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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/EzNolLE1"] [Date "2024.03.12"] [White "rdkhanna"] [Black "Aliberkyildiz_2012"] [Result "0-1"] [UTCDate "2024.03.12"] [UTCTime "09:23:15"] [WhiteElo "1141"] [BlackElo "1190"] [WhiteRatingDiff "-69"] [BlackRatingDiff "+25"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?! { (0.15 → -0.78) Inaccuracy. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... e5?? { (-0.78 → Mate in 18) Checkmate is now unavoidable. e6 was best. } (1... e6 2. b4 Bxb4 3. Ba3 Bxa3 4. Nxa3 a5 5. c4 b5 6. cxb5) 2. f4?? { (Mate in 18 → 0.98) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. d4 Bxe1 4. Qxe1 exd4 5. Be3 dxe3 6. h4 Qxh4) 2... exf4 3. e3?? { (0.18 → Mate in 16) Checkmate is now unavoidable. b4 was best. } (3. b4 Bxb4 4. e3 Bxd2 5. Nxd2 fxe3 6. Ba6 bxa6 7. Qh5 exd2) 3... fxe3 4. dxe3 Ba3 5. bxa3 Qh4?? { (Mate in 13 → -4.92) Lost forced checkmate sequence. b5 was best. } (5... b5 6. Bxb5 Qg5 7. Bxd7 Qxg2 8. Bxe8 Qxg1 9. Bxf7 Qxh2 10. Rxh2 a5 11. Rxh7 Rxh7 12. Bxg8) 6. Qxd7 Qxh2?? { (-5.31 → -0.23) Blunder. Kxd7 was best. } (6... Kxd7) 7. Qxc7?? { (-0.23 → Mate in 12) Checkmate is now unavoidable. Qxe8 was best. } (7. Qxe8 Qxg1) 7... Qxg2?? { (Mate in 12 → Mate in 14) Lost forced checkmate sequence. Qxc7 was best. } (7... Qxc7 8. Rxh7 Qxc2 9. Rxg7 Qxc1 10. Rxf7 Qxe1 11. Rxb7 Qxf1 12. Rxb8 Qxb1 13. Rxa8 Qxa2 14. Rxa7) 8. Qxb8?? { (Mate in 14 → Mate in 22) Lost forced checkmate sequence. Bxg2 was best. } (8. Bxg2 h6 9. Bxb7 Bxb7 10. Rxh6 Nxh6 11. Qxb8 Rxb8 12. Nf3 Bxf3 13. Kd1 Rxb1 14. Rxb1 Bxd1) 8... Qxc2 9. Rxh7? { (-8.65 → Mate in 10) Checkmate is now unavoidable. Qxa8 was best. } (9. Qxa8 Qxc1) 9... Qxb1?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. Rxb8 was best. } (9... Rxb8 10. Rxh8 Qxc1 11. Rxg8 Qxe3 12. Rxg7 Qxa3 13. Rxf7 Qxa2 14. Rxa2 Kxf7 15. Rxa7 b6 16. Rxf7) 10. Rxh8?? { (Mate in 13 → Mate in 9) Lost forced checkmate sequence. Qxa7 was best. } (10. Qxa7 Qxc1 11. Rxg7 Rxa7 12. Rxc1 Rxa3 13. Rxc8 Rxe3 14. Rxe8 Rxe1 15. Rgxg8 Rxf1 16. Rxh8 Rxg1) 10... Qxa2?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Rxb8 was best. } (10... Rxb8 11. Rxg8 Qxa1 12. Rxe8 Qxc1 13. Rxc8 Qxe3 14. Rxb8 Qxg1 15. Rxb7 Qxf1 16. Rxa7 Qxe1 17. Rxf7) 11. Rxg8?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Qxa7 was best. } (11. Qxa7 Qxa1 12. Rxg8 Qxc1 13. Rxe8 Qxe1 14. Qxb7 Rxa3 15. Qxc8 Rxe3 16. Rxe3 Qxe3 17. Qc3 Qxc3) 11... Qxa3?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Rxb8 was best. } (11... Rxb8 12. Rxe8 Qxa3 13. Rxa3 Be6 14. Rxe6 fxe6 15. Rxa7 Re8 16. Rxb7 Rd8 17. Rxg7 Rd4 18. exd4) 12. Rxg7?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Qxa7 was best. } (12. Qxa7 Qxc1 13. Qxb7 Rxa1 14. Qxf7 Qxe1 15. Qxe8 Qxf1 16. Qxc8 Qxg1 17. Rxg7 Qxg7 18. Qg4 Qxg4) 12... Qxe3?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Rxb8 was best. } (12... Rxb8 13. Rxf7 Kxf7 14. Bxa3 Ke7 15. Bxe7 Bd7 16. Rxa7 Rd8 17. Bxd8 Bf5 18. Rxb7 Bb1 19. Rxb1#) 13. Rxf7?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Qxa8 was best. } (13. Qxa8 Qxg1 14. Qxc8 Qxf1 15. Qxe8 Qxe1 16. Rxf7 Qxe8 17. Rxa7 Qxf7 18. Rxb7 Qxb7 19. Bb2 Qxb2#) 13... Qxg1?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Rxb8 was best. } (13... Rxb8 14. Rxb7 Rxb7 15. Bxe3 Bd7 16. Bxa7 Rxa7 17. Rxa7 Bb5 18. Bxb5 Kd7 19. Bxd7#) 14. Rxb7?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Qxc8 was best. } (14. Qxc8 Rxc8 15. Rxb7 Rxc1 16. Raxa7 Rxe1 17. Be2 Qxa7 18. Rxa7 Rxe2 19. Ra2 Rxa2#) 14... Qxf1?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Rxb8 was best. } (14... Rxb8 15. Raxa7 Rxb7 16. Rxb7 Qxf1 17. Kxf1 Bxb7 18. Bb2 Kd7 19. Kg2 Bxg2 20. Ba3 Kd6 21. Bxd6) 15. Rbxa7?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Qxa8 was best. } (15. Qxa8 Bxb7 16. Qxb7 Qxe1 17. Rxa7 Qxc1 18. Qb1 Qxb1 19. Ra2 Qxa2#) 15... Qxe1?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Rxb8 was best. } (15... Rxb8 16. Kxf1 Rb2 17. Bxb2 Bb7 18. Rxb7 Kd7 19. Rxd7#) 16. Qxc8?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Qxa8 was best. } (16. Qxa8 Qxc1 17. Qxc8 Qxa1 18. Qxe8 Qxa7 19. Qe3 Qxe3#) 16... Qxc1?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Rxa7 was best. } (16... Rxa7 17. Qxe8 Qxe8 18. Rxa7 Qd7 19. Rxd7#) 17. Rxa8?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Qxa8 was best. } (17. Qxa8 Qxa1 18. Qxe8 Qxa7 19. Qe3 Qxe3#) 17... Qxa1 18. Qxe8 Qxa8 19. Qxa8# { Game ends by variant rule. } 0-1