was best. } (3... Nxc6 4. b4) 4. d4?? { (Mate in 15 → 2.08) Lost forced checkmate sequence. Qg4 was best. } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. d3 Qxd3 8. e4 Qxe4 9. Nxe4 Bxe4 10. Ne2 Bxg2) 4... Qxd4 5. Qxd4 Bd7?? { (1.55 → Mate in 12) Checkmate is now unavoidable. Bh3 was best. } (5... Bh3) 6. Qxa7 Rxa7 7. Nc3?? { (Mate in 12 → 1.39) Lost forced checkmate sequence. g4 was best. } (7. g4 Bxg4 8. Kd1 Bxd1 9. h4 Bxc2 10. b4 Bxb1 11. Rxb1 Rxa2 12. Nf3 Rxf2 13. Ba3 Rxf3) 7... Rxa2 8. Rxa2?? { (1.19 → Mate in 10) Checkmate is now unavoidable. Nxa2 was best. } (8. Nxa2 Nh6) 8... Bh3 9. gxh3 Nf6?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Na6 was best. } (9... Na6 10. Rxa6 e5 11. Rxc6 Bd6 12. Rxd6 e4 13. Nxe4 Kd8 14. Rxd8 Ne7 15. Rxh8 f5 16. Rxh7) 10. Ra6 Nxa6 11. Nd5 Nxd5 12. c3?? { (Mate in 10 → -1.45) Lost forced checkmate sequence. b4 was best. } (12. b4 Naxb4 13. Nf3 Nxc2 14. Ng5 Nxe1 15. Rxe1 Nxe3 16. Nxh7 Rxh7 17. fxe3 Rxh3 18. e4 Rxh2) 12... Nxc3 13. bxc3 Nb4?? { (-1.69 → 0.86) Blunder. Nc7 was best. } (13... Nc7 14. Ne2 g6 15. Kd2 Kd7 16. Kc2 h5 17. Kd2 Ne6 18. f4 Nxf4 19. Nxf4 h4 20. Nxg6) 14. cxb4 c5?! { (0.90 → 1.81) Inaccuracy. g6 was best. } (14... g6 15. Kd2) 15. bxc5 f5?? { (1.78 → Mate in 10) Checkmate is now unavoidable. g6 was best. } (15... g6 16. Kd2) 16. e4 fxe4 17. Bh6?? { (Mate in 9 → 4.54) Lost forced checkmate sequence. Nf3 was best. } (17. Nf3 exf3 18. Ke2 fxe2 19. Rf1 exf1=K 20. Bf4 Kxf2 21. Bd6 exd6 22. cxd6 Bxd6 23. h4 Bxh2) 17... gxh6 18. f3?? { (4.87 → 0.00) Blunder. Kd2 was best. } (18. Kd2 e3 19. Kxe3 Rg8 20. Ne2 h5 21. h4 Kd7 22. Ra1 Rg6 23. Ng3 Rxg3 24. hxg3 Ke6) 18... exf3 19. Nxf3 Bg7?? { (-0.29 → Mate in 5) Checkmate is now unavoidable. Kf7 was best. } (19... Kf7) 20. Ng5?? { (Mate in 5 → -2.44) Lost forced checkmate sequence. Ne5 was best. } (20. Ne5 Bxe5 21. Rg1 Bxh2 22. h4 Bxg1 23. h5 Bxc5 24. Kf2 Bxf2#) 20... hxg5 21. Rf1?? { (-1.34 → Mate in 5) Checkmate is now unavoidable. c6 was best. } (21. c6) 21... Rf8?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Kf7 was best. } (21... Kf7 22. Rxf7 e5 23. Rxg7 h5 24. Rxg5 h4 25. Rxe5 Rh5 26. Rxh5#) 22. Rxf8 Kxf8 23. h4 gxh4 24. Kf2 Bh6?? { (0.00 → Mate in 2) Checkmate is now unavoidable. h3 was best. } (24... h3 25. c6 Ke8 26. Kg1 Bc3 27. Kh1 Bg7 28. Kg1) 25. Kg3?? { (Mate in 2 → Mate in 15) Lost forced checkmate sequence. Ke3 was best. } (25. Ke3 Bxe3 26. h3 Bxc5#) 25... hxg3 26. hxg3 Bf4?! { (-0.83 → 0.00) Inaccuracy. Bg5 was best. } (26... Bg5 27. c6 Kf7 28. c7 e6 29. c8=N Ke8 30. g4 Be7 31. Nxe7 Kxe7 32. g5 h6 33. gxh6) 27. gxf4 e5 28. fxe5 Kg7 29. e6 Kg6?? { (0.00 → Mate in 28) Checkmate is now unavoidable. h5 was best. } (29... h5 30. c6 h4 31. e7 h3 32. e8=K Kg8 33. Ke7 Kg7 34. Ke8) 30. e7?? { (Mate in 28 → 1.65) Lost forced checkmate sequence. c6 was best. } (30. c6 Kg7 31. e7 Kg8 32. c7 Kh8 33. e8=K h5 34. c8=R Kh7 35. Kf8 Kg8 36. Kxg8 h4) 30... Kg5?? { (1.65 → Mate in 14) Checkmate is now unavoidable. Kg7 was best. } (30... Kg7 31. c6) 31. e8=Q?? { (Mate in 14 → Mate in 2) Lost forced checkmate sequence. c6 was best. } (31. c6 Kg6 32. e8=R Kf5 33. Ra8 Kg5 34. c7 Kg4 35. Re8 Kf4 36. Re3 Kxe3 37. c8=R Kf4) 31... h5?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Kh5 was best. } (31... Kh5 32. Qxh5 h6 33. Qxh6#) 32. Qxh5 Kxh5 33. c6 Kg5?? { (0.00 → Mate in 18) Checkmate is now unavoidable. Kg6 was best. } (33... Kg6 34. c7 Kf7 35. c8=K Kf6 36. Kc7 Kf5 37. Kc6 Kf4 38. Kc7 Kf5) 34. c7 Kf4 35. c8=R Kg4 36. Rc1 Kf5 37. Rd1 Ke5 38. Rd4 Kxd4# { Game ends by variant rule. } 1-0