lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/Eg6FTZoM"] [Date "2020.04.05"] [White "anaszzz"] [Black "amjadalneser"] [Result "0-1"] [UTCDate "2020.04.05"] [UTCTime "19:04:59"] [WhiteElo "1279"] [BlackElo "1720"] [WhiteRatingDiff "-32"] [BlackRatingDiff "+32"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.25] } 1... b5 { [%eval 1.0] } 2. Bxb5 { [%eval 1.22] } 2... Ba6? { (1.22 → 2.53) Mistake. e6 was best. } { [%eval 2.53] } (2... e6 3. Bxd7) 3. Bxa6? { (2.53 → 1.08) Mistake. Bxd7 was best. } { [%eval 1.08] } (3. Bxd7 Qxd7) 3... Nxa6 { [%eval 1.48] } 4. b4?! { (1.48 → 0.91) Inaccuracy. Na3 was best. } { [%eval 0.91] } (4. Na3 Nb8) 4... Nxb4 { [%eval 0.87] } 5. a4 { [%eval 0.57] } 5... Nxc2 { [%eval 0.13] } 6. Qxc2 { [%eval 0.49] } 6... c5?? { (0.49 → Mate in 13) Checkmate is now unavoidable. h6 was best. } { [%eval #13] } (6... h6) 7. Qxh7 { [%eval #13] } 7... Rxh7 { [%eval #12] } 8. Na3?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Ba3 was best. } { [%eval #-11] } (8. Ba3 Rxh2 9. Bxc5 Rxg2 10. Bxa7 Rxa7 11. Rh6 Rxg1 12. Na3 Rxe1 13. Rxe1 Rxa4 14. Rc1 Rxa3) 8... Rxh2 { [%eval #-11] } 9. Rxh2 { [%eval #-10] } 9... Qb6?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. c4 was best. } { [%eval #10] } (9... c4 10. Nxc4 e5 11. Nxe5 Qh4 12. Rxh4 Bb4 13. Rxb4 Rb8 14. Rxb8 f5 15. Nxd7 Kxd7 16. Rxg8) 10. Rh6?? { (Mate in 10 → 1.03) Lost forced checkmate sequence. d4 was best. } { [%eval 1.03] } (10. d4 cxd4 11. exd4 Qxd4 12. f3 Qxa1 13. Nc4 Qxc1 14. a5 Qxe1 15. a6 Qxg1 16. Rh8 Qxg2) 10... Nxh6?? { (1.03 → Mate in 10) Checkmate is now unavoidable. Qxh6 was best. } { [%eval #10] } (10... Qxh6) 11. g4 { [%eval #10] } 11... Nxg4 { [%eval #9] } 12. Rb1?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. d4 was best. } { [%eval 0.0] } (12. d4 cxd4 13. exd4 Qxd4 14. Rb1 Qxa4 15. Bd2 Qxa3 16. Kd1 Nxf2 17. Rb2 Qxb2 18. Kc2 Qxc2) 12... Qxb1 { [%eval 0.0] } 13. Nxb1 { [%eval -0.33] } 13... Nxf2 { [%eval 0.26] } 14. Kxf2 { [%eval 0.35] } 14... d5?? { (0.35 → 3.24) Blunder. g5 was best. } { [%eval 3.24] } (14... g5 15. Ne2) 15. Na3?? { (3.24 → -2.54) Blunder. e4 was best. } { [%eval -2.54] } (15. e4) 15... d4 { [%eval -2.04] } 16. exd4 { [%eval -2.15] } 16... cxd4 { [%eval -1.33] } 17. Ke3? { (-1.33 → -2.62) Mistake. d3 was best. } { [%eval -2.62] } (17. d3 g5) 17... dxe3 { [%eval -2.54] } 18. dxe3 { [%eval -2.89] } 18... f6?? { (-2.89 → -0.62) Blunder. Kd7 was best. } { [%eval -0.62] } (18... Kd7) 19. Nf3?? { (-0.62 → -5.50) Blunder. Ne2 was best. } { [%eval -5.5] } (19. Ne2) 19... f5?? { (-5.50 → Mate in 5) Checkmate is now unavoidable. g5 was best. } { [%eval #5] } (19... g5) 20. e4 { [%eval #5] } 20... fxe4 { [%eval #4] } 21. Bh6?? { (Mate in 4 → Mate in 15) Lost forced checkmate sequence. Nc4 was best. } { [%eval #-15] } (21. Nc4 exf3 22. Nb6 axb6 23. a5 Rxa5 24. Bg5 Rxg5#) 21... exf3 { [%eval #-15] } 22. Bxg7 { [%eval #-14] } 22... Bxg7 { [%eval #-16] } 23. Nb5 { [%eval #-9] } 23... Rc8 { [%eval #-9] } 24. Nxa7 { [%eval #-8] } 24... Kf7 { [%eval #-8] } 25. Nxc8 { [%eval #-7] } 25... Kg6 { [%eval #-7] } 26. Nxe7 { [%eval #-6] } 26... Bh6 { [%eval #-7] } 27. Nxg6 { [%eval #-6] } 27... Bf4 { [%eval #-6] } 28. Nxf4 { [%eval #-5] } 28... f2 { [%eval #-5] } 29. a5 { [%eval #-4] } 29... f1=N?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. f1=R was best. } { [%eval #10] } (29... f1=R 30. a6 Rxf4 31. a7 Rb4 32. a8=N Rb6 33. Nxb6#) 30. a6 { [%eval #10] } 30... Nd2 { [%eval #9] } 31. Ng6 { [%eval #11] } 31... Ne4 { [%eval #10] } 32. a7?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Nh4 was best. } { [%eval #-6] } (32. Nh4 Nf6 33. Nf5 Nd7 34. Ne3 Nf6 35. Ng4 Nxg4 36. a7 Nf6 37. a8=N Ng4 38. Nb6 Nh6) 32... Nd6 { [%eval #-8] } 33. Nf4 { [%eval #-7] } 33... Nc4 { [%eval #-11] } 34. Ne6 { [%eval #-9] } 34... Na5?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Nd6 was best. } { [%eval #7] } (34... Nd6 35. Nf4 Nb5 36. a8=B Nd6 37. Bb7 Nxb7 38. Nd5 Nc5 39. Ne3 Ne4 40. Nc2 Nc3 41. Ne1) 35. Nf4?? { (Mate in 7 → Mate in 13) Lost forced checkmate sequence. a8=R was best. } { [%eval #-13] } (35. a8=R Nc4 36. Rc8 Nd2 37. Rc4 Nxc4 38. Nd4 Nb6 39. Nc6 Na4 40. Nb4 Nb6 41. Nd5 Nxd5#) 35... Nb7 { [%eval #-13] } 36. Ne2 { [%eval #-6] } 36... Nc5 { [%eval #-6] } 37. Ng1 { [%eval #-5] } 37... Nd7 { [%eval #-5] } 38. Ne2 { [%eval #-1] } 38... Nb8 { [%eval #-1] } 39. axb8=K# { Game ends by variant rule. } 0-1
Reconnecting