lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Three-check game"] [Site "https://lichess.org/HZ6RQkxh"] [Date "2018.10.21"] [White "valerele"] [Black "Crest64"] [Result "0-1"] [UTCDate "2018.10.21"] [UTCTime "18:46:29"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "-163"] [BlackRatingDiff "+162"] [BlackTitle "GM"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "C21"] [Opening "Danish Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e5?? { (1.97 → 4.85) Blunder. c5 was best. } (1... c5 2. Nf3 Nc6 3. c3 e6 4. d4 cxd4 5. Bd3 Nge7 6. O-O) 2. d4?? { (4.85 → Mate in 5) Checkmate is now unavoidable. Bc4 was best. } (2. Bc4 Qf6 3. Qh5 Nh6 4. Nc3 Bc5 5. d4 Bxd4 6. Nf3 Bxc3+) 2... exd4?? { (Mate in 5 → 0.86) Lost forced checkmate sequence. Bb4+ was best. } (2... Bb4+ 3. Qd2 Qh4 4. Be2 Bxd2+ 5. Kd1 Qxf2 6. Nxd2 Qxe2+) 3. c3 { C21 Danish Gambit } dxc3?? { (0.50 → 3.09) Blunder. Bc5 was best. } (3... Bc5) 4. Nxc3?! { (3.09 → 2.06) Inaccuracy. Bc4 was best. } (4. Bc4 Qf6 5. Nxc3 Bb4 6. Kf1 Bxc3 7. bxc3 Ne7 8. Nf3 b5 9. Bg5 Qg6 10. Bb3 Nec6) 4... d6?? { (2.06 → Mate in 4) Checkmate is now unavoidable. Bb4 was best. } (4... Bb4 5. Bc4 Bxc3+ 6. bxc3 Qf6 7. Qf3 Qxf3 8. Nxf3 Nh6 9. Bxh6 O-O 10. Be3 Nc6 11. e5) 5. Bc4 Be6 6. Bxe6 fxe6 7. Qb3?? { (Mate in 3 → 6.51) Lost forced checkmate sequence. Qh5+ was best. } (7. Qh5+ Kd7 8. Qb5+ Kc8 9. Qxb7+) 7... Qc8?? { (6.51 → Mate in 3) Checkmate is now unavoidable. Qd7 was best. } (7... Qd7 8. Qxb7) 8. Nf3?! { (Mate in 3 → 12.07) Lost forced checkmate sequence. Qb5+ was best. } (8. Qb5+ Nc6 9. Qh5+ Kd7 10. Qf7+) 8... Nc6 9. O-O Nf6 10. Bg5?! { (14.00 → 7.26) Inaccuracy. Nb5 was best. } (10. Nb5 Be7 11. Nxc7+ Qxc7 12. Ng5 Qd7 13. Nxe6 Qxe6 14. Qxe6 Nd4 15. Qc4 b5 16. Qxd4 O-O) 10... Be7 11. Rfe1?? { (7.57 → 1.07) Blunder. Nd5 was best. } (11. Nd5 exd5 12. exd5 Ne5 13. Qa4+ c6 14. Nxe5 dxe5 15. Rae1 O-O 16. d6 Nd5 17. dxe7 Re8) 11... h6?? { (1.07 → 9.22) Blunder. O-O was best. } (11... O-O 12. Nd5 exd5 13. exd5 Na5 14. Qc3 Qd7 15. Re6 Nc6 16. Qb3 Na5 17. Qd3 Nc6 18. Rxf6) 12. Bh4?? { (9.22 → 2.78) Blunder. e5 was best. } (12. e5 dxe5 13. Nxe5 Nxe5 14. Bxf6 O-O 15. Bxe7 Rf5 16. Rad1 Kh8 17. Rd8+ Qxd8 18. Bxd8 Rxd8) 12... O-O 13. Rad1?? { (2.23 → 0.47) Blunder. Nd5 was best. } (13. Nd5 Nxd5 14. exd5 Nd4 15. Nxd4 Bxh4 16. Kh1 Qe8 17. dxe6 Qe7 18. Qh3 Kh8 19. Nf5 Rxf5) 13... Ne5 14. Nxe5 dxe5 15. Bg3?? { (0.81 → -1.48) Blunder. Re3 was best. } (15. Re3 