lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/EybebPbO"] [Date "2020.06.07"] [White "Stepka"] [Black "Demir_sharK"] [Result "1-0"] [UTCDate "2020.06.07"] [UTCTime "12:47:11"] [WhiteElo "1247"] [BlackElo "1271"] [WhiteRatingDiff "+63"] [BlackRatingDiff "-12"] [Variant "Antichess"] [TimeControl "900+10"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. Ba6 bxa6 3. a4 Ba3 4. Nxa3 Qh4 5. Qg4 Qxh2 6. Rxh2 g5 7. Qxe6 dxe6) 1... d5?? { (Mate in 16 → -0.06) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Bxf7 Qxc1 6. Qxc1 Nxf2 7. Kxf2 Rg8 8. Bxg8) 2. exd5 Qxd5 3. Ba6 Qxd2?? { (0.09 → Mate in 13) Checkmate is now unavoidable. Qxg2 was best. } (3... Qxg2) 4. Qxd2 bxa6 5. Qd7?? { (Mate in 12 → 5.62) Lost forced checkmate sequence. g4 was best. } (5. g4 Bxg4 6. Nf3 Bxf3 7. a4 Bxh1 8. Qd5 Bxd5 9. Bh6 gxh6 10. Ra2 Bxa2 11. a5 Bxb1) 5... Bxd7?? { (5.62 → Mate in 11) Checkmate is now unavoidable. Nxd7 was best. } (5... Nxd7) 6. Bh6?? { (Mate in 11 → 2.39) Lost forced checkmate sequence. g4 was best. } (6. g4 Bxg4 7. Bh6 Nxh6 8. Nf3 Bxf3 9. Na3 Bxh1 10. f3 Bxf3 11. Ke2 Bxe2 12. Nc4 Bxc4) 6... gxh6?? { (2.39 → Mate in 10) Checkmate is now unavoidable. Nxh6 was best. } (6... Nxh6) 7. Nh3?? { (Mate in 10 → 1.15) Lost forced checkmate sequence. g4 was best. } (7. g4 Bxg4 8. Nf3 Bxf3 9. a3 Bxh1 10. f3 Bxf3 11. Kd1 Bxd1 12. h4 Bxc2 13. Ra2 Bxb1) 7... Bxh3 8. gxh3 Bg7?? { (1.15 → Mate in 8) Checkmate is now unavoidable. Nf6 was best. } (8... Nf6) 9. f4 Bxb2 10. f5?? { (Mate in 8 → 0.60) Lost forced checkmate sequence. Nd2 was best. } (10. Nd2 Bxa1 11. c3 Bxc3 12. Kf2 Bxd2 13. h4 Bxf4 14. Rg1 Bxh2 15. Rxg8 Rxg8 16. Kg2 Rxg2) 10... Bxa1 11. Nc3?? { (3.28 → -3.62) Blunder. Na3 was best. } (11. Na3 a5) 11... Bxc3 12. f6?? { (-1.53 → -7.26) Blunder. Kd2 was best. } (12. Kd2 Bxd2) 12... Bxe1 13. fxe7 Kxe7 14. Rxe1 Kf6 15. c4? { (-7.32 → Mate in 10) Checkmate is now unavoidable. Re5 was best. } (15. Re5) 15... Nd7?? { (Mate in 10 → -1.91) Lost forced checkmate sequence. Ke5 was best. } (15... Ke5 16. Rxe5 c5 17. Rxc5 Nc6 18. Rxc6 h5 19. Rxa6 Rb8 20. Rxa7 h6 21. Rxf7 Rb5 22. cxb5) 16. Re6?? { (-1.91 → -6.53) Blunder. c5 was best. } (16. c5) 16... Kxe6?? { (-6.53 → Mate in 8) Checkmate is now unavoidable. fxe6 was best. } (16... fxe6 17. c5) 17. a4?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. c5 was best. } (17. c5 Nxc5 18. a4 Nxa4 19. h4 Ne7 20. h5 Rhg8 21. h4 Ng6 22. hxg6 Rxg6 23. h5 a5) 17... Kd5 18. cxd5 c6 19. dxc6 Rb8 20. cxd7 Rb7?? { (Mate in 7 → Mate in 21) Lost forced checkmate sequence. Re8 was best. } (20... Re8 21. dxe8=Q Ne7 22. Qxf7 Rf8 23. Qxh7 h5 24. Qxh5 Nd5 25. Qxd5 Ra8 26. Qxa8 a5 27. Qxa7#) 21. a5 Rxd7 22. h4 Rb7 23. h3?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. h5 was best. } (23. h5 Ne7 24. h4 Ng6 25. hxg6 hxg6 26. h5 gxh5#) 23... Rb6?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Rb4 was best. } (23... Rb4 24. h5 Rg4 25. hxg4 f5 26. gxf5 Ne7 27. f6 Ra8 28. fxe7 Rd8 29. exd8=Q#) 24. axb6 axb6 25. h5 Nf6 26. h4 Nxh5# { Game ends by variant rule. } 1-0