lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/JQAKaJsV"] [Date "2023.10.10"] [White "BeresOliverHU"] [Black "apakovdenis"] [Result "1-0"] [UTCDate "2023.10.10"] [UTCTime "13:29:49"] [WhiteElo "1560"] [BlackElo "1500"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-200"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 g6?! { (0.00 → 0.70) Inaccuracy. Nh6 was best. } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3?! { (0.70 → 0.00) Inaccuracy. Nh3 was best. } (2. Nh3 g5 3. Nxg5 Bg7 4. Nxh7 Bxb2 5. Bxb2 Rxh7 6. Bf6 exf6) 2... f5?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } (2... Nh6 3. Bh3 Ng4 4. Bxg4 Bh6 5. Bxd7 Bxd2 6. Kxd2 Qxd7 7. g4) 3. e4 fxe4 4. Qf3?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. Qh5 was best. } (4. Qh5 gxh5 5. Nf3 exf3 6. g4 hxg4 7. Bg2 fxg2 8. d3 gxh1=Q 9. a4 Qxe1 10. c4 Qxc1) 4... exf3 5. Nxf3 g5?? { (Mate in 15 → 6.23) Lost forced checkmate sequence. e5 was best. } (5... e5 6. Nxe5 b5 7. Nxg6 hxg6 8. Bxb5 Rxh2 9. Rxh2 Qe7 10. Bxd7 Qxe1 11. Bxe8 Qxc1 12. Bxg6) 6. Nxg5 Nf6? { (7.86 → Mate in 19) Checkmate is now unavoidable. b5 was best. } (6... b5 7. Nxh7) 7. Nxh7 Nxh7 8. Ba6 bxa6 9. Ba3?? { (Mate in 15 → 1.69) Lost forced checkmate sequence. g4 was best. } (9. g4 e6 10. b4 Bxb4 11. Rg1 Bxd2 12. Kxd2 Qg5 13. Rd1 Qxd2 14. Nxd2 Kf7 15. g5 Nxg5) 9... Bg7?? { (1.69 → Mate in 12) Checkmate is now unavoidable. e6 was best. } (9... e6 10. Bxf8) 10. Bxe7 Bxa1 11. Bxd8 Kxd8 12. Nc3?? { (Mate in 10 → 0.40) Lost forced checkmate sequence. d4 was best. } (12. d4 Bxd4 13. Kd2 Bxf2 14. h4 Bxg3 15. Rf1 Bxh4 16. Rf8 Nxf8 17. Ke1 Bxe1 18. Nd2 Bxd2) 12... Bxc3 13. dxc3 c6?? { (0.02 → Mate in 10) Checkmate is now unavoidable. Ke7 was best. } (13... Ke7 14. g4) 14. g4 Ng5 15. Rg1 Rxh2 16. Kd1 Rxf2 17. Ke1 Rxc2 18. Rh1?? { (Mate in 5 → -2.91) Lost forced checkmate sequence. a3 was best. } (18. a3 Rxc3 19. Ke2 Rxb3 20. Kd3 Rxd3 21. Rb1 Rxa3 22. Rxb8 Rxb8#) 18... Rxc3?? { (-2.91 → Mate in 4) Checkmate is now unavoidable. Rxa2 was best. } (18... Rxa2 19. Rh7) 19. a3 Rxb3 20. Kf2 Rxa3 21. Kg3 Rxg3 22. Rg1?? { (Mate in 2 → Mate in 10) Lost forced checkmate sequence. Rb1 was best. } (22. Rb1 Rxg4 23. Rxb8 Rxb8#) 22... Rxg1# { Game ends by variant rule. } 1-0