lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "The Hall Arena"] [Site "https://lichess.org/GW704N3W"] [Date "2020.08.14"] [White "Darcy6dc"] [Black "jeff986"] [Result "0-1"] [UTCDate "2020.08.14"] [UTCTime "20:30:38"] [WhiteElo "1873"] [BlackElo "1706"] [WhiteRatingDiff "-43"] [BlackRatingDiff "+56"] [Variant "Antichess"] [TimeControl "180+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3) 1... g5 2. Bxg5 Nf6?? { (Mate in 15 → 10.00) Lost forced checkmate sequence. Bg7 was best. } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxf6 exf6 4. c3?? { (5.12 → -1.89) Blunder. b4 was best. } (4. b4 Bxb4 5. Nf3 Bxe1 6. Qxe1 Ke7 7. Qb4 Qf8 8. Qxe7 Qxe7) 4... Ba3 5. bxa3 Rg8?? { (-2.20 → Mate in 16) Checkmate is now unavoidable. Nc6 was best. } (5... Nc6) 6. g4 Rxg4 7. Bg2?? { (Mate in 15 → 0.63) Lost forced checkmate sequence. Qb3 was best. } (7. Qb3 Rxg1 8. Rxg1 Qe7 9. Qxb7 Bxb7 10. Rg5 fxg5 11. f4 gxf4 12. Bg2 Bxg2 13. h3 Bxh3) 7... Rxg2 8. h3 Rxf2 9. Kxf2 d5?? { (-1.74 → 0.10) Blunder. Na6 was best. } (9... Na6 10. Nd2) 10. Nd2 Bxh3 11. Rxh3?? { (-0.08 → Mate in 11) Checkmate is now unavoidable. Nxh3 was best. } (11. Nxh3 f5) 11... Nc6 12. Rxh7 Kd7 13. Rxf7 Qe8 14. Rxf6 Qxe2 15. Rxc6 Kxc6?? { (Mate in 7 → -1.24) Lost forced checkmate sequence. Qxd3 was best. } (15... Qxd3 16. Rxc7 Qxd2 17. Rxd7 Qxf2 18. Qxd5 Qxa2 19. Qxa2 Re8 20. Rxb7 Re6 21. Qxe6 a6 22. Qxa6#) 16. Qxe2?? { (-1.24 → Mate in 5) Checkmate is now unavoidable. Nxe2 was best. } (16. Nxe2 Rh8) 16... d4 17. cxd4 Kc5?? { (Mate in 4 → Mate in 14) Lost forced checkmate sequence. Re8 was best. } (17... Re8 18. Qxe8 Kd7 19. Qxd7 a5 20. Qxc7 a4 21. Qxb7#) 18. dxc5 Re8 19. Qxe8 b6 20. cxb6 axb6 21. Qe1 c6 22. Ndf3 b5 23. a4 bxa4 24. a3 c5 25. Qb1?? { (Mate in 7 → Mate in 1) Lost forced checkmate sequence. Nd4 was best. } (25. Nd4 cxd4 26. Qc3 dxc3 27. Nh3 c2 28. Rd1 cxd1=B 29. Ke2 Bxe2 30. Ng5 Bxd3 31. Ne4 Bxe4#) 25... c4 26. dxc4# { Game ends by variant rule. } 0-1