lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/K06iZJBh"] [Date "2016.12.20"] [White "phyChess"] [Black "Mavinhajp"] [Result "1-0"] [UTCDate "2016.12.20"] [UTCTime "15:51:47"] [WhiteElo "1688"] [BlackElo "1455"] [WhiteRatingDiff "+21"] [BlackRatingDiff "-5"] [Variant "Antichess"] [TimeControl "60+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Nc6?? { (0.31 → Mate in 16) Checkmate is now unavoidable. e6 was best. } (2... e6) 3. Bxc6 dxc6 4. Qg4 Qxd2 5. Kxd2 Bxg4 6. Kd1 Bxd1 7. Ne2 Bxc2 8. Nbc3?? { (Mate in 11 → Mate in 14) Lost forced checkmate sequence. Nd4 was best. } (8. Nd4 Bxb1 9. Nxc6 Bxa2 10. Nxa7 Rxa7 11. Rxa2 Rxa2 12. Bd2 Rxb2 13. Ra1 Rxd2 14. e4 Rxf2) 8... Bd1?? { (Mate in 14 → 7.12) Lost forced checkmate sequence. Bb3 was best. } (8... Bb3 9. axb3 Rd8 10. Rxa7 Rd4 11. Rxc7 Nf6 12. Rxc6 e6 13. exd4 g5 14. Bxg5 h5 15. Rxe6) 9. Nxd1? { (7.12 → 3.82) Mistake. Rxd1 was best. } (9. Rxd1) 9... f5?? { (3.82 → Mate in 12) Checkmate is now unavoidable. Rd8 was best. } (9... Rd8 10. Nec3) 10. e4?? { (Mate in 12 → 6.87) Lost forced checkmate sequence. g4 was best. } (10. g4 fxg4 11. f3 gxf3 12. e4 fxe2 13. Be3 exd1=Q 14. Bxa7 Rxa7 15. Raxd1 Rxa2 16. Rhe1 Rxb2) 10... fxe4 11. Bh6 gxh6 12. f3?? { (7.44 → 2.07) Blunder. a4 was best. } (12. a4 e3) 12... exf3 13. gxf3 Nf6 14. f4?? { (2.29 → Mate in 11) Checkmate is now unavoidable. Nec3 was best. } (14. Nec3 Nd5) 14... e5 15. fxe5 c5?? { (Mate in 10 → 3.81) Lost forced checkmate sequence. Bc5 was best. } (15... Bc5 16. exf6 Bd4 17. Nxd4 a6 18. Nxc6 Rb8 19. Nxb8 Rg8 20. Nxa6 h5 21. Nxc7 Ke7 22. fxe7) 16. exf6 Bg7? { (3.44 → 5.97) Mistake. c4 was best. } (16... c4 17. a3) 17. fxg7 a5 18. gxh8=K?? { (7.67 → Mate in 7) Checkmate is now unavoidable. gxh8=B was best. } (18. gxh8=B a4) 18... Kf7 19. Kxh7 Ra7?? { (Mate in 6 → Mate in 13) Lost forced checkmate sequence. Rb8 was best. } (19... Rb8 20. Kxh6 Rxb2 21. Nxb2 a4 22. Nxa4 c6 23. Nxc5 Kg6 24. Kxg6#) 20. Kxh6 Kg6 21. Kxg6 Ra8?! { (13.65 → Mate in 9) Checkmate is now unavoidable. c4 was best. } (21... c4 22. Ndc3) 22. Nd4 cxd4 23. Ne3 dxe3 24. b4 axb4 25. Rad1 Rxa2 26. Rd2 exd2 27. Re1 dxe1=Q 28. Kh6 Rxh2 29. Kh5 Rxh5# { Game ends by variant rule. } 1-0