Kh8) 15... Bd6? { (-1.48 → 0.08) Mistake. Bc5 was best. } (15... Bc5 16. Kh1 Ng4 17. Rf1 Qe8 18. Nd5 Rd8 19. f3 exd5 20. fxg4 Rxf1+ 21. Rxf1 Qg6 22. Qxb7) 16. Nb5 Rd8?? { (0.12 → 7.06) Blunder. Bc5 was best. } (16... Bc5) 17. Nxd6? { (7.06 → 3.96) Mistake. Bxe5 was best. } (17. Bxe5 Nh5) 17... cxd6 18. Rc1?? { (5.95 → -0.42) Blunder. Bxe5 was best. } (18. Bxe5) 18... Qd7 19. Red1? { (0.00 → -1.55) Mistake. Rcd1 was best. } (19. Rcd1 Qf7 20. Qb4 Qc7 21. Qb3) 19... Rac8 20. Rxc8 Qxc8? { (-1.38 → 0.22) Mistake. Rxc8 was best. } (20... Rxc8) 21. Qe3? { (0.22 → -1.32) Mistake. Bxe5 was best. } (21. Bxe5) 21... a6? { (-1.32 → 0.00) Mistake. Qc2 was best. } (21... Qc2 22. Rc1 Qxe4 23. Qb3 Kh7 24. Qxe6 Nh5 25. Qf7 Rc8 26. Rf1 Nf4 27. Bxf4 Qxf4 28. Qxf4) 22. Rc1 Qd7 23. h3?! { (0.00 → -0.65) Inaccuracy. Bh4 was best. } (23. Bh4 Rf8 24. Bxf6 Rxf6 25. Rc3 Rf8 26. Qc1 Kh8 27. Rh3 Kh7 28. Rc3) 23... Rc8?! { (-0.65 → 0.34) Inaccuracy. Rf8 was best. } (23... Rf8 24. Kh2) 24. Rxc8+ Qxc8 25. Qb6?? { (0.14 → Mate in 3) Checkmate is now unavoidable. Kh2 was best. } (25. Kh2 Qc6 26. Qb3 Qc8 27. Qd3 Qd8 28. f3 Qe7 29. Bh4 g5 30. Qc3 Qd7 31. Bf2 Qc6) 25... Nxe4?? { (Mate in 3 → -3.21) Lost forced checkmate sequence. Qc1+ was best. } (25... Qc1+ 26. Kh2 Ng4+ 27. hxg4 Qh1+) 26. Kh2?? { (-3.21 → Mate in 12) Checkmate is now unavoidable. Qe3 was best. } (26. Qe3 Qc2 27. Kh2 Nd2 28. Qe1 Kh7 29. h4 Qd3 30. Kg1 h5 31. Kh1 Qf1+ 32. Qxf1 Nxf1) 26... Kf7?? { (Mate in 12 → 0.65) Lost forced checkmate sequence. Nd2 was best. } (26... Nd2 27. Bh4 g5 28. Qa5 Nf1+ 29. Kg1 Ng3 30. Qd8+ Qxd8 31. Bxg3 Qc7 32. Kh2 Qc1 33. a4) 27. Qb3?? { (0.65 → -1.28) Blunder. Qe3 was best. } (27. Qe3 Nf6) 27... Qd7?? { (-1.28 → Mate in 2) Checkmate is now unavoidable. Kg8 was best. } (27... Kg8) 28. Qf3+ Nf6 29. Qd3 Qc6 30. Qb3 b5 31. h4?? { (Mate in 1 → Mate in 3) Lost forced checkmate sequence. Qxe6+ was best. } (31. Qxe6+) 31... h5?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Ng4+ was best. } (31... Ng4+ 32. Kg1 Qc1+ 33. Qd1 Qxd1#) 32. f3 e4 33. fxe4?? { (Mate in 1 → Mate in 3) Lost forced checkmate sequence. Qxe6+ was best. } (33. Qxe6+) 33... Qxe4?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Ng4+ was best. } (33... Ng4+ 34. Kh3 Nf2+ 35. Bxf2 Qc3+) 34. Bxd6?? { (Mate in 1 → Mate in 3) Lost forced checkmate sequence. Qxe6+ was best. } (34. Qxe6+) 34... Qxh4+ 35. Kg1 Qd4+ 36. Kh2 Qxd6+ { Game ends by variant rule. } 0-1