lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/HfAR7SqX"] [Date "2021.05.12"] [White "TalithaL"] [Black "RANDEER2007"] [Result "0-1"] [UTCDate "2021.05.12"] [UTCTime "09:12:02"] [WhiteElo "1034"] [BlackElo "931"] [WhiteRatingDiff "-128"] [BlackRatingDiff "+34"] [Variant "Antichess"] [TimeControl "120+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?? { (0.15 → Mate in 32) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... e5 2. Nxe5 Nc6?? { (Mate in 31 → Mate in 15) Lost forced checkmate sequence. Bd6 was best. } (2... Bd6 3. Nxf7 Bxh2 4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. c3 Qf8 7. Na3) 3. Nxd7 Qxd7 4. d4 Qxd4 5. Qxd4 Nxd4 6. e4 Nxc2 7. Ba6 Nxe1 8. Bxb7?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. Rxe1 was best. } (8. Rxe1 bxa6 9. b4 Bxb4 10. f3 Bxe1 11. Nc3 Bxc3 12. a4 Bxa1 13. e5 Bxe5 14. a5 Bxh2) 8... Bxb7 9. Rxe1 Bxe4 10. Rxe4 Ba3 11. Rxe8 Rxe8 12. bxa3 Re3?? { (Mate in 8 → -3.86) Lost forced checkmate sequence. g5 was best. } (12... g5 13. Bxg5 Rd8 14. Bxd8 a5 15. Bxc7 Ne7 16. Bxa5 Rd8 17. Bxd8 h5 18. Bxe7 h4 19. Bxh4) 13. Bxe3?? { (-3.86 → Mate in 6) Checkmate is now unavoidable. fxe3 was best. } (13. fxe3 Ne7 14. g4 g5 15. Nd2 Ng6 16. h4 gxh4 17. g5 h3 18. e4 Ne7 19. g6 hxg6) 13... c5?? { (Mate in 6 → -1.31) Lost forced checkmate sequence. Nf6 was best. } (13... Nf6 14. Bxa7 c5 15. Bxc5 Rf8 16. Bxf8 h5 17. Bxg7 h4 18. Bxf6 h3 19. gxh3#) 14. Bxc5 Nf6?? { (-1.63 → 1.09) Blunder. f5 was best. } (14... f5 15. Bxa7 Ne7 16. g4 fxg4 17. f3 gxf3 18. a4 Nf5 19. h4 Nxh4 20. Bb8 Rxb8 21. Nc3) 15. Bxa7 Rb8 16. Bxb8 Nd5?? { (0.82 → 3.33) Blunder. h5 was best. } (16... h5) 17. Nc3 Nxc3 18. Rd1?? { (2.69 → 0.06) Blunder. Ba7 was best. } (18. Ba7) 18... Nxa2? { (0.06 → 1.62) Mistake. Nxd1 was best. } (18... Nxd1 19. Bg3) 19. Rc1? { (1.62 → 0.06) Mistake. Bd6 was best. } (19. Bd6) 19... Nxc1 20. Bf4?? { (0.11 → Mate in 4) Checkmate is now unavoidable. a4 was best. } (20. a4 h5) 20... g5 21. Bxg5 h6 22. Bxh6 f5 23. Bxc1 f4 24. Bxf4# { Game ends by variant rule. } 0-1