lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/FWQJc1kf"] [Date "2022.04.29"] [White "SHACKLETON-99"] [Black "Orla27"] [Result "0-1"] [UTCDate "2022.04.29"] [UTCTime "04:16:07"] [WhiteElo "737"] [BlackElo "1108"] [WhiteRatingDiff "-45"] [BlackRatingDiff "+33"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 c5) 1... e6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. Ba6?? { (Mate in 16 → 0.00) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxc1 5. Qxg8 Rxg8 6. g4 Rxg4) 2... Nxa6 3. e5?? { (-0.25 → -3.03) Blunder. b4 was best. } (3. b4 Nxb4 4. Qg4 Nxa2 5. Rxa2 Qg5 6. Rxa7 Qxg4 7. Rxa8 Qxg2) 3... Ba3 4. bxa3 Nb4? { (-3.65 → -2.00) Mistake. c6 was best. } (4... c6 5. a4 Qh4 6. Qe2 Qxh2 7. Qxa6 Qxg2 8. Qxa7 Rxa7 9. Rxh7 Qxg1 10. Rxg7 Qxe1) 5. axb4 Nf6?? { (-1.61 → 1.55) Blunder. Ne7 was best. } (5... Ne7 6. b5 c5 7. bxc6 bxc6 8. Ba3 c5 9. Bxc5 Nc6 10. Bxa7 Nxa7 11. d4 Qb6 12. Na3) 6. exf6 gxf6?! { (0.74 → 1.45) Inaccuracy. Qxf6 was best. } (6... Qxf6) 7. Qh5?! { (1.45 → 0.37) Inaccuracy. Nh3 was best. } (7. Nh3 Ke7) 7... c5?? { (0.37 → 4.15) Blunder. Rg8 was best. } (7... Rg8 8. Qxh7) 8. Qxf7?? { (4.15 → 1.58) Blunder. Qxh7 was best. } (8. Qxh7 cxb4 9. Qxf7 Kxf7 10. c3 bxc3 11. dxc3 Rxh2 12. Rxh2 Qb6 13. Bg5 fxg5 14. Nd2 Qxf2) 8... cxb4?? { (1.58 → Mate in 16) Checkmate is now unavoidable. Kxf7 was best. } (8... Kxf7 9. bxc5 Qa5 10. c6 dxc6 11. Nc3 Qxc3 12. dxc3 Rf8 13. Bg5 fxg5 14. Ne2 g4 15. Rg1) 9. Qxe8?? { (Mate in 16 → 3.16) Lost forced checkmate sequence. Qxe6 was best. } (9. Qxe6 dxe6 10. d4 Qxd4 11. Nf3 Qxf2 12. Kxf2 b3 13. axb3 Rb8 14. Rxa7 h6 15. Rxb7 Rxb7) 9... Rxe8?! { (3.16 → 4.25) Inaccuracy. Qxe8 was best. } (9... Qxe8 10. d3) 10. Nf3?! { (4.25 → 2.67) Inaccuracy. Na3 was best. } (10. Na3 bxa3 11. Bxa3 a6 12. Nh3 h6 13. Ke2 Rb8 14. Bf8 Rxf8 15. f4 Qc7 16. Ke3 Qxf4) 10... b3? { (2.67 → 4.84) Mistake. Qc7 was best. } (10... Qc7 11. Kd1) 11. cxb3 d6?? { (4.49 → Mate in 12) Checkmate is now unavoidable. Qc7 was best. } (11... Qc7 12. h3) 12. Ng5 fxg5 13. Nc3?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. h4 was best. } (13. h4 gxh4 14. Rxh4 Qxh4 15. f3 Qxe1 16. d4 Qxc1 17. Nd2 Qxd2 18. Rf1 Qxa2 19. g3 Qxb3) 13... e5?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. b5 was best. } (13... b5 14. Nxb5 Qa5 15. Nxd6 Qxa2 16. Nxc8 Qxb3 17. Rxa7 Rxa7 18. Nxa7 Qc3 19. dxc3 Rd8 20. Bxg5) 14. Na4?! { (Mate in 10 → 10.49) Lost forced checkmate sequence. g4 was best. } (14. g4 Bxg4 15. f3 Bxf3 16. d3 Bxh1 17. Bxg5 Qxg5 18. Rc1 Qxc1 19. Ne2 Qxe1 20. h4 Qxe2) 14... Bh3 15. gxh3 Qb6?! { (11.24 → Mate in 10) Checkmate is now unavoidable. g4 was best. } (15... g4 16. hxg4) 16. Nxb6 axb6 17. Rb1 Rxa2 18. Rb2?? { (Mate in 9 → 3.33) Lost forced checkmate sequence. h4 was best. } (18. h4 gxh4 19. d4 Rxf2 20. Kxf2 exd4 21. Ke2 Rxe2 22. Re1 Rxh2 23. Bd2 Rxd2 24. Re3 dxe3) 18... Rxb2 19. Bxb2 Rf8?? { (3.58 → Mate in 9) Checkmate is now unavoidable. g4 was best. } (19... g4 20. Bxe5) 20. Bxe5 Rxf2 21. Bxd6?? { (Mate in 8 → 2.45) Lost forced checkmate sequence. Kxf2 was best. } (21. Kxf2 dxe5 22. h4 gxh4 23. h3 h5 24. d4 exd4 25. Rf1 d3 26. Ke2 dxe2 27. b4 exf1=R) 21... Rxh2?! { (2.45 → 3.68) Inaccuracy. Rxd2 was best. } (21... Rxd2 22. Kxd2 g4 23. hxg4 b5 24. b4 b6 25. Bc5 bxc5 26. bxc5 b4 27. c6 b3 28. Rf1) 22. Rxh2?? { (3.68 → Mate in 5) Checkmate is now unavoidable. Bxh2 was best. } (22. Bxh2 g4) 22... g4 23. hxg4 h5?? { (Mate in 4 → Mate in 13) Lost forced checkmate sequence. b5 was best. } (23... b5 24. Rxh7 b4 25. Bxb4 b5 26. Ba3 b4 27. Bxb4#) 24. Rxh5?? { (Mate in 13 → Mate in 2) Lost forced checkmate sequence. gxh5 was best. } (24. gxh5 b5 25. Bb4 b6 26. Bc5 bxc5 27. d4 cxd4 28. h6 d3 29. h7 d2 30. Kxd2 b4) 24... b5 25. Rxb5 b6 26. Rxb6# { Game ends by variant rule. } 0-1