lichess.org

FEN
[Event "Rated UltraBullet game"] [Site "https://lichess.org/Hys9Gzjn"] [Date "2019.08.16"] [White "chesseater78"] [Black "HANIF_PANGH"] [Result "0-1"] [UTCDate "2019.08.16"] [UTCTime "06:31:34"] [WhiteElo "957"] [BlackElo "1144"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+15"] [Variant "Standard"] [TimeControl "15+0"] [ECO "C20"] [Opening "King's Pawn Game: Leonardis Variation"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d3 { [%eval -0.07] } 1... e5 { [%eval 0.13] } 2. e4 { [%eval 0.0] } { C20 King's Pawn Game: Leonardis Variation } 2... Nc6 { [%eval 0.0] } 3. Nc3 { [%eval -0.19] } 3... Nf6 { [%eval 0.0] } 4. Nf3 { [%eval -0.31] } 4... Bc5 { [%eval -0.08] } 5. Bg5 { [%eval -0.26] } 5... O-O { [%eval 0.07] } 6. Be2 { [%eval -0.03] } 6... h6 { [%eval 0.0] } 7. O-O?? { (0.00 → -4.43) Blunder. Bxf6 was best. } { [%eval -4.43] } (7. Bxf6 Qxf6 8. Nd5 Qd8 9. O-O d6 10. c3 Ne7 11. Ne3 Bxe3) 7... hxg5 { [%eval -4.23] } 8. Nxg5 { [%eval -4.35] } 8... d6 { [%eval -3.8] } 9. d4?! { (-3.80 → -5.52) Inaccuracy. Na4 was best. } { [%eval -5.52] } (9. Na4 Ng4 10. Nf3 Bb6 11. a3 Nf6 12. c3 Ne7 13. Nxb6 axb6 14. Ng5 Ng6 15. g3 Nh7) 9... b6?? { (-5.52 → 0.18) Blunder. Bxd4 was best. } { [%eval 0.18] } (9... Bxd4) 10. dxc5 { [%eval 0.0] } 10... dxc5 { [%eval 0.09] } 11. Nd5?? { (0.09 → -1.56) Blunder. Qxd8 was best. } { [%eval -1.56] } (11. Qxd8 Rxd8 12. Bc4 Rd7 13. Rfd1 Nd4 14. Nb5 Nxc2 15. Nxc7 Nxa1 16. Rxd7 Bxd7 17. Nxa8 Kf8) 11... Nxd5 { [%eval -1.62] } 12. exd5 { [%eval -1.38] } 12... Qxd5?? { (-1.38 → 15.82) Blunder. Qxg5 was best. } { [%eval 15.82] } (12... Qxg5 13. dxc6 Bf5 14. Qc1 Qg6 15. Re1 Be4 16. Bf1 Rfe8 17. c3 a5 18. a3 Bxc6 19. Re3) 13. Qxd5 { [%eval 15.48] } 13... g6 { [%eval 23.37] } 14. Qxc6 { [%eval 23.07] } 14... Be6 { [%eval 25.25] } 15. Qxa8 { [%eval 13.06] } 15... Rxa8 { [%eval 13.05] } 16. Bc4 { [%eval 6.92] } 16... f6 { [%eval 17.28] } 17. b3 { [%eval 8.46] } 17... Bxc4 { [%eval 8.43] } 18. bxc4 { [%eval 8.4] } 18... fxg5 { [%eval 8.28] } 19. Rad1 { [%eval 8.18] } 19... e4 { [%eval 8.89] } 20. Rd8+?? { (8.89 → -2.31) Blunder. Rd7 was best. } { [%eval -2.31] } (20. Rd7 a5 21. Rfd1 Rc8 22. Re7 Kf8 23. Rh7 Kg8 24. Rdd7 Rd8 25. Rxd8+ Kxh7 26. Rd7+ Kh6) 20... Rxd8 { [%eval -2.3] } 21. Rd1?? { (-2.30 → Mate in 1) Checkmate is now unavoidable. f3 was best. } { [%eval #-1] } (21. f3 Kf7 22. fxe4+ Ke6 23. e5 Rd2 24. Rf6+ Kxe5 25. Rxg6 Kf5 26. Rc6 Rxc2 27. Rxc7 Rxa2) 21... e3?? { (Mate in 1 → 8.81) Lost forced checkmate sequence. Rxd1# was best. } { [%eval 8.81] } (21... Rxd1#) 22. Rd3?? { (8.81 → -15.31) Blunder. Rxd8+ was best. } { [%eval -15.31] } (22. Rxd8+) 22... Kf7?? { (-15.31 → 0.00) Blunder. Rxd3 was best. } { [%eval 0.0] } { Black wins on time. } (22... Rxd3 23. fxe3 Rxe3 24. g3 Rc3 25. a3 Rxc2 26. Kh1 Rc1+ 27. Kg2 Rxc4 28. Kf2 Rc3 29. a4) 0-1
Reconnecting