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FEN
[Event "Rated King of the Hill game"] [Site "https://lichess.org/J4bTVR6J"] [Date "2020.02.27"] [White "gamer888"] [Black "pompeymagnus"] [Result "0-1"] [UTCDate "2020.02.27"] [UTCTime "23:28:32"] [WhiteElo "1352"] [BlackElo "1576"] [WhiteRatingDiff "-60"] [BlackRatingDiff "+10"] [Variant "King of the Hill"] [TimeControl "240+5"] [ECO "C44"] [Opening "King's Knight Opening: Normal Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.39] } 1... e5 { [%eval 0.73] } 2. Nf3 { [%eval 0.38] } 2... Nc6 { [%eval 0.69] } { C44 King's Knight Opening: Normal Variation } 3. d3? { (0.69 → -0.75) Mistake. Nc3 was best. } { [%eval -0.75] } (3. Nc3 Nf6 4. d4 exd4 5. Nd5 Bc5 6. Bg5 d6 7. c3 dxc3) 3... Bc5?? { (-0.75 → 1.09) Blunder. d5 was best. } { [%eval 1.09] } (3... d5 4. exd5 Qxd5 5. Nc3 Bb4 6. Be2 Be6 7. O-O Qd7 8. Be3 f5 9. d4 exd4 10. Nxd4) 4. Nc3?! { (1.09 → 0.19) Inaccuracy. Nxe5 was best. } { [%eval 0.19] } (4. Nxe5 Qe7 5. Nxc6 dxc6 6. c3 f5 7. d4 Bb6 8. e5 Be6 9. g3 O-O-O 10. Bg2 Nh6) 4... Nf6?! { (0.19 → 1.14) Inaccuracy. d6 was best. } { [%eval 1.14] } (4... d6 5. Be3) 5. Be3?? { (1.14 → -0.68) Blunder. Nxe5 was best. } { [%eval -0.68] } (5. Nxe5) 5... b6?? { (-0.68 → 1.09) Blunder. Bxe3 was best. } { [%eval 1.09] } (5... Bxe3) 6. Bg5? { (1.09 → 0.01) Mistake. d4 was best. } { [%eval 0.01] } (6. d4 Nxd4 7. Nxd4 exd4 8. Bxd4 Qe7 9. e5 Bb7 10. Bxc5 bxc5 11. Qe2 O-O-O 12. exf6 Qxf6) 6... h6?! { (0.01 → 0.60) Inaccuracy. Bb4 was best. } { [%eval 0.6] } (6... Bb4 7. Ke2) 7. Bh4? { (0.60 → -0.91) Mistake. Bxf6 was best. } { [%eval -0.91] } (7. Bxf6 Qxf6) 7... g5? { (-0.91 → 0.52) Mistake. Bb4 was best. } { [%eval 0.52] } (7... Bb4 8. d4 g5 9. Bg3 Nxe4 10. Qd3 d5 11. Nxe5 Bb7 12. f3 Nxg3 13. hxg3 Nxe5 14. dxe5) 8. Bg3 { [%eval 0.21] } 8... Ng4?? { (0.21 → 2.37) Blunder. d6 was best. } { [%eval 2.37] } (8... d6 9. Nd5) 9. Be2? { (2.37 → 0.92) Mistake. d4 was best. } { [%eval 0.92] } (9. d4 exd4) 9... d6 { [%eval 0.92] } 10. h3?! { (0.92 → 0.06) Inaccuracy. Nd5 was best. } { [%eval 0.06] } (10. Nd5 f5 11. c3 f4 12. d4 exd4 13. cxd4 fxg3 14. fxg3 O-O 15. dxc5 bxc5 16. b4 Kg7) 10... Nf6 { [%eval 0.5] } 11. Nd5 { [%eval 0.15] } 11... Nxd5?! { (0.15 → 0.79) Inaccuracy. Be6 was best. } { [%eval 0.79] } (11... Be6 12. c3) 12. exd5 { [%eval 1.23] } 12... Nb4?! { (1.23 → 2.15) Inaccuracy. Ne7 was best. } { [%eval 2.15] } (12... Ne7) 13. c3 { [%eval 1.61] } 13... Nxd5 { [%eval 1.8] } 14. c4?? { (1.80 → -1.25) Blunder. d4 was best. } { [%eval -1.25] } (14. d4 Bb7) 14... Nf4 { [%eval -1.33] } 15. Bxf4 { [%eval -1.27] } 15... gxf4 { [%eval -1.12] } 16. d4 { [%eval -1.84] } 16... Bb4+?? { (-1.84 → -0.11) Blunder. exd4 was best. } { [%eval -0.11] } (16... exd4 17. Qd2) 17. Nd2?? { (-0.11 → -3.14) Blunder. Kf1 was best. } { [%eval -3.14] } (17. Kf1 c5 18. a3 Ba5 19. b4 e4 20. bxa5 Qf6 21. axb6 Bb7 22. Rb1 Ke7 23. d5 exf3) 17... exd4?? { (-3.14 → -1.23) Blunder. Ke7 was best. } { [%eval -1.23] } (17... Ke7 18. a3) 18. a3? { (-1.23 → -2.68) Mistake. Qc2 was best. } { [%eval -2.68] } (18. Qc2 d5) 18... Bxd2+?? { (-2.68 → 2.57) Blunder. Ke7 was best. } { [%eval 2.57] } (18... Ke7 19. g3 Ba5 20. b4 fxg3 21. Bd3 g2 22. Rg1 Re8 23. Qh5 Kd7+ 24. Kd1 Qg5 25. Qxg5) 19. Qxd2?? { (2.57 → -2.87) Blunder. Kxd2 was best. } { [%eval -2.87] } (19. Kxd2 c5 20. Bf3 Bf5 21. Re1+ Kf8 22. Be4 Bxe4 23. Rxe4 d5 24. cxd5 Qxd5 25. Qf3 Kg7) 19... Qf6 { [%eval -1.35] } 20. O-O?? { (-1.35 → -4.49) Blunder. Bf3 was best. } { [%eval -4.49] } (20. Bf3) 20... c5 { [%eval -4.18] } 21. Bg4? { (-4.18 → -14.65) Mistake. Rfe1 was best. } { [%eval -14.65] } (21. Rfe1 Ke7) 21... Bxg4 { [%eval -15.05] } 22. hxg4 { [%eval -21.06] } 22... Kd7 { [%eval -16.22] } 23. Rfe1 { [%eval -20.27] } 23... Kc6 { [%eval -10.34] } 24. b4 { [%eval -20.23] } 24... b5?! { (-20.23 → -6.44) Inaccuracy. d5 was best. } { [%eval -6.44] } (24... d5) 25. bxc5?? { (-6.44 → Mate in 4) Checkmate is now unavoidable. Qd3 was best. } { [%eval #-4] } (25. Qd3 bxc4) 25... bxc4 { [%eval #-3] } 26. Qxd4 { [%eval #-3] } 26... Qxd4 { [%eval #-2] } 27. Red1 { [%eval #-1] } 27... Kd5# { Game ends by variant rule. } 0-1
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