lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/Bhf7m7W0"] [Date "2021.02.03"] [White "NakamotoCZ"] [Black "DavidRGomez"] [Result "0-1"] [UTCDate "2021.02.03"] [UTCTime "20:13:11"] [WhiteElo "1552"] [BlackElo "1332"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+142"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Na6?? { (0.51 → 13.06) Blunder. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Nh3 Qh4 5. Qf3 Qxh3 6. Qxh3 Nh6 7. Qxh6) 3. Bxd7 Bxd7?! { (14.26 → Mate in 14) Checkmate is now unavoidable. Kxd7 was best. } (3... Kxd7) 4. b4 Nxb4 5. a4?? { (Mate in 14 → 0.00) Lost forced checkmate sequence. Qg4 was best. } (5. Qg4 Nxa2 6. Rxa2 Bxg4 7. Rxa7 Rxa7 8. Kd1 Bxd1 9. e4 Bxc2 10. d3 Bxb1 11. g4 Qxd3) 5... Nxc2 6. Qxc2 Bxa4 7. Qxh7?? { (2.36 → Mate in 12) Checkmate is now unavoidable. Qxa4 was best. } (7. Qxa4) 7... Qxd2 8. Nxd2 Rxh7 9. Rxa4 Rxh2 10. Rxa7 Rxh1?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Rxg2 was best. } (10... Rxg2 11. Rxa8 Rxg1 12. Rxe8 Rxe1 13. Rxf8 Rxe3 14. fxe3 c5 15. Rxf7 e5 16. Rxg7 c4 17. Rxg8) 11. Rxa8?? { (Mate in 11 → -0.05) Lost forced checkmate sequence. Rxc7 was best. } (11. Rxc7 Rxg1 12. Rxe7 Rxg2 13. Rxe8 Rxe8 14. Ne4 Rxf2 15. Kxf2 Rxe4 16. Ba3 Rxe3 17. Kxe3 Bxa3) 11... Rxg1 12. Rxe8 Rxg2?? { (0.00 → 1.77) Blunder. Rxe1 was best. } (12... Rxe1 13. Rxe7 Rxe3 14. fxe3 Bxe7 15. Ba3 Bxa3 16. Nb3 Bc1 17. Nxc1 f5 18. Ne2 Ne7 19. g4) 13. Rxf8 Rxf2 14. Rxg8?? { (1.65 → Mate in 4) Checkmate is now unavoidable. Rxf7 was best. } (14. Rxf7 Rxd2 15. Rxe7 Nxe7 16. Kxd2 g5 17. e4 c5 18. e5 c4 19. Ba3 g4 20. Bxe7 g3) 14... Rxd2 15. Rxg7 c5?? { (Mate in 3 → 1.45) Lost forced checkmate sequence. e6 was best. } (15... e6 16. Bxd2 e5 17. Rxf7 e4 18. Rxc7#) 16. Kxd2 c4 17. Rxf7 c3 18. Kxc3 e5 19. Rc7?! { (0.71 → 0.00) Inaccuracy. Ba3 was best. } (19. Ba3 e4 20. Kd3 exd3 21. e4 d2 22. e5 d1=B 23. Rf3 Bxf3 24. e6 Bh5 25. e7 Be8) 19... e4 20. Kd3 exd3 21. Rc2?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Bb2 was best. } (21. Bb2 d2 22. e4 d1=B 23. Rc2 Bxc2 24. e5 Bg6 25. Bc1 Bh5 26. Bg5 Bf7 27. Bh4 Bh5) 21... dxc2 22. Bd2 c1=K 23. Bxc1# { Game ends by variant rule. } 0-1