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[Event "Rated Antichess game"] [Site "https://lichess.org/GunXySrE"] [Date "2018.09.20"] [White "AustroPan"] [Black "Asgoroth"] [Result "0-1"] [UTCDate "2018.09.20"] [UTCTime "21:11:37"] [WhiteElo "1261"] [BlackElo "1152"] [WhiteRatingDiff "-22"] [BlackRatingDiff "+180"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... c5? { (Mate in 16 → -7.84) Lost forced checkmate sequence. e5 was best. } (1... e5 2. dxe5 Ba3 3. bxa3 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7 Nxe5 7. Bxe5 b5 8. Bxg7) 2. dxc5 Qb6?? { (-7.82 → 14.47) Blunder. g5 was best. } (2... g5 3. Bxg5 Qa5 4. Bxe7 Nxe7 5. Qxd7 Kxd7 6. Nc3 Qxc3 7. bxc3 Nbc6 8. Rc1 a6 9. f4) 3. Qxd7?? { (14.47 → -0.01) Blunder. cxb6 was best. } (3. cxb6) 3... Kxd7?? { (-0.01 → Mate in 14) Checkmate is now unavoidable. Qxc5 was best. } (3... Qxc5) 4. cxb6 axb6 5. Bh6 Nxh6 6. Nc3?? { (7.05 → 0.25) Blunder. g4 was best. } (6. g4) 6... Rxa2 7. Rxa2?? { (1.04 → Mate in 12) Checkmate is now unavoidable. Nxa2 was best. } (7. Nxa2) 7... b5 8. Nxb5 Kc7 9. Nxc7 Be6?? { (Mate in 10 → 9.15) Lost forced checkmate sequence. Bh3 was best. } (9... Bh3 10. Nxh3 g5 11. Nxg5 Ng4 12. Nxf7 Nxh2 13. Rxh2 Rg8 14. Rxh7 Rxg2 15. Bxg2 e5 16. Nxe5) 10. Nxe6 fxe6 11. Ra6 bxa6 12. g4 Nxg4 13. f3?? { (7.46 → Mate in 12) Checkmate is now unavoidable. e3 was best. } (13. e3) 13... Nxh2 14. Rxh2 Rg8?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. Nd7 was best. } (14... Nd7 15. Rxh7 Rxh7 16. b3 Rh3 17. Bxh3 g5 18. Bxe6 Bh6 19. Bxd7 e6 20. Bxe6 g4 21. fxg4) 15. Rxh7 Rh8 16. Rxg7 Bxg7 17. Nh3?? { (Mate in 6 → 0.31) Lost forced checkmate sequence. e4 was best. } (17. e4 Bxb2 18. Bxa6 Nxa6 19. Nh3 Rxh3 20. Kd2 Rxf3 21. e5 Bxe5 22. Kc3 Bxc3#) 17... Bxb2?? { (0.31 → Mate in 5) Checkmate is now unavoidable. Rxh3 was best. } (17... Rxh3 18. Bxh3 Bxb2 19. Bxe6 Nd7 20. Bxd7 a5 21. e4 a4 22. Bxa4 e5 23. c4 Bc1 24. Kd2) 18. Kd2?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. e4 was best. } (18. e4 Rxh3 19. Bxa6 Nxa6 20. e5 Bxe5 21. Kd2 Rxf3 22. Kc3 Bxc3#) 18... Rxh3 19. Bxh3 Nd7?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Nc6 was best. } (19... Nc6 20. Bxe6 Bc3 21. Kxc3 Nb4 22. Kxb4 a5 23. Kxa5#) 20. Bxe6 a5 21. Bxd7 e6 22. Bxe6 Bc3?? { (0.25 → Mate in 8) Checkmate is now unavoidable. a4 was best. } (22... a4 23. e4 a3 24. Bh3 Bc3 25. Kxc3 a2 26. e5 a1=B 27. Bf5 Bxc3 28. e6 Be1 29. c3) 23. Kxc3 a4 24. Kb2?? { (Mate in 7 → Mate in 1) Lost forced checkmate sequence. Bh3 was best. } (24. Bh3 a3 25. Kb2 axb2 26. Bf1 b1=R 27. f4 Rxf1 28. e4 Rxf4 29. c3 Rxe4 30. c4 Rxc4#) 24... a3 25. Kxa3# { Game ends by variant rule. } 0-1