lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Antichess Revolution #1"] [Site "https://lichess.org/HAEJRjy4"] [Date "2018.05.12"] [White "BeatMePlease2016"] [Black "migi3000"] [Result "0-1"] [UTCDate "2018.05.12"] [UTCTime "11:12:41"] [WhiteElo "1428"] [BlackElo "1423"] [WhiteRatingDiff "-53"] [BlackRatingDiff "+60"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 f5?? { (1.32 → 7.69) Blunder. b5 was best. } (1... b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Bxd2 Qh4 7. Qxh4 Ne7 8. Qxh7) 2. Ba6 bxa6 3. Qg4 fxg4 4. Nf3?? { (6.39 → 0.07) Blunder. g3 was best. } (4. g3 c5) 4... gxf3 5. gxf3 d6 6. Nc3?? { (1.53 → -1.34) Blunder. f4 was best. } (6. f4 Be6) 6... Bg4? { (-1.34 → -0.08) Mistake. Bh3 was best. } (6... Bh3) 7. fxg4 h5?? { (-0.66 → Mate in 12) Checkmate is now unavoidable. d5 was best. } (7... d5) 8. gxh5 Rxh5 9. Nb5 Rxh2 10. Nxc7?? { (Mate in 14 → -3.55) Lost forced checkmate sequence. Rxh2 was best. } (10. Rxh2 axb5 11. c4 bxc4 12. d3 cxd3 13. Bd2 Nd7 14. Kd1 Nh6 15. Rxh6 gxh6 16. Rb1 e5) 10... Qxc7 11. Rxh2 Qxc2 12. Kd1? { (-2.86 → -5.60) Mistake. Rh6 was best. } (12. Rh6 gxh6 13. Ke2 Qxc1 14. Rxc1 Nc6 15. Rxc6 d5 16. Rxh6 Nxh6 17. e4 dxe4 18. Kd1 Kd7) 12... Qxd2?? { (-5.60 → -1.17) Blunder. Qxd1 was best. } (12... Qxd1) 13. Kxd2 g6 14. Rh6?! { (-1.22 → -2.42) Inaccuracy. b3 was best. } (14. b3 Nd7 15. Rh6 Nxh6 16. Kc3 Kf7 17. Bb2 d5 18. e4 dxe4 19. Kd2 e3 20. fxe3 Ne5) 14... Bxh6 15. e4?? { (-1.46 → Mate in 9) Checkmate is now unavoidable. a4 was best. } (15. a4) 15... Bxd2 16. Bxd2 a5 17. Bxa5 Kd8 18. Bxd8 Nf6 19. Bxe7 Nxe4 20. Bxd6 Nxd6 21. b4 a5?? { (Mate in 12 → Mate in 4) Lost forced checkmate sequence. Nf5 was best. } (21... Nf5 22. f3 Nd7 23. b5 Re8 24. b6 axb6 25. Re1 Rxe1 26. a4 b5 27. axb5 Nf6 28. b6) 22. bxa5 Rxa5 23. a4?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Rb1 was best. } (23. Rb1 Rxa2 24. Rxb8 Rxf2 25. Rc8 Nxc8#) 23... Rxa4 24. Rxa4 Na6 25. Rxa6 Nf5 26. Rxg6 Ng3 27. Rxg3# { Game ends by variant rule. } 0-1