lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/J4IAwFVe"] [Date "2020.02.27"] [White "ZombieRadio"] [Black "Alpha2608"] [Result "0-1"] [UTCDate "2020.02.27"] [UTCTime "08:33:10"] [WhiteElo "1529"] [BlackElo "1354"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+123"] [Variant "Antichess"] [TimeControl "240+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3?! { (0.15 → -0.86) Inaccuracy. e3 was best. } (1. e3 b5) 1... b6? { (-0.86 → 0.60) Mistake. g6 was best. } (1... g6) 2. b3 g6?! { (0.23 → 1.24) Inaccuracy. Na6 was best. } (2... Na6 3. b4) 3. Ba3? { (1.24 → -0.33) Mistake. d3 was best. } (3. d3) 3... e6 4. Bxf8 Kxf8 5. Bh3?? { (-0.18 → Mate in 15) Checkmate is now unavoidable. Nh3 was best. } (5. Nh3) 5... Qh4 6. gxh4 g5 7. hxg5 Nf6 8. gxf6 Ke7?? { (Mate in 12 → 2.56) Lost forced checkmate sequence. Kg7 was best. } (8... Kg7 9. fxg7 e5 10. gxh8=Q d6 11. Qxc8 Nc6 12. Qxc7 a6 13. Qxb6 Rh8 14. Qxc6 h5 15. Qxd6) 9. fxe7 Rf8? { (2.33 → 4.14) Mistake. h5 was best. } (9... h5 10. Bxe6) 10. Bxe6 fxe6? { (3.68 → 7.03) Mistake. dxe6 was best. } (10... dxe6 11. exf8=B) 11. exf8=K Nc6?! { (6.23 → 13.67) Inaccuracy. d6 was best. } (11... d6) 12. b4?? { (13.67 → 3.61) Blunder. d4 was best. } (12. d4) 12... Nxb4 13. Na3?? { (4.70 → Mate in 9) Checkmate is now unavoidable. a4 was best. } (13. a4 Nxc2) 13... Nxa2 14. Rxa2 Ba6?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. b5 was best. } (14... b5 15. Nxb5 a5 16. Nxc7 Rb8 17. Rxa5 e5 18. Rxe5 h5 19. Rxh5 d5 20. Nxd5 Bf5 21. Rxf5) 15. Nc4?? { (Mate in 11 → 6.63) Lost forced checkmate sequence. e4 was best. } (15. e4 Rxf8 16. f4 Rxf4 17. c3 Rxe4 18. Qf3 Rxe1 19. Qa8 Rxg1 20. Qxa7 Rxh1 21. Qxc7 Rxh2) 15... Rxf8 16. Nxb6 Rxf2 17. Kxf2?? { (6.89 → Mate in 6) Checkmate is now unavoidable. Rxa6 was best. } (17. Rxa6) 17... Bxe2?? { (Mate in 6 → Mate in 32) Lost forced checkmate sequence. axb6 was best. } (17... axb6 18. Rxa6 c5 19. Rxb6 d6 20. Rxd6 c4 21. Rxe6 c3 22. dxc3 h6 23. Rxh6#) 18. Nxd7 Bxd1 19. Rxa7 Bxc2 20. Rxc7 h5 21. Rxc2 e5 22. Nxe5 h4 23. d4?? { (Mate in 27 → Mate in 1) Lost forced checkmate sequence. Ne2 was best. } (23. Ne2 h3 24. Kg2 hxg2 25. Rf1 gxf1=K 26. h4 Kxe2 27. Rc3 Kxd2 28. h5 Kxc3 29. Nc4 Kxc4) 23... h3 24. Nxh3# { Game ends by variant rule. } 0-1