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[Event "Rated Antichess game"] [Site "https://lichess.org/HNBxFYiT"] [Date "2019.12.16"] [White "TheFord"] [Black "panda_k"] [Result "1-0"] [UTCDate "2019.12.16"] [UTCTime "11:25:23"] [WhiteElo "1484"] [BlackElo "1661"] [WhiteRatingDiff "+103"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3?? { (0.15 → -3.77) Blunder. e3 was best. } (1. e3) 1... e6?? { (-3.77 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } (1... Nh6 2. g4) 2. a3?? { (Mate in 16 → -5.30) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Bb2 Bxd2 4. Bxg7 Bxe1 5. Bxh8 Bxf2 6. Qxd7 Bxg1 7. Rxg1 Kxd7 8. h4 Qxh4) 2... Bxa3 3. Rxa3?? { (-5.49 → Mate in 17) Checkmate is now unavoidable. bxa3 was best. } (3. bxa3 Qg5) 3... Qh4? { (Mate in 17 → -7.24) Lost forced checkmate sequence. Nh6 was best. } (3... Nh6 4. Rxa7 Rxa7 5. f3 Ng4 6. fxg4 Qg5 7. c4 Qxg4 8. hxg4 Rf8 9. Rxh7 f6 10. Rxg7) 4. Rxa7 Qxf2? { (-5.25 → -3.18) Mistake. Rxa7 was best. } (4... Rxa7 5. c3) 5. Rxa8?? { (-3.18 → Mate in 13) Checkmate is now unavoidable. Rxb7 was best. } (5. Rxb7 Bxb7) 5... Qxe2 6. Rxb8 Qxe1 7. Rxc8 Qxd2?? { (Mate in 11 → 7.69) Lost forced checkmate sequence. Qxd1 was best. } (7... Qxd1 8. Rxe8 Qxd2 9. Bxd2 b5 10. Bxb5 e5 11. Bxd7 Ne7 12. Rxe7 Ra8 13. Rxe5 g5 14. Rxg5) 8. Rxe8 Qxc2?? { (6.55 → Mate in 12) Checkmate is now unavoidable. Qxd1 was best. } (8... Qxd1) 9. Rxg8 Rxg8 10. Qxc2?? { (Mate in 15 → Mate in 7) Lost forced checkmate sequence. Qxd7 was best. } (10. Qxd7 Qxc1 11. Qxf7 Qxb2 12. Qxg7 Qxg2 13. Bxg2 Rxg7 14. Bxb7 Rxg1 15. Rxg1 e5 16. Ba6 c5) 10... h5 11. Qxc7 h4 12. Qxd7 f6?? { (Mate in 5 → Mate in 9) Lost forced checkmate sequence. e5 was best. } (12... e5 13. Qxf7 Rd8 14. Qxg7 e4 15. Qxb7 Rd5 16. Qxd5 e3 17. Bxe3#) 13. Qxg7 Rxg7 14. g3 hxg3 15. Rh2 gxh2 16. Bg5?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Bf4 was best. } (16. Bf4 hxg1=R 17. b4 Rxf1 18. Be3 Rxb1 19. Bf2 Rxb4 20. Bh4 Rxh4#) 16... fxg5?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. hxg1=B was best. } (16... hxg1=B 17. Bxf6 Bh2 18. Bxg7 b5 19. Bxb5 Be5 20. Bxe5#) 17. h4 gxh4 18. b4 Rxg1 19. b5 Rxf1 20. b6 Rxb1# { Game ends by variant rule. } 1-0