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[Event "Rated Antichess game"] [Site "https://lichess.org/BFgB9B2U"] [Date "2020.10.07"] [White "Spinosaurus019"] [Black "LimaNetto"] [Result "1-0"] [UTCDate "2020.10.07"] [UTCTime "20:17:00"] [WhiteElo "1370"] [BlackElo "1364"] [WhiteRatingDiff "+16"] [BlackRatingDiff "-156"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?? { (0.15 → -6.36) Blunder. e3 was best. } (1. e3 b5) 1... d5?? { (-6.36 → -0.50) Blunder. d6 was best. } (1... d6 2. f4 g5 3. fxg5 Bh3 4. Nxh3 h6 5. gxh6 Bxh6 6. Nf4) 2. c4 dxc4 3. Qb3?? { (-0.36 → Mate in 16) Checkmate is now unavoidable. Qa4 was best. } (3. Qa4 Qxd2 4. Qxe8 Qxe1 5. Qxc8 Qxc1 6. Qxb7 Qxb2 7. Qxb2 c3) 3... cxb3 4. axb3 Qxd2 5. Bxd2? { (-7.66 → Mate in 13) Checkmate is now unavoidable. Kxd2 was best. } (5. Kxd2 Bf5) 5... Be6 6. Rxa7 Bxb3 7. Rxb7 Ra7?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Ra4 was best. } (7... Ra4 8. Rxb8 e5 9. Rxe8 h5 10. Rxe5 Bc2 11. Rxh5 Bxb1 12. Rxh8 Ne7 13. Rxf8 Nc6 14. Rxf7) 8. Rxc7 Rxc7 9. Bc3?? { (Mate in 11 → -1.53) Lost forced checkmate sequence. Bc1 was best. } (9. Bc1 Rxc1 10. e4 Rxb1 11. h4 Rxb2 12. Bd3 Rxg2 13. Rh2 Rxg1 14. Kd1 Rxd1 15. Ra2 Rxd3) 9... Rxc3 10. Nxc3 e6?? { (-1.66 → Mate in 10) Checkmate is now unavoidable. Bd5 was best. } (10... Bd5 11. Nxd5) 11. Kd1?? { (Mate in 10 → -3.84) Lost forced checkmate sequence. Na4 was best. } (11. Na4 Bxa4 12. b4 Bxb4 13. h3 Bxe1 14. g3 Bxg3 15. Rh2 Bxh2 16. e3 Bxg1 17. Bd3 Bxe3) 11... Bxd1 12. Nxd1 Bb4 13. Nc3? { (-2.90 → -5.69) Mistake. Nh3 was best. } (13. Nh3) 13... Bxc3 14. bxc3 Nc6?! { (-5.96 → -3.98) Inaccuracy. Ne7 was best. } (14... Ne7 15. f4 Nbc6 16. Nf3 Ne5 17. fxe5 Rg8 18. Ng5 Nc8 19. Nxe6 fxe6 20. g3 Rf8 21. Bg2) 15. c4?! { (-3.98 → -6.28) Inaccuracy. e4 was best. } (15. e4 Nd8) 15... Nf6?! { (-6.28 → -4.62) Inaccuracy. Nge7 was best. } (15... Nge7) 16. e4? { (-4.62 → -8.64) Mistake. g4 was best. } (16. g4 Nxg4) 16... Nxe4 17. fxe4 Nd4?? { (-5.48 → -0.23) Blunder. f5 was best. } (17... f5 18. exf5) 18. Be2 Nxe2 19. Nxe2 Ke7?! { (-0.73 → 0.28) Inaccuracy. f5 was best. } (19... f5 20. exf5) 20. h3?? { (0.28 → -1.68) Blunder. c5 was best. } (20. c5) 20... Rc8?? { (-1.68 → Mate in 5) Checkmate is now unavoidable. f5 was best. } (20... f5 21. exf5) 21. g3 Rxc4 22. Rg1 Rxe4 23. Rh1 Rxe2 24. Rh2 Rxh2 25. g4 Rxh3 26. g5 Rg3 27. g6 Rxg6# { Game ends by variant rule. } 1-0