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[Event "Casual Antichess game"] [Site "https://lichess.org/I8dZ08sb"] [Date "2020.10.27"] [White "iCalculate"] [Black "behervic"] [Result "0-1"] [UTCDate "2020.10.27"] [UTCTime "23:15:28"] [WhiteElo "1500"] [BlackElo "1496"] [Variant "Antichess"] [TimeControl "45+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 h5?? { (0.95 → 7.43) Blunder. Ba6 was best. } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxd7 Nxd7?? { (6.07 → Mate in 16) Checkmate is now unavoidable. Qxd7 was best. } (3... Qxd7 4. Qxh5 Rxh5 5. g4 Rxh2 6. Rxh2 Qxg4 7. c4 Qxg1 8. Rh6) 4. Qxh5 Rxh5 5. Nh3?? { (18.78 → -1.04) Blunder. c4 was best. } (5. c4) 5... Rxh3 6. gxh3 Nh6 7. Rg1?? { (-2.29 → Mate in 12) Checkmate is now unavoidable. b3 was best. } (7. b3) 7... Ng4 8. Rxg4 g5 9. Rxg5 f5 10. Rxf5 Ne5?? { (Mate in 9 → Mate in 14) Lost forced checkmate sequence. Nb8 was best. } (10... Nb8 11. Rxf8 Qxd2 12. Rxe8 Bxh3 13. Nxd2 Nd7 14. Rxe7 Bf1 15. Nxf1 Rg8 16. Rxd7 Ra8 17. Rxc7) 11. Rxf8 Qxd2 12. Rxe8?? { (Mate in 11 → Mate in 7) Lost forced checkmate sequence. Bxd2 was best. } (12. Bxd2 Bxh3 13. Rxe8 Rxe8 14. c4 Nxc4 15. Bb4 Nxe3 16. Bxe7 Rxe7 17. fxe3 Rxe3 18. a4 Rxe1) 12... Qxc1 13. Rxe7 Qxc2?? { (Mate in 6 → 2.76) Lost forced checkmate sequence. Bxh3 was best. } (13... Bxh3 14. Rxc7 Qxe3 15. fxe3 Be6 16. Rxa7 Bxa2 17. R1xa2 Rxa7 18. Rxa7 Nd3 19. cxd3#) 14. Rxc7?? { (2.76 → Mate in 5) Checkmate is now unavoidable. Rxe5 was best. } (14. Rxe5 Bxh3) 14... Qxb2 15. Rxa7 Qxa1?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. Bxh3 was best. } (15... Bxh3 16. Rxa8 Qxf2 17. Kxf2 Nf3 18. Kxf3 Bg2 19. Kxg2#) 16. Rxa8 Qxb1 17. Rxc8 Qxa2 18. Rc2 Qxc2 19. Ke2 Qxe2 20. f3?? { (Mate in 4 → Mate in 9) Lost forced checkmate sequence. e4 was best. } (20. e4 Qxf2 21. h4 Qxh4 22. h3 Qxe4 23. h4 Qxh4#) 20... Qxh2?? { (Mate in 9 → Mate in 4) Lost forced checkmate sequence. Nxf3 was best. } (20... Nxf3 21. h4 Nxh2 22. h5 Qxh5 23. e4 Qd1 24. e5 Qd3 25. e6 Ng4 26. e7 Ne5 27. e8=N) 21. e4?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. h4 was best. } (21. h4 Qxh4 22. e4 Qxe4 23. fxe4 Nc4 24. e5 Nxe5#) 21... Qxh3 22. f4 Qd7 23. fxe5 Qd5 24. exd5# { Game ends by variant rule. } 0-1