lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Racing Kings Arena"] [Site "https://lichess.org/AfvOocGR"] [Date "2024.03.26"] [White "THEONILSEN"] [Black "KudZ"] [Result "0-1"] [UTCDate "2024.03.26"] [UTCTime "11:56:16"] [WhiteElo "1485"] [BlackElo "1609"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+25"] [Variant "Racing Kings"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Kg3 Kb3 2. Kf4 Kc4 3. Ke5 Nxf2?? { (0.00 → 4.27) Blunder. Qa6 was best. } (3... Qa6 4. Bd4 Be4 5. Bxb2 Rxb2 6. Nd3 Bxd3 7. Nf4 Bxf1 8. Ne6) 4. Rxf2?! { (4.27 → 2.98) Inaccuracy. Kf6 was best. } (4. Kf6) 4... Nxf1?? { (2.98 → 8.47) Blunder. Qa6 was best. } (4... Qa6 5. Nxc2 Ne4 6. Kxe4 Rxc2 7. Ke5 Kb5 8. Rf7 Ba3 9. Rg8) 5. Rgxf1?? { (8.47 → 1.67) Blunder. Kf6 was best. } (5. Kf6) 5... Qa6 6. Rf6 Rb6 7. Re6?! { (1.75 → 0.82) Inaccuracy. Nc3 was best. } (7. Nc3 Be4) 7... Kc5?? { (0.82 → 5.32) Blunder. Bg5 was best. } (7... Bg5 8. Qh5) 8. Kf6?? { (5.32 → 0.00) Blunder. Nxc2 was best. } (8. Nxc2 Rc6 9. Rf7 Rb8 10. Nb4 Bg5 11. Nxc6 Qxc6 12. Qh7 Qc8 13. Qg7 Bd8 14. Nd4 Rb4) 8... Qb7?? { (0.00 → 5.21) Blunder. Qa7 was best. } (8... Qa7 9. Nxc2 Rc6 10. Kg6 Rb7 11. Qh8 Kb6 12. Qg8 Rb8 13. Rf7 Qc7 14. Kg7 Ka7 15. Kh8) 9. Nxc2?? { (5.21 → -1.65) Blunder. Qxb7 was best. } (9. Qxb7) 9... Qxh1?? { (-1.65 → Mate in 3) Checkmate is now unavoidable. Rd6 was best. } (9... Rd6) 10. Ke7?? { (Mate in 3 → 1.68) Lost forced checkmate sequence. Kg7 was best. } (10. Kg7 Rb8 11. Rf8 Bf4 12. Kg8#) 10... Qh8 11. Rf8?? { (1.87 → 0.00) Blunder. Rd1 was best. } (11. Rd1) 11... Rb8 12. Rd6?? { (0.59 → -8.52) Blunder. Rxh8 was best. } (12. Rxh8 Rxh8) 12... Rxf8 13. Kd7 Rb6 14. Rd1?? { (-6.79 → Mate in 6) Checkmate is now unavoidable. Rd3 was best. } (14. Rd3 Rc8) 14... Bb2? { (Mate in 6 → -7.57) Lost forced checkmate sequence. Rc6 was best. } (14... Rc6 15. Ke7 Kb6 16. Rd7 Rc7 17. Kd6 Kb7 18. Rd8 Rc8 19. Rxf8 Ka8#) 15. Kc7 Rbb8 16. Na3?! { (-6.64 → -21.76) Inaccuracy. Ng3 was best. } (16. Ng3 Kb5) 16... Bxa3 17. Nf4?! { (-13.52 → Mate in 9) Checkmate is now unavoidable. Rd3 was best. } (17. Rd3 Bb4) 17... Kb5 18. Ne6 Ka6 19. Nd8 Ka7 20. Nb7 Ka8# { Game ends by variant rule. } 0-1