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[Event "Rated Antichess game"] [Site "https://lichess.org/JTReR2sf"] [Date "2020.08.16"] [White "Arenkeske2"] [Black "Aarnav2010"] [Result "0-1"] [UTCDate "2020.08.16"] [UTCTime "09:13:23"] [WhiteElo "1077"] [BlackElo "1500"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+47"] [Variant "Antichess"] [TimeControl "1800+20"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 c6?? { (-0.36 → 5.49) Blunder. b6 was best. } (1... b6 2. b3 Na6 3. Bh3 f5 4. Bxf5 Nb4 5. Bxh7 Rxh7 6. g4) 2. g4?? { (5.49 → -0.12) Blunder. e3 was best. } (2. e3 b5) 2... f5?? { (-0.12 → 3.32) Blunder. Qb6 was best. } (2... Qb6) 3. gxf5 e6?? { (2.73 → Mate in 16) Checkmate is now unavoidable. a6 was best. } (3... a6 4. f6) 4. fxe6 dxe6 5. f3?? { (Mate in 15 → -1.04) Lost forced checkmate sequence. b4 was best. } (5. b4 Qxd2 6. Nxd2 Bxb4 7. Bb2 Bxd2 8. Bxg7 Bxe1 9. Bxh8 Bxf2 10. Bf6 Nxf6 11. e4 Nxe4) 5... Qxd2 6. Qxd2?? { (-2.37 → Mate in 13) Checkmate is now unavoidable. Kxd2 was best. } (6. Kxd2 Na6) 6... Bb4 7. Qxb4 c5?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. g5 was best. } (7... g5 8. Bxg5 Nf6 9. Bxf6 Nd7 10. Bxh8 Nf6 11. Bxf6 e5 12. Bxe5 Rb8 13. Bxb8 Bd7 14. Qxb7) 8. Qxb7 Bxb7 9. Bh6 Bxf3 10. Bxg7?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. Nxf3 was best. } (10. Nxf3 gxh6 11. Nd4 cxd4 12. e4 dxe3 13. Kf2 exf2 14. Rg1 fxg1=N 15. Ba6 Nxa6 16. b4 Nxb4) 10... Bxe2?? { (Mate in 9 → 0.18) Lost forced checkmate sequence. Bxh1 was best. } (10... Bxh1 11. Bxh8 Bg2 12. Bxg2 Ne7 13. Bxa8 e5 14. Bxe5 Ng8 15. Bxb8 Kd7 16. Bxa7 Ke8 17. Bxc5) 11. Bxh8 Bxf1 12. Kxf1 Nf6?? { (-1.01 → 1.01) Blunder. c4 was best. } (12... c4) 13. Bxf6 e5 14. Bxe5 a5?? { (0.66 → Mate in 8) Checkmate is now unavoidable. Na6 was best. } (14... Na6 15. Bd4) 15. Bxb8 Rxb8 16. b4?? { (Mate in 8 → 1.75) Lost forced checkmate sequence. a3 was best. } (16. a3 Rxb2 17. Nd2 Rxc2 18. Nh3 Rxd2 19. Ke2 Rxe2 20. Rhd1 Rxh2 21. a4 Rxh3 22. Rd3 Rxd3) 16... cxb4?? { (1.75 → Mate in 6) Checkmate is now unavoidable. Rxb4 was best. } (16... Rxb4) 17. Nc3 bxc3 18. Rb1 Rxb1 19. h3 Rxf1 20. Nf3 Rxh1 21. Ng1?? { (Mate in 2 → Mate in 7) Lost forced checkmate sequence. a4 was best. } (21. a4 Rxh3 22. Nh4 Rxh4#) 21... Rxg1 22. h4 Rg5 23. hxg5 h6 24. gxh6 Kf8 25. h7 Kg8 26. hxg8=Q a4 27. Qb3 axb3 28. axb3# { Game ends by variant rule. } 0-1