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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/pce4pbEu"] [Date "2024.05.04"] [White "Tewenwar"] [Black "jhopse"] [Result "1-0"] [UTCDate "2024.05.04"] [UTCTime "17:37:02"] [WhiteElo "1291"] [BlackElo "1500"] [WhiteRatingDiff "+20"] [BlackRatingDiff "-438"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3? { (0.15 → -1.15) Mistake. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... d5?? { (-1.15 → Mate in 16) Checkmate is now unavoidable. e5 was best. } (1... e5 2. Nxe5 Ba3 3. Nxf7 Kxf7 4. Nxa3 Qh4 5. Nc4 Qxh2 6. Rxh2) 2. c4 dxc4 3. Qb3?? { (3.25 → Mate in 17) Checkmate is now unavoidable. Nd4 was best. } (3. Nd4 Qxd4) 3... cxb3 4. axb3 Qxd2 5. Nbxd2 Nc6?? { (Mate in 14 → -6.25) Lost forced checkmate sequence. e5 was best. } (5... e5 6. Nxe5 Kd8 7. Nxf7 Ke8 8. Nxh8 Bd6 9. Rxa7 Bxh2 10. Rxa8 Nd7 11. Rxh2 h5 12. Rxc8) 6. Rxa7 Rxa7?? { (-6.01 → Mate in 12) Checkmate is now unavoidable. Nxa7 was best. } (6... Nxa7 7. g4) 7. b4?? { (Mate in 12 → Mate in 17) Lost forced checkmate sequence. g4 was best. } (7. g4 Bxg4 8. Nd4 Nxd4 9. Bg2 Bxe2 10. Bxb7 Rxb7 11. Kxe2 Rxb3 12. Nxb3 Nxe2 13. Bh6 Nxh6) 7... Nxb4 8. Nb1 e6?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. e5 was best. } (8... e5 9. Nxe5 Kd8 10. Nxf7 Ra4 11. Nxd8 Bd7 12. Nxb7 Nd3 13. exd3 g5 14. Bxg5 Ba3 15. bxa3) 9. Bh6 Nxh6 10. g4 Nxg4 11. h4?? { (Mate in 8 → Mate in 12) Lost forced checkmate sequence. Rg1 was best. } (11. Rg1 Nxh2 12. Rxg7 Bxg7 13. Nxh2 Bxb2 14. Nc3 Bxc3 15. e4 Bxe1 16. Nf3 Bxf2 17. Bd3 Nxd3) 11... Nxf2 12. Kxf2 Bc5?? { (Mate in 11 → Mate in 7) Lost forced checkmate sequence. e5 was best. } (12... e5 13. Nxe5 Bc5 14. Nxf7 Bxf2 15. Nxh8 Bxh4 16. Rxh4 Nd5 17. Rxh7 b5 18. Rxg7 c5 19. Rxa7) 13. Nfd2?? { (Mate in 7 → Mate in 13) Lost forced checkmate sequence. Nc3 was best. } (13. Nc3 Bxf2 14. Ng5 Bxh4 15. Nxh7 Rxh7 16. Rxh4 Rxh4 17. Bh3 Rxh3 18. e3 Rxe3 19. b3 Rxc3#) 13... Bxf2 14. Rg1 Bxg1?? { (Mate in 14 → Mate in 6) Lost forced checkmate sequence. Bxh4 was best. } (14... Bxh4 15. Rxg7 Ra4 16. Rxf7 Kxf7 17. Bh3 e5 18. Bxc8 Rxc8 19. e3 e4 20. Nxe4 Bg5 21. Nxg5) 15. e3 Bxe3 16. Na3 Bxd2 17. b3 Rxa3 18. Be2 Rxb3 19. Bd3 Rxd3 20. h5 Rh3 21. h6 Rxh6# { Game ends by variant rule. } 1-0