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[Event "Atomic Revolution #2"] [Site "https://lichess.org/EIHLLRmz"] [Date "2022.11.26"] [White "AbGk"] [Black "Spb-on-Don"] [Result "0-1"] [UTCDate "2022.11.26"] [UTCTime "12:20:29"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "-242"] [BlackRatingDiff "+246"] [Variant "Atomic"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?! { (0.15 → -0.83) Inaccuracy. Nh3 was best. } (1. Nh3 h6 2. e4 e6 3. d4 d5 4. Na3 b5 5. g3 f5) 1... d5?? { (-0.83 → 0.95) Blunder. e6 was best. } (1... e6 2. e3 Nh6 3. h3 Nc6 4. Bb5 Bb4 5. c3 Qh4 6. g3) 2. Bb2?? { (0.95 → -4.46) Blunder. Ba3 was best. } (2. Ba3 c5 3. e3 e5 4. Nh3 f6 5. Bb5+ Nc6 6. f3 a6) 2... Nc6?? { (-4.46 → -0.76) Blunder. Nf6 was best. } (2... Nf6 3. f3 d4 4. e3 Ne4 5. fxe4 Bg4 6. Qxg4 b5 7. e4 e6 8. Nf3 f6 9. Bd3) 3. e3?? { (-0.76 → -3.59) Blunder. Bxg7 was best. } (3. Bxg7 Nd4 4. e3 Nxc2 5. Nf3 c6 6. Bd3 f6 7. Nd4 f5 8. Be2 e5 9. Bh5+ Kf8) 3... e5 4. Nc3?! { (-4.30 → -6.05) Inaccuracy. a3 was best. } (4. a3 Bg4 5. f3 Bb4 6. axb4 Nb4 7. Ba3 Bh3 8. Nxh3 Nxc2 9. Bf8 g6 10. Be7 Qc8) 4... d4?? { (-6.05 → 1.22) Blunder. Bb4 was best. } (4... Bb4 5. Bb5 Bg4 6. f3 Bf5 7. d3 Bh3 8. Ne2 Bxc3 9. Qc1 Bxg2 10. Qa3 Qh4+ 11. Ng3) 5. exd4?? { (1.22 → Mate in 1) Checkmate is now unavoidable. Qh5 was best. } (5. Qh5 g6) 5... Nf6 6. h3 Be6?! { (Mate in 1 → -20.53) Lost forced checkmate sequence. Qxd2# was best. } (6... Qxd2#) 7. Qe2?! { (-20.53 → Mate in 1) Checkmate is now unavoidable. d4 was best. } (7. d4 Ng4) 7... Bd6?! { (Mate in 1 → -19.53) Lost forced checkmate sequence. Qxd2# was best. } (7... Qxd2#) 8. O-O-O?! { (-19.53 → Mate in 2) Checkmate is now unavoidable. d3 was best. } (8. d3 e4 9. O-O-O Ba3 10. Bxa3 Nd4 11. c3 Nxe2 12. Nf3 exf3 13. Re1 Ne4 14. f4 Qh4) 8... O-O?! { (Mate in 2 → -13.73) Lost forced checkmate sequence. Ba3 was best. } (8... Ba3 9. Qg4 Bxb2#) 9. g4?! { (-13.73 → Mate in 2) Checkmate is now unavoidable. d4 was best. } (9. d4 Nb4) 9... h6?! { (Mate in 2 → -18.17) Lost forced checkmate sequence. Ba3 was best. } (9... Ba3 10. Qe4 Bxb2#) 10. f3?! { (-18.17 → Mate in 2) Checkmate is now unavoidable. a3 was best. } (10. a3 Ne4) 10... a5?! { (Mate in 2 → -19.00) Lost forced checkmate sequence. Ba3 was best. } (10... Ba3 11. Qa6 Bxb2#) 11. h4?! { (-19.00 → Mate in 2) Checkmate is now unavoidable. d4 was best. } (11. d4 Ne4 12. c3 Nf2 13. Kb1 Nxd1 14. Rh2 Qh4 15. Rd2 Nb4 16. a3 e4 17. Be2 e3) 11... h5?! { (Mate in 2 → -13.21) Lost forced checkmate sequence. Ba3 was best. } (11... Ba3 12. Qa6 Bxb2#) 12. gxh5?! { (-13.21 → Mate in 2) Checkmate is now unavoidable. d4 was best. } (12. d4 exd4) 12... a4?! { (Mate in 2 → -20.54) Lost forced checkmate sequence. Ba3 was best. } (12... Ba3 13. Qa6 Bxb2#) 13. Kb1?! { (-20.54 → Mate in 2) Checkmate is now unavoidable. b4 was best. } (13. b4 a3) 13... a3?! { (Mate in 2 → -11.80) Lost forced checkmate sequence. Nb4 was best. } (13... Nb4 14. f4 Nxa2#) 14. Ba1?! { (-11.80 → Mate in 2) Checkmate is now unavoidable. Bc3 was best. } (14. Bc3 Bxb3 15. Qg2 g6 16. c3 Nb4 17. cxb4 Nd5 18. Bc4 Kh8 19. Qg5 Nb4 20. Kc1 Nd3+) 14... Nb4 15. c3 Nd3?? { (Mate in 1 → -6.92) Lost forced checkmate sequence. Nxa2# was best. } (15... Nxa2#) 16. Qg2 Nf4?? { (-6.25 → Mate in 1) Checkmate is now unavoidable. g6 was best. } (16... g6 17. Bxd3 Re8 18. d3 Nd5 19. Qg5 Qxg5 20. h5 g5 21. f4 exf4 22. Nf3 f6 23. Ne5) 17. Qg3?? { (Mate in 1 → -7.10) Lost forced checkmate sequence. Qxg7# was best. } (17. Qxg7#) 17... N6h5?? { (-7.10 → Mate in 1) Checkmate is now unavoidable. Bg4 was best. } (17... Bg4) 18. Qf2?? { (Mate in 1 → -49.79) Lost forced checkmate sequence. Qxg7# was best. } (18. Qxg7#) 18... b6?? { (-49.79 → -3.32) Blunder. Ne2 was best. } (18... Ne2) 19. b4?? { (-3.32 → Mate in 1) Checkmate is now unavoidable. Qg3 was best. } (19. Qg3 Nxg3) 19... c5?! { (Mate in 1 → -27.68) Lost forced checkmate sequence. Bxa2# was best. } (19... Bxa2#) 20. bxc5?! { (-27.68 → Mate in 1) Checkmate is now unavoidable. c4 was best. } (20. c4 Ne2) 20... Qd5 21. Bc4 Qa5 22. Bxe6 Qb5+ 23. Kc1 Nd3+ 24. Kc2 Nxf2 25. Rdg1 Nf4?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Ng3 was best. } (25... Ng3 26. d4 Qb3+ 27. Kc1 Qd1#) 26. Rg4?? { (Mate in 1 → Mate in 3) Lost forced checkmate sequence. Rxg7# was best. } (26. Rxg7#) 26... Rfd8?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. g5 was best. } (26... g5 27. c4 Qb2+ 28. Kd1 Qxd2#) 27. Rhg1?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Rxg7# was best. } (27. Rxg7#) 27... Qd3+?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Rxd2# was best. } (27... Rxd2#) 28. Kc1?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Rxg7# was best. } (28. Rxg7#) 28... Qxd2# { Game ends by variant rule. } 0-1