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[Event "Yearly Antichess Arena"] [Site "https://lichess.org/JzMks4Zy"] [Date "2021.05.10"] [White "abhinav180104"] [Black "pAdrim"] [Result "1-0"] [UTCDate "2021.05.10"] [UTCTime "17:43:39"] [WhiteElo "1274"] [BlackElo "930"] [WhiteRatingDiff "+18"] [BlackRatingDiff "-19"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 d5?? { (-0.37 → Mate in 16) Checkmate is now unavoidable. e6 was best. } (1... e6 2. Ba3 Bxa3 3. Nxa3 b5 4. Nxb5 Nc6 5. Nxc7 Qxc7 6. d4) 2. c4?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. e4 was best. } (2. e4 dxe4 3. Bb2 Qxd2 4. Bxg7 Qxf2 5. Kxf2 Bxg7 6. b4 Bxa1 7. Nc3 Bxc3 8. g4 Bxg4) 2... dxc4 3. bxc4 Qxd2 4. Qxd2 h6?? { (Mate in 14 → -0.46) Lost forced checkmate sequence. b5 was best. } (4... b5 5. cxb5 Nc6 6. bxc6 Bb7 7. cxb7 e5 8. bxa8=Q Be7 9. Qxe8 Nf6 10. Qxf7 a5 11. Qxg7) 5. Qxh6 gxh6?? { (-0.36 → 2.13) Blunder. Rxh6 was best. } (5... Rxh6) 6. Bxh6 Rxh6 7. Nh3?? { (2.34 → Mate in 11) Checkmate is now unavoidable. c5 was best. } (7. c5) 7... Rxh3 8. gxh3 Bxh3 9. Bxh3 f5 10. Bxf5 e6 11. Bxe6 Kf7 12. Bxf7 b5?? { (Mate in 6 → 1.96) Lost forced checkmate sequence. c5 was best. } (12... c5 13. Bxg8 b5 14. cxb5 c4 15. Bxc4 Na6 16. bxa6 Ba3 17. Nxa3 Rg8 18. Bxg8#) 13. Bxg8 bxc4 14. Bxc4 a6?? { (1.91 → Mate in 11) Checkmate is now unavoidable. Na6 was best. } (14... Na6) 15. Bxa6 Rxa6 16. a3?? { (Mate in 10 → 2.82) Lost forced checkmate sequence. Na3 was best. } (16. Na3 Rxa3 17. Rd1 Rxa2 18. Rd8 Rxe2 19. Rxf8 Rxf2 20. Rxb8 Rxh2 21. Rxh2 c6 22. Kd2 c5) 16... Rxa3 17. Rxa3 Bxa3 18. Nxa3 Na6 19. Kd2 c5?? { (5.18 → Mate in 16) Checkmate is now unavoidable. c6 was best. } (19... c6 20. e4 Nc7 21. h4 Ne6 22. h5 Nc7 23. e5 Ne8 24. e6 c5 25. Nc2 c4 26. Ke3) 20. Nc2?? { (Mate in 16 → 2.00) Lost forced checkmate sequence. Kd3 was best. } (20. Kd3 Nb8 21. Nc4 Na6 22. h4 Nc7 23. f4 Na6 24. h5 Nc7 25. h6 Na6 26. Rg1 Nc7) 20... Nb4 21. Nxb4 cxb4 22. Kc3?? { (2.08 → 0.00) Blunder. h4 was best. } (22. h4 b3) 22... bxc3 23. Rd1 c2 24. h3?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Rd4 was best. } (24. Rd4 c1=K 25. Rd2 Kxd2 26. h4 Kxe2 27. h5 Kxf2 28. h6 Kg1 29. h7 Kh1 30. h8=B Kg2) 24... cxd1=Q?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. cxd1=R was best. } (24... cxd1=R 25. f3 Rd3 26. exd3#) 25. h4 Qxe2 26. f3 Qxf3 27. h5 Qxh5# { Game ends by variant rule. } 1-0