lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/CvIdbk9n"] [Date "2020.04.27"] [White "Roman055"] [Black "CalebISD"] [Result "0-1"] [UTCDate "2020.04.27"] [UTCTime "06:38:49"] [WhiteElo "1241"] [BlackElo "1417"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+12"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?! { (0.15 → -0.55) Inaccuracy. e3 was best. } (1. e3 b5) 1... e6 2. b4 Bxb4 3. c3?! { (-0.66 → -1.69) Inaccuracy. e3 was best. } (3. e3 Bxd2) 3... Bxc3 4. Nxc3 b5 5. Nxb5 a6?! { (-2.26 → -1.14) Inaccuracy. Qf6 was best. } (5... Qf6 6. Nxc7) 6. Nxc7 Qxc7 7. Bb2?? { (-0.36 → Mate in 12) Checkmate is now unavoidable. f4 was best. } (7. f4 Qxc1) 7... Qxh2 8. Bxg7 Qxg2 9. Bxh8 Qxf2 10. Kxf2 Nf6?? { (Mate in 9 → 1.09) Lost forced checkmate sequence. d5 was best. } (10... d5 11. Rxh7 Kd8 12. Rxf7 Bb7 13. Rxb7 Ra7 14. Rxb8 Kd7 15. Rxg8 Ra8 16. Rxa8 Kc6 17. Rxa6) 11. Bxf6?? { (1.09 → Mate in 8) Checkmate is now unavoidable. Rxh7 was best. } (11. Rxh7 Nxh7) 11... Ke7?? { (Mate in 8 → Mate in 15) Lost forced checkmate sequence. d5 was best. } (11... d5 12. Rxh7 Kd7 13. Rxf7 d4 14. Bxd4 Kc7 15. Rxc7 a5 16. Rxc8 Nd7 17. Rxa8 a4 18. Qxa4) 12. Bxe7?? { (Mate in 15 → Mate in 7) Lost forced checkmate sequence. Rxh7 was best. } (12. Rxh7 Kxf6 13. Rxf7 Kxf7 14. Qa4 Ra7 15. Qxa6 Nxa6 16. Kg3 Kg6 17. Kg4 Kh5 18. Kxh5 d6) 12... f6 13. Bxf6 e5 14. Bxe5 d6?? { (Mate in 6 → Mate in 10) Lost forced checkmate sequence. h5 was best. } (14... h5 15. Bxb8 Rxb8 16. Rxh5 d5 17. Rxd5 a5 18. Rxa5 Rb3 19. Qxb3 Bb7 20. Qxb7#) 15. Bxd6?? { (Mate in 10 → Mate in 5) Lost forced checkmate sequence. Rxh7 was best. } (15. Rxh7 dxe5 16. Rb7 Bxb7 17. e4 Bxe4 18. Bxa6 Nxa6 19. Qc2 Bxc2 20. d3 Bxd3 21. Rb1 Bxb1) 15... Ra7 16. Bxb8 a5?? { (Mate in 4 → Mate in 9) Lost forced checkmate sequence. h6 was best. } (16... h6 17. Bxa7 Bf5 18. Rxh6 Be4 19. Rxa6 Bg2 20. Kxg2#) 17. Bxa7?? { (Mate in 9 → Mate in 2) Lost forced checkmate sequence. Rxh7 was best. } (17. Rxh7 Rxh7 18. Bc7 Rxc7 19. Qc2 Rxc2 20. a4 Rxd2 21. Rc1 Rxe2 22. Rxc8 Rxf2 23. Bg2 Rxg2) 17... a4 18. Qxa4 Bb7 19. Rxh7 Bg2 20. Bxg2# { Game ends by variant rule. } 0-1