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[Event "Chess4Life REAL Take-Me Chess Arena"] [Site "https://lichess.org/G21EL9H8"] [Date "2020.04.03"] [White "derricksia"] [Black "JasperDuan"] [Result "0-1"] [UTCDate "2020.04.03"] [UTCTime "20:43:46"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "-163"] [BlackRatingDiff "+162"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3?? { (0.15 → -2.07) Blunder. e3 was best. } (1. e3 b5) 1... Nf6?? { (-2.07 → 4.49) Blunder. Nh6 was best. } (1... Nh6) 2. g4?? { (4.49 → -1.15) Blunder. e4 was best. } (2. e4 Nxe4) 2... Nxg4 3. hxg4 f5 4. gxf5 e6?? { (-2.50 → Mate in 15) Checkmate is now unavoidable. g6 was best. } (4... g6 5. fxg6) 5. fxe6 dxe6 6. Rxh7 Rxh7 7. Nh3?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. b4 was best. } (7. b4 Bxb4 8. Bb2 Bxd2 9. Bxg7 Rxg7 10. Qxd2 Rxg1 11. Qxd8 Rxf1 12. Qxe8 Rxe1 13. Qxc8 Rxe2) 7... Rxh3 8. Bxh3 Qxd2 9. Qxd2 Ba3 10. Bxe6 Bxb2 11. Bxc8 Bxc1?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Bxa1 was best. } (11... Bxa1 12. Bxb7 c5 13. Bxa8 Nc6 14. Bxc6 c4 15. Bxe8 g6 16. Bxg6 a5 17. Qxa5 Bc3 18. Nxc3#) 12. Qxc1?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Bxb7 was best. } (12. Bxb7 Bxd2 13. Bxa8 Bxe1 14. e4 Bxf2 15. Bc6 Nxc6 16. e5 Nxe5 17. c4 Nxc4 18. Na3 Nxa3) 12... Kd8 13. Bxb7 Ke8 14. Bxa8 Nc6 15. Bxc6 g5 16. Bxe8 g4?? { (Mate in 3 → 5.11) Lost forced checkmate sequence. a6 was best. } (16... a6 17. Qxg5 a5 18. Qxa5 c6 19. Bxc6#) 17. f3?? { (5.11 → Mate in 5) Checkmate is now unavoidable. Bg6 was best. } (17. Bg6 a5) 17... gxf3 18. exf3 c6 19. Bxc6 a6?? { (Mate in 3 → 0.61) Lost forced checkmate sequence. a5 was best. } (19... a5 20. Bd5 a4 21. Bb3 axb3 22. axb3#) 20. Bb5?! { (0.61 → 0.00) Inaccuracy. Bd5 was best. } (20. Bd5 a5 21. Nd2 a4 22. Qb1 a3 23. Qb2 axb2 24. f4 bxa1=B 25. f5 Bd4 26. Kf2 Bxf2) 20... axb5 21. Nc3 b4 22. Qg5?? { (0.00 → Mate in 2) Checkmate is now unavoidable. f4 was best. } (22. f4 bxc3 23. Qb2 cxb2 24. f5 bxa1=K 25. c4 Kxa2 26. c5 Kb3 27. f6 Ka4 28. c6 Ka5) 22... bxc3 23. Qd2 cxd2 24. Kxd2# { Game ends by variant rule. } 0-1