lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/HiNJ7BVD"] [Date "2017.09.26"] [Round "-"] [White "dp_132"] [Black "matador0"] [Result "0-1"] [UTCDate "2017.09.26"] [UTCTime "10:05:15"] [WhiteElo "1488"] [BlackElo "1331"] [WhiteRatingDiff "-61"] [BlackRatingDiff "+79"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxa6 Nxa6 4. Na3 Qc8 5. Qg4 e5 6. Qxg7 Bxa3 7. Qxh8 Bxb2) 1... f5?? { (Mate in 16 → -1.94) Lost forced checkmate sequence. b5 was best. } { [%eval -1.94] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2 f5 7. Bxf5 Rg8 8. Bxh7) 2. exf5 { [%eval -1.78] } 2... h5?? { (-1.78 → Mate in 21) Checkmate is now unavoidable. b5 was best. } { [%eval #21] } (2... b5) 3. Qxh5 { [%eval 21.89] } 3... Rxh5 { [%eval 17.01] } 4. Ba6 { [%eval 9.67] } 4... Rxh2? { (9.67 → Mate in 15) Checkmate is now unavoidable. bxa6 was best. } { [%eval #15] } (4... bxa6 5. f6) 5. Bxb7?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #-14] } (5. Rxh2 bxa6 6. f6 gxf6 7. Rh6 Nxh6 8. g4 Nxg4 9. Kd1 Nxf2 10. d4 Nxd1 11. Bf4 Nxb2) 5... Bxb7 { [%eval #-13] } 6. Rxh2 { [%eval #-13] } 6... Bxg2 { [%eval #-12] } 7. Rxg2 { [%eval #-12] } 7... g6 { [%eval #-11] } 8. fxg6 { [%eval #-11] } 8... Nf6?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Kf7 was best. } { [%eval #12] } (8... Kf7 9. gxf7 Bg7 10. Rxg7 Qf8 11. fxg8=Q Qxg8 12. Rxe7 Qxg1 13. Rxd7 Qxe1 14. Rxc7 Qxc1 15. Rxa7) 9. d4?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Rg4 was best. } { [%eval #-10] } (9. Rg4 Nxg4 10. Kd1 Nxf2 11. b4 Nxd1 12. g7 Bxg7 13. d4 Bxd4 14. Nf3 Bxa1 15. Be3 Nxe3) 9... Ng4 { [%eval #-9] } 10. Rxg4 { [%eval #-9] } 10... e5 { [%eval #-9] } 11. dxe5 { [%eval #-9] } 11... Qf6?? { (Mate in 9 → 7.07) Lost forced checkmate sequence. Kf7 was best. } { [%eval 7.07] } (11... Kf7 12. gxf7 Bb4 13. Rxb4 Qh8 14. Rxb8 Qxe5 15. Rxa8 Qxe1 16. Rxa7 Qxc1 17. Rxc7 Qxb2 18. Rxd7) 12. exf6 { [%eval 6.22] } 12... Bg7 { [%eval 7.38] } 13. fxg7 { [%eval 6.84] } 13... Kf7 { [%eval 13.46] } 14. gxf7 { [%eval 12.17] } 14... Na6 { [%eval 13.2] } 15. Na3 { [%eval 9.39] } 15... Nb4 { [%eval 10.58] } 16. Rxb4 { [%eval 9.8] } 16... Rb8 { [%eval 12.91] } 17. Rxb8 { [%eval 13.12] } 17... c6 { [%eval 15.1] } 18. Rh8 { [%eval 14.96] } 18... c5 { [%eval 16.08] } 19. b4 { [%eval 16.45] } 19... cxb4 { [%eval 14.8] } 20. Bg5 { [%eval 16.29] } 20... bxa3 { [%eval 14.43] } 21. Rb1 { [%eval 14.74] } 21... a5?! { (14.74 → Mate in 15) Checkmate is now unavoidable. d5 was best. } { [%eval #15] } (21... d5) 22. Rb4 { [%eval #14] } 22... axb4 { [%eval #14] } 23. c3 { [%eval #13] } 23... bxc3 { [%eval #13] } 24. Kd2 { [%eval #12] } 24... cxd2 { [%eval #12] } 25. Bxd2 { [%eval #11] } 25... d5 { [%eval #10] } 26. Nh3?? { (Mate in 10 → 5.99) Lost forced checkmate sequence. Bf4 was best. } { [%eval 5.99] } (26. Bf4 d4 27. Ne2 d3 28. Be5 dxe2 29. f8=N e1=R 30. g8=R Rxe5 31. Rg5 Rxg5 32. Rg8 Rxg8) 26... d4 { [%eval 6.48] } 27. Bc3 { [%eval 6.11] } 27... dxc3 { [%eval 6.67] } 28. f4 { [%eval 6.52] } 28... c2 { [%eval 6.49] } 29. Rd8 { [%eval 6.58] } 29... c1=R?? { (6.58 → Mate in 5) Checkmate is now unavoidable. c1=K was best. } { [%eval #5] } (29... c1=K 30. Rh8 Kd1 31. Ng5 Ke1 32. Rh5 Kf1 33. Nh7 Kf2 34. f5 Ke2 35. f6 Kd3 36. f8=N) 30. Rc8?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. Rd1 was best. } { [%eval #-3] } (30. Rd1 Rxd1 31. Ng1 Rxg1 32. f5 Rxg7 33. f6 Rxf7#) 30... Rxc8 { [%eval #-2] } 31. f5 { [%eval #-2] } 31... Rf8 { [%eval #-1] } 32. gxf8=Q# { Game ends by variant rule. } 0-1
Reconnecting