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Level Up Your Endgames Part 3: 2 Rook Endgame Ideas You Have to Know

ChessAnalysisEndgameStrategyTournament
In my first section I talked about how the strength of passed pawns depends significantly on what file they are located. In my second I discussed how Knights and Bishops have got very different strengths and weaknesses, which is amplified in the endgame. Today I’m going to be discussing a little bit of the theory behind Rook endgames, and getting you started with an analysis of the two most critical Rook endgame positions every player must know.

Why Study Rook Endgames?
Previously I had talked a bit about why I believe there is a lot of value in studying theoretical endgames with every piece. In an endgame, with very few pieces on the board, the strengths and weaknesses of every individual piece is thrust into the spotlight. The knight’s inability to lose a tempo needs to be reckoned with. The bishop’s inability to help a pawn promote in the wrong colored corner can cost you a win even when up 4 points of material. Certainly these positions come up, but the primary advantage to studying them is that you learn these lessons about each piece, that would be less obvious from looking at them in a opening or middlegame context.

In contrast with the minor pieces, knowing theoretical rook endgames yields very direct tangible benefits. Rook endgames are the most common, because rooks are traded the least. Every other piece typically takes up a very active position early on, where its out in the line of fire, and can be traded off at a moment’s notice. Rooks on the hand, often stay on the back rank, putting long range pressure on their opponent’s camp, or backing up pieces taking an aggressive stance. A rook may temporarily leave the 1st rank in order to recapture a piece, but it typically returns back home pretty quick. As such, rooks are at a much lower risk of being exchanged than other pieces, and are the most likely to reach an endgame.

The second reason why studying theoretical rook endgames is of heightened value, is that, unlike other minor pieces, they tend to converge on a few key positions when fully simplified. Once you know the most common of those, the Lucena and Philidor positions, you can play most rook endgames aiming to get to the one that favors you. This target position oriented thinking comes into play much more rarely with the other major pieces. The theoretical endgame positions I touched on with knights and bishops were fairly niche. For the bishop in the wrong corner to come up, you need to have the pawn on one specific file out of the 8. The knight positions also require a flank pawn. The Philidor and Lucena positions on the other hand are widely applicable. Though how they play out differs a little with specifically flank pawns, the same general idea applies with a pawn on any file. The likelihood of getting it on the board far exceeds the odds for any of the other positions I discussed, save king and pawn endgames.

Now that I’ve talked a bit about why studying Rook endgames is so important, here’s a detailed analysis of both the Lucena and Phildor positions. By learning just these 2 ideas, your results will improve extraordinarily in any rook games you reach, and you’ll be able to steer the game towards the one that benefits you.

https://lichess.org/study/z4gzFWEH/nYOO1cI8#0

https://lichess.org/study/z4gzFWEH/IsaohBPT#0

I hope you all enjoyed today’s topic, and have a greater understanding of the importance of rook endgames, and the key ideas in Lucena and Phildor positions. I’ll be back next week with a second part on Rook endgames, where I’ll touch on some more complex positions, where it’s helpful to know more than just Lucena and Philidor. Leave a comment if you've have any interesting or exciting rook endgame experiences and positions you'd like to share, and I'll have a look and potentially highlight it in my next post!