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[Event "Rated Crazyhouse game"] [Site "https://lichess.org/Dcl2KlV2"] [Date "2019.02.21"] [White "Rozarthur"] [Black "Fermentoso"] [Result "0-1"] [UTCDate "2019.02.21"] [UTCTime "10:53:41"] [WhiteElo "1500"] [BlackElo "1411"] [WhiteRatingDiff "-224"] [BlackRatingDiff "+16"] [Variant "Crazyhouse"] [TimeControl "300+0"] [ECO "D00"] [Opening "Blackmar-Diemer Gambit: von Popiel Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 d5 2. Nc3 Nf6 3. e4?? { (0.75 → -2.89) Blunder. Nf3 was best. } (3. Nf3 Nc6 4. e3 a6 5. Ne5 e6 6. Bd2 Nxe5 7. dxe5 Nd7) 3... dxe4 4. Bg5 { D00 Blackmar-Diemer Gambit: von Popiel Gambit } h6 5. Bxf6 exf6 6. Nxe4 Bd6?? { (-2.61 → 0.42) Blunder. Be7 was best. } (6... Be7 7. Bd3) 7. P@c5?? { (0.42 → -3.06) Blunder. Nxd6+ was best. } (7. Nxd6+ cxd6 8. Qe2+ P@e6 9. Nf3 Nc6 10. Qd2 N@e4 11. Qe3 f5 12. Bd3 B@g5 13. Nxg5 hxg5) 7... Bxc5?? { (-3.06 → 2.34) Blunder. Be7 was best. } (7... Be7) 8. dxc5 Qxd1+?? { (1.89 → 5.86) Blunder. O-O was best. } (8... O-O 9. B@c3) 9. Rxd1 O-O 10. Q@e7?? { (6.15 → 2.50) Blunder. Bd3 was best. } (10. Bd3 Q@e8 11. Ne2 P@g6 12. N@d5 B@e5 13. B@e7 Bf5 14. O-O Nc6 15. Nexf6+ gxf6 16. Bxf8 Bxh2+) 10... B@d8?? { (2.50 → Mate in 7) Checkmate is now unavoidable. Q@e8 was best. } (10... Q@e8 11. N@g6 Qxe7 12. Nxe7+ Kh8 13. Bd3 B@h7 14. Nxf6 Q@e6+ 15. B@e3 Bxd3 16. Rxd3 B@b4+ 17. Kf1) 11. Nxf6+ gxf6 12. Qe4?? { (Mate in 16 → 0.37) Lost forced checkmate sequence. Qxf8+ was best. } (12. Qxf8+ Kxf8 13. Rxd8+ N@e8 14. R@g8+ Kxg8 15. Rxe8+ R@f8 16. Rxf8+ Kxf8 17. P@g7+ Ke8 18. g8=Q+ R@f8) 12... Bd7?? { (0.37 → 31.91) Blunder. N@g5 was best. } (12... N@g5) 13. Qxb7?? { (31.91 → -0.25) Blunder. B@h7+ was best. } (13. B@h7+) 13... Re8+?? { (-0.25 → 4.15) Blunder. P@e3 was best. } (13... P@e3) 14. P@e2?? { (4.15 → -14.35) Blunder. P@e3 was best. } (14. P@e3 P@f4) 14... Bc6?? { (-14.35 → -3.90) Blunder. P@e3 was best. } (14... P@e3) 15. Qa6?? { (-3.90 → -25.74) Blunder. Qb4 was best. } (15. Qb4 P@e3 16. fxe3 N@e4 17. Nh3 Na6 18. Qc4 Naxc5 19. B@b4 Q@f5 20. P@f3 P@d2+ 21. Bxd2 Nxd2) 15... Nxa6 16. N@d6?! { (-24.35 → Mate in 6) Checkmate is now unavoidable. P@h7+ was best. } (16. P@h7+ Kxh7) 16... cxd6?! { (Mate in 6 → -36.42) Lost forced checkmate sequence. P@d2+ was best. } (16... P@d2+ 17. Rxd2 Q@c1+ 18. B@d1 Qxd2+ 19. Kxd2 N@b1+ 20. Kc1 P@d2+ 21. Kxb1 Q@c1#) 17. cxd6?! { (-36.42 → Mate in 6) Checkmate is now unavoidable. P@h7+ was best. } (17. P@h7+) 17... P@d7?! { (Mate in 6 → -32.53) Lost forced checkmate sequence. P@d2+ was best. } (17... P@d2+ 18. Rxd2 Q@c1+ 19. B@d1 Qxd2+ 20. Kxd2 N@e4+ 21. Kc1 R@a1+ 22. Q@b1 P@d2#) 18. P@d5?! { (-32.53 → Mate in 6) Checkmate is now unavoidable. P@h7+ was best. } (18. P@h7+ Kh8) 18... Bb5?! { (Mate in 6 → -33.27) Lost forced checkmate sequence. P@d2+ was best. } (18... P@d2+ 19. Rxd2 Q@c1+ 20. B@d1 Qxd2+ 21. Kxd2 N@c4+ 22. Kc1 R@a1+ 23. Q@b1 Q@d2#) 19. P@e6?! { (-33.27 → Mate in 7) Checkmate is now unavoidable. Nf3 was best. } (19. Nf3 Bxe2) 19... Ba5+ 20. B@c3 Bxc3+ 21. bxc3 fxe6?! { (Mate in 6 → -41.77) Lost forced checkmate sequence. P@d2+ was best. } (21... P@d2+ 22. Rxd2 Q@c1+ 23. B@d1 Qxd2+ 24. Kxd2 N@e4+ 25. Kc1 Q@a1+ 26. Q@b1 B@b2#) 22. dxe6?! { (-41.77 → Mate in 6) Checkmate is now unavoidable. B@e3 was best. } (22. B@e3 exd5) 22... Rxe6?! { (Mate in 6 → -43.02) Lost forced checkmate sequence. P@d2+ was best. } (22... P@d2+ 23. Rxd2 Q@c1+ 24. B@d1 Qxd2+ 25. Kxd2 N@c4+ 26. Kd3 Nc5+ 27. Kd4 Q@e5#) 23. B@f5?! { (-43.02 → Mate in 5) Checkmate is now unavoidable. B@c1 was best. } (23. B@c1 Q@c5) 23... Ree8 24. Bxd7 Red8?! { (Mate in 5 → -33.51) Lost forced checkmate sequence. P@d2+ was best. } (24... P@d2+ 25. Kxd2 N@e4+ 26. Ke3 Q@c5+ 27. P@d4 N@d5+ 28. Kf3 Q@f4#) 25. Bxb5?! { (-33.51 → Mate in 6) Checkmate is now unavoidable. Be6+ was best. } (25. Be6+ Kg7) 25... B@a5?! { (Mate in 6 → -16.48) Lost forced checkmate sequence. P@d2+ was best. } (25... P@d2+ 26. Kxd2 N@b1+ 27. Rxb1 N@e4+ 28. Kc1 Q@d2+ 29. Kb2 Qxc3+ 30. Kc1 Q@d2#) 26. Bxa6?! { (-16.48 → Mate in 7) Checkmate is now unavoidable. B@d2 was best. } (26. B@d2 Rxd6) 26... Bxc3+ 27. Rd2 Rxd6?! { (Mate in 2 → -31.39) Lost forced checkmate sequence. Q@c1+ was best. } (27... Q@c1+ 28. N@d1 Bxd2#) 28. P@d3?! { (-31.39 → Mate in 2) Checkmate is now unavoidable. Bc4+ was best. } (28. Bc4+ P@e6) 28... Q@c1+ 29. N@d1 Qxd2# { Black wins by checkmate. } 0-1