lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/ATaz3do5"] [Date "2022.05.31"] [White "TanClubstep8205"] [Black "Chaitrang"] [Result "0-1"] [UTCDate "2022.05.31"] [UTCTime "07:06:58"] [WhiteElo "1864"] [BlackElo "1456"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+23"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Bb7?? { (1.64 → 4.99) Blunder. Ba6 was best. } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxd7 Bxg2 4. Bxe8 Bxh1 5. Bxf7 Qxd2 6. Kxd2 Bd5 7. Bxg8 Rxg8?? { (5.51 → Mate in 11) Checkmate is now unavoidable. Bxa2 was best. } (7... Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qf3 Nd7 11. Qxf8 Nxf8 12. e4) 8. c4 Bxc4 9. Qh5 Bxa2 10. Qxh7 Bxb1 11. Rxa7?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Qxg7 was best. } (11. Qxg7 Rxg7 12. Rxb1 Rxg1 13. Kd1 Rxd1 14. Bd2 Rxb1 15. e4 Rxb2 16. Bc3 Rxf2 17. Ba1 Rxh2) 11... Bxh7 12. Rxc7 Nd7?? { (Mate in 7 → 2.07) Lost forced checkmate sequence. Bc2 was best. } (12... Bc2 13. Kxc2 Nd7 14. Rxd7 Rc8 15. Rxe7 Rxc2 16. Rxg7 Rxf2 17. Rxg8 Rxh2 18. Rxf8 Rxb2 19. Bxb2#) 13. Rxd7 Rd8?? { (1.92 → Mate in 7) Checkmate is now unavoidable. Ra3 was best. } (13... Ra3) 14. Rxe7 Rxd2 15. Bxd2 Bxe7 16. Bb4?? { (Mate in 5 → Mate in 16) Lost forced checkmate sequence. h4 was best. } (16. h4 Bxh4 17. Ba5 Bxf2 18. b4 Bxe3 19. b5 Bxg1 20. Bb6 Bxb6#) 16... Bxb4 17. e4?? { (-6.99 → Mate in 15) Checkmate is now unavoidable. Ne2 was best. } (17. Ne2 Be4) 17... Bxe4 18. Nf3 Bxf3 19. b3 Rc8 20. h4 g5 21. hxg5 Rc4 22. bxc4 Bd5 23. cxd5 Bc3 24. g6 Ba5?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Bf6 was best. } (24... Bf6 25. f3 Bh8 26. d6 Bd4 27. d7 Bc5 28. f4 Ba3 29. d8=N Bb4 30. f5 Bd6 31. Nb7) 25. g7 Bd8 26. f3 Ba5 27. f4?? { (0.00 → Mate in 6) Checkmate is now unavoidable. g8=B was best. } (27. g8=B Bd8 28. Bf7 Bh4 29. Be6 Bf6 30. Bg4 Be7 31. d6 Bxd6 32. f4 Bxf4 33. Be6 Be3) 27... Bd8?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Bc3 was best. } (27... Bc3 28. f5 Bxg7 29. d6 Bh6 30. d7 Bf8 31. d8=N Bb4 32. Nb7 Bd6 33. Nxd6#) 28. f5 Ba5 29. f6?? { (0.00 → Mate in 3) Checkmate is now unavoidable. g8=B was best. } (29. g8=B Bd8 30. Bh7 Bg5 31. f6 Bxf6 32. Bc2 Be7 33. d6 Bxd6 34. Bd1 Bf8 35. Bb3 Bg7) 29... Bb4 30. d6 Bxd6 31. f7 Bf8 32. gxf8=Q# { Game ends by variant rule. } 0-1