lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/GtG5MdFH"] [Date "2019.05.14"] [White "ForzaInter"] [Black "Mi5ter_t"] [Result "1-0"] [UTCDate "2019.05.14"] [UTCTime "10:32:56"] [WhiteElo "1425"] [BlackElo "1493"] [WhiteRatingDiff "+44"] [BlackRatingDiff "-14"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Qxd7?? { (1.06 → 3.71) Blunder. Nxd7 was best. } (3... Nxd7 4. d3 Bxd3 5. Qxd3 Rb8 6. Qxd7 Kxd7 7. b4 Rxb4 8. Bb2 Rxb2 9. Nc3 Rxa2 10. Nxa2) 4. Qe2 Bxe2 5. Nxe2 Qxd2 6. Bxd2 a5? { (2.78 → 5.35) Mistake. Kd7 was best. } (6... Kd7 7. Ba5) 7. Bxa5 Rxa5 8. Na3?? { (5.06 → -0.02) Blunder. c4 was best. } (8. c4) 8... Rxa3 9. bxa3 Nh6?! { (-0.67 → 0.16) Inaccuracy. c5 was best. } (9... c5) 10. g4?! { (0.16 → -0.93) Inaccuracy. e4 was best. } (10. e4 Ng8 11. e5 Kd7 12. Kd2 f6 13. exf6 gxf6 14. a4 Kc6 15. Nc3 Kd6 16. h4 Bg7) 10... Nxg4 11. Rf1?? { (-0.77 → Mate in 9) Checkmate is now unavoidable. a4 was best. } (11. a4 Nxh2) 11... Nxe3 12. fxe3 Kd8?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. e5 was best. } (12... e5 13. Rxf7 Bxa3 14. Rxg7 h6 15. Rxc7 Nc6 16. Rxc6 Rf8 17. Rxh6 Rh8 18. Rxh8 e4 19. Rxe8) 13. Rxf7 h5 14. Rxg7 Bxg7 15. Nc3?? { (Mate in 6 → -2.61) Lost forced checkmate sequence. h3 was best. } (15. h3 Bxa1 16. Nc3 Bxc3 17. Kd2 Bxd2 18. c4 Bxe3 19. c5 Bxc5 20. h4 Bxa3#) 15... Bxc3 16. Ke2? { (-2.34 → -4.60) Mistake. Kf2 was best. } (16. Kf2) 16... Bxa1 17. c3?! { (-5.10 → -8.61) Inaccuracy. e4 was best. } (17. e4 Bd4) 17... Bxc3 18. Kd2? { (-8.43 → Mate in 13) Checkmate is now unavoidable. e4 was best. } (18. e4 Be1 19. Kxe1 c5 20. Ke2 Kc7 21. Kd3 Kc6 22. Kc3 e5 23. Kd3 h4 24. Kc3 Rg8) 18... Bxd2 19. a4 Bxe3 20. a5 Na6 21. a4 Rg8?? { (Mate in 11 → Mate in 4) Lost forced checkmate sequence. Rf8 was best. } (21... Rf8 22. h3 Bf4 23. h4 Bg5 24. hxg5 h4 25. g6 h3 26. g7 h2 27. gxf8=B Kc8 28. Bxe7) 22. h4 Bb6 23. axb6 cxb6 24. a5 bxa5# { Game ends by variant rule. } 1-0