lichess.org

FEN
[Event "Casual Antichess game"] [Site "https://lichess.org/EAu6pwrN"] [Date "2021.05.20"] [White "lichess AI level 5"] [Black "ilketunc"] [Result "0-1"] [UTCDate "2021.05.20"] [UTCTime "20:54:06"] [WhiteElo "?"] [BlackElo "1598"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a3? { (0.15 → -0.92) Mistake. e3 was best. } { [%eval -0.92] } (1. e3 b5) 1... e6 { [%eval -2.69] } 2. h4? { (-2.69 → -4.35) Mistake. c4 was best. } { [%eval -4.35] } (2. c4 Bxa3 3. Nxa3 Ne7 4. c5 d5 5. cxd6 cxd6 6. Qa4 Qb6) 2... Qxh4 { [%eval -4.2] } 3. Rxh4 { [%eval -4.1] } 3... Bxa3 { [%eval -4.21] } 4. Nxa3?? { (-4.21 → Mate in 14) Checkmate is now unavoidable. bxa3 was best. } { [%eval #-14] } (4. bxa3) 4... Nh6?? { (Mate in 14 → 5.19) Lost forced checkmate sequence. b5 was best. } { [%eval 5.19] } (4... b5 5. Nxb5 a5 6. Nxc7 e5 7. Nxe8 Nh6 8. Nxg7 Rd8 9. Rxh6 a4 10. Rxh7 Re8 11. Nxe8) 5. Rxh6 { [%eval 5.49] } 5... gxh6 { [%eval 5.26] } 6. c4 { [%eval 5.46] } 6... b5 { [%eval 6.25] } 7. cxb5 { [%eval 7.26] } 7... Nc6 { [%eval 7.01] } 8. bxc6 { [%eval 6.99] } 8... dxc6 { [%eval 6.4] } 9. f4?? { (6.40 → Mate in 11) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-11] } (9. Nh3 Kd7 10. Ra2 Kd8 11. Qa4 Ba6 12. Qxa6 Rg8 13. Qxc6 Rxg2 14. Qxa8 Rxf2 15. Qxa7 Rxf1) 9... Rg8?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. e5 was best. } { [%eval #11] } (9... e5 10. fxe5 f6 11. exf6 Ke7 12. fxe7 Rd8 13. exd8=Q Be6 14. Qxc7 a6 15. Qxc6 a5 16. Qxe6) 10. g3 { [%eval #11] } 10... Rxg3 { [%eval #10] } 11. Qb3?? { (Mate in 10 → 6.04) Lost forced checkmate sequence. Nc4 was best. } { [%eval 6.04] } (11. Nc4 Rxg1 12. Rxa7 Rxa7 13. Qa4 Rxa4 14. Ne3 Rxf1 15. Kxf1 Rxf4 16. Nd1 Rxf1 17. Nc3 Rxc1) 11... Rxg1 { [%eval 9.83] } 12. Qxe6 { [%eval #22] } 12... Rxf1 { [%eval 11.02] } 13. Qxf7?? { (11.02 → 1.62) Blunder. Qxe8 was best. } { [%eval 1.62] } (13. Qxe8 Rxe1) 13... Rxe1?? { (1.62 → Mate in 8) Checkmate is now unavoidable. Rxf4 was best. } { [%eval #8] } (13... Rxf4 14. Qxc7 Rf1 15. Qxc6 Rxe1 16. Qxc8 Rxe2 17. Qxe8 Rxd2 18. Bxd2 Rxe8 19. Bxh6 Re3 20. Bxe3) 14. Qxe8?? { (Mate in 8 → -0.01) Lost forced checkmate sequence. Qxc7 was best. } { [%eval -0.01] } (14. Qxc7 Rxe2 15. Qxa7 Rxa7 16. Nb1 Rxa1 17. d4 Rxb1 18. f5 Bxf5 19. Bxh6 Rbxb2 20. d5 cxd5) 14... Rxe2?? { (-0.01 → 7.52) Blunder. Rxc1 was best. } { [%eval 7.52] } (14... Rxc1 15. Qxc6 Rxa1 16. Qxa8 Rxa3 17. Qxa7 Rxa7 18. b4 c5 19. bxc5 h5 20. d3 Bg4 21. f5) 15. Qxc6?? { (7.52 → 0.09) Blunder. Qxc8 was best. } { [%eval 0.09] } (15. Qxc8 Rxc8) 15... Rxd2 { [%eval 0.04] } 16. Qxc7 { [%eval 0.0] } 16... Rxb2 { [%eval 0.05] } 17. Qxa7 { [%eval 0.0] } 17... Rxa7 { [%eval 0.0] } 18. Bxb2 { [%eval 0.0] } 18... Rxa3 { [%eval 0.09] } 19. Bxa3 { [%eval 0.0] } 19... Bf5 { [%eval 0.0] } 20. Ra2 { [%eval 0.0] } 20... Bc2?? { (0.00 → Mate in 11) Checkmate is now unavoidable. h5 was best. } { [%eval #11] } (20... h5 21. Bd6 Be6 22. Ra8 Bd5 23. f5 Bxa8 24. Bg3 Bc6 25. f6 Ba4 26. Bh2 Bb3 27. Bc7) 21. Rxc2 { [%eval #11] } 21... h5 { [%eval #10] } 22. Bd6 { [%eval #10] } 22... h6 { [%eval #8] } 23. Rf2 { [%eval #9] } 23... h4 { [%eval #8] } 24. f5 { [%eval #8] } 24... h5 { [%eval #7] } 25. Bh2 { [%eval #7] } 25... h3 { [%eval #6] } 26. f6 { [%eval #6] } 26... h4 { [%eval #5] } 27. Be5?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. Bg3 was best. } { [%eval #-7] } (27. Bg3 hxg3 28. f7 gxf2 29. f8=Q f1=Q 30. Qxf1 h2 31. Qg1 hxg1=Q#) 27... h2 { [%eval #-7] } 28. Bxh2 { [%eval #-6] } 28... h3 { [%eval #-6] } 29. Rg2 { [%eval #-5] } 29... hxg2 { [%eval #-5] } 30. Bf4 { [%eval #-4] } 30... g1=Q { [%eval #-4] } 31. Bc1 { [%eval #-3] } 31... Qxc1 { [%eval #-3] } 32. f7 { [%eval #-2] } 32... Qg5 { [%eval #-2] } 33. f8=Q { [%eval #-1] } 33... Qg8 { [%eval #-1] } 34. Qxg8# { Game ends by variant rule. } 0-1
Reconnecting