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FEN
[Event "Rated Racing Kings game"] [Site "https://lichess.org/Bl4rzoDD"] [Date "2020.03.18"] [White "deadhunter"] [Black "jjKaluiji"] [Result "1-0"] [UTCDate "2020.03.18"] [UTCTime "20:12:26"] [WhiteElo "1570"] [BlackElo "1524"] [WhiteRatingDiff "+16"] [BlackRatingDiff "-18"] [Variant "Racing Kings"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "8/8/8/8/8/8/krbnNBRK/qrbnNBRQ w - - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. Nxc2 Rxc2 2. Bd4 Bb2 3. Bxb2 Qxb2?? { (0.00 → 2.86) Blunder. Kxb2 was best. } (3... Kxb2 4. Nf4 Rc3 5. Nd5 Rb3 6. Rg4 Kc2 7. Qg2 Re3 8. Qe2) 4. Kh3?? { (2.86 → 0.00) Blunder. Nf4 was best. } (4. Nf4 Kb3 5. Rxd2 Rc4 6. Rg4 Ne3 7. Bd3 Rbc1 8. Qf3 Qe5) 4... Rc4 5. Rg4 Kb3 6. Kh4 Kb4?? { (0.00 → 1.89) Blunder. Ka4 was best. } (6... Ka4 7. Kh5 Rxg4 8. Kh6 Qb7 9. Nd4 Rxg1 10. Qxg1 Ka5 11. Qg7 Kb6 12. Kh7 Ka7 13. Kh8) 7. Kh5 Kb5?? { (1.50 → 10.95) Blunder. Rxg4 was best. } (7... Rxg4) 8. Rxc4 Nxc4? { (8.93 → Mate in 6) Checkmate is now unavoidable. Qf6 was best. } (8... Qf6 9. Rg6) 9. Rg6?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Kh6 was best. } (9. Kh6 Qd4 10. Kh7 Qd8 11. Rg8 Qf6 12. Rc8 Qf8 13. Rxf8 Kb6 14. Kh8#) 9... Qd2?? { (0.00 → 5.54) Blunder. Ne5 was best. } (9... Ne5 10. Re6 Qd2 11. Qh4 Kc5 12. Qg5 Qd6 13. Kh6 Kc6 14. Kh7 Kb7 15. Kg8 Ka8) 10. Qe4?? { (5.54 → 0.00) Blunder. Nf4 was best. } (10. Nf4) 10... Nf2?? { (0.00 → 3.41) Blunder. Nd6 was best. } (10... Nd6 11. Qa8 Kb6 12. Rg8 Ra1 13. Kg6 Ra7 14. Qf8 Kb7 15. Kg7 Nc8 16. Ng3 Ra8 17. Kh8) 11. Qf4 Qxf4?? { (2.48 → Mate in 14) Checkmate is now unavoidable. Ng4 was best. } (11... Ng4 12. Kxg4) 12. Nxf4 Kc5?! { (24.15 → Mate in 13) Checkmate is now unavoidable. Ng4 was best. } (12... Ng4 13. Re6) 13. Kh6 Nd6 14. Kg7?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Kh7 was best. } (14. Kh7 Rb8 15. Rg8 Nf7 16. Rxb8 Kd6 17. Kg8#) 14... Rb8 15. Re6?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Rf6 was best. } (15. Rf6 Kc6 16. Rf8 Kb7 17. Kg8 Ka8) 15... Kc6?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Kb6 was best. } (15... Kb6 16. Re7 Nb7 17. Re8 Rxe8 18. Kf7 Rd8 19. Bd3 Ka7 20. Ne2 Ka8#) 16. Re7 Nfe4?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Kb6 was best. } (16... Kb6 17. Ne6 Nb7 18. Nf8 Ka7 19. Kg8 Ka8) 17. Bg2?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Ne6 was best. } (17. Ne6 Nf6 18. Nf8 Nf7 19. Rxf7 Rxf8 20. Kxf8#) 17... Rd8?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Kb6 was best. } (17... Kb6 18. Ne6 Nb7 19. Nf8 Ka7 20. Kh8 Ka8) 18. Ne6 Nc4 19. Nf8 Ne5 20. Kg8# { Game ends by variant rule. } 1-0