lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "PJ Arena"] [Site "https://lichess.org/Egd8u03o"] [Date "2024.02.16"] [White "ericcalacday"] [Black "BloggerdawsiCantil"] [Result "1-0"] [UTCDate "2024.02.16"] [UTCTime "14:21:02"] [WhiteElo "1403"] [BlackElo "1433"] [WhiteRatingDiff "+7"] [BlackRatingDiff "-32"] [Variant "Atomic"] [TimeControl "45+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 d5 2. d4?? { (2.16 → 0.00) Blunder. Nh3 was best. } (2. Nh3 f6 3. f3 c6 4. d4 Na6 5. b4 g6 6. c3 h5) 2... Bg4?? { (0.00 → 2.88) Blunder. Nh6 was best. } (2... Nh6 3. h3 e5 4. Na3 b5 5. Be2 g6 6. f4 f5 7. Nf3) 3. f3 e5?! { (3.25 → 4.55) Inaccuracy. Na6 was best. } (3... Na6 4. Nh3) 4. Bb5+?? { (4.55 → 1.61) Blunder. Nh3 was best. } (4. Nh3 g5) 4... c6 5. fxg4 Qh4+ 6. g3 Qg4 7. Qxg4 Bb4+? { (1.29 → 2.76) Mistake. Na6 was best. } (7... Na6 8. Nh3) 8. c3 Nf6?? { (2.75 → 5.67) Blunder. Na6 was best. } (8... Na6) 9. exd5?? { (5.67 → 0.67) Blunder. dxe5 was best. } (9. dxe5 Na6) 9... Ne4?? { (0.67 → 5.09) Blunder. Na6 was best. } (9... Na6 10. Nf3) 10. dxe5 O-O?! { (5.31 → 8.76) Inaccuracy. Na6 was best. } (10... Na6 11. Nf3) 11. cxb4?? { (8.76 → -10.81) Blunder. Nf3 was best. } (11. Nf3) 11... Re8+?? { (-10.81 → 2.86) Blunder. Rd8 was best. } (11... Rd8) 12. Be3 Nd7 13. Nc3?? { (3.45 → 0.92) Blunder. Nh3 was best. } (13. Nh3 f6) 13... Nc5?? { (0.92 → 3.73) Blunder. Ne5 was best. } (13... Ne5 14. Ne4 Nf3+ 15. Kd1 f6 16. Ne2 Rad8+ 17. Nd6 Re5 18. h4 Rc5 19. Nc3 Rd5+ 20. Bd4) 14. Ne4?? { (3.73 → Mate in 5) Checkmate is now unavoidable. Rd1 was best. } (14. Rd1 Nd3+) 14... Nxe4+ 15. Kd1 Re1+ 16. Kc2 Rc1+ 17. Kb3 Rc3+ 18. Ka4 Ra3+ 19. Kb4 a5+ 20. Kc4 b5+?? { (Mate in 4 → -3.51) Lost forced checkmate sequence. Rc3+ was best. } (20... Rc3+ 21. Kd4 Re8 22. Rf1 f6 23. Nf3 Re4#) 21. Kc5 Rd8?? { (-3.32 → 2.27) Blunder. Rxa2 was best. } (21... Rxa2) 22. Rd1?? { (2.27 → -1.18) Blunder. Nf3 was best. } (22. Nf3) 22... Rd5+?! { (-1.18 → -0.25) Inaccuracy. Rad3 was best. } (22... Rad3) 23. Kb6 b4 24. Rxd5 Rd3 25. Nf3 Rd8?? { (0.00 → Mate in 2) Checkmate is now unavoidable. f5 was best. } (25... f5 26. Re1 Re3 27. Rb1 Re7 28. Rd1 Rb7+ 29. Ka6 Rd7 30. Nd4 Ra7+ 31. Kb6 g5 32. Ne6) 26. Ng5 Rb8+ 27. Kc5 Rb6 28. Nxf7# { Game ends by variant rule. } 1-